First person camera tricks?

Milo_911
Tue, 26 Nov 2019 21:05:29 +0000
Cinematics & Media

Hey everyone!

I have yet another question - someone recently play tested a build of my game and said that “it feels like controlling a camera and not a character”.
He recommended that I remove the camera from the character to fix the problem, but that seems counter intuitive to me. Are there and tricks to making the camera feel more “connected” to the character?

Thanks!!

12 posts - 1 participant