# \#first-person-bluepri

**URL:** https://forums.unrealengine.com/tag/first-person-bluepri/6443.md

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## [Is there any good tutorial on how to make turn in-place animations for first person game](https://forums.unrealengine.com/t/is-there-any-good-tutorial-on-how-to-make-turn-in-place-animations-for-first-person-game/2662811)

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**Author:** [@Player\_003](https://forums.unrealengine.com/u/Player_003)\
**Replies:** 0\
**Last updated:** [October 6, 2025, 9:59pm UTC](https://forums.unrealengine.com/t/is-there-any-good-tutorial-on-how-to-make-turn-in-place-animations-for-first-person-game/2662811 "2025-10-06T21:59:18Z")

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So for first time im trying to make FPS game with legs below my character but now i can’t figure out how to make it so body doesn’t rotate at the same time as camera does, so idk when to player turn in place animation. A…

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## [Incorrect rotation after teleporting player](https://forums.unrealengine.com/t/incorrect-rotation-after-teleporting-player/2321183)

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**Author:** [@notfakeFingle1](https://forums.unrealengine.com/u/notfakeFingle1)\
**Replies:** 2\
**Last updated:** [February 11, 2025, 5:22pm UTC](https://forums.unrealengine.com/t/incorrect-rotation-after-teleporting-player/2321183 "2025-02-11T17:22:59Z")

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Summary When the player is teleported in first person view, the rotation is not completely transferred. It seems the TeleportTo function cant correctly change the direction of the player’s view outside of about 60 degree…

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## [Camera Shake Issue](https://forums.unrealengine.com/t/camera-shake-issue/2179302)

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**Author:** [@MIHAMORO](https://forums.unrealengine.com/u/MIHAMORO)\
**Replies:** 0\
**Last updated:** [December 7, 2024, 9:21am UTC](https://forums.unrealengine.com/t/camera-shake-issue/2179302 "2024-12-07T09:21:30Z")

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I’m experiencing unexpected camera behavior while implementing a camera shake effect in my first-person project. After adding the camera shake, the camera is not behaving correctly (the camera is not correctly positioned…

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## [How do i rotate FP controller according to current gravity?](https://forums.unrealengine.com/t/how-do-i-rotate-fp-controller-according-to-current-gravity/2170883)

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**Author:** [@NationPowa](https://forums.unrealengine.com/u/NationPowa)\
**Replies:** 3\
**Last updated:** [December 6, 2024, 12:30pm UTC](https://forums.unrealengine.com/t/how-do-i-rotate-fp-controller-according-to-current-gravity/2170883 "2024-12-06T12:30:23Z")

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How i can set the Control Rotation of the first person character accordingly to the gravity without locking the movement of the camera? I’ve managed to rotate the actor, but i can’t use the same method for the controlle…

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## [Aiming down sights with different scope locations](https://forums.unrealengine.com/t/aiming-down-sights-with-different-scope-locations/1618571)

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**Author:** [@Zapking9224](https://forums.unrealengine.com/u/Zapking9224)\
**Replies:** 0\
**Last updated:** [January 16, 2024, 6:43am UTC](https://forums.unrealengine.com/t/aiming-down-sights-with-different-scope-locations/1618571 "2024-01-16T06:43:49Z")

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Hi, So I’m trying to make a first-person shooter and having trouble aiming down sights. I already made a weapon-based blueprint that has children of all different types of guns. The last thing I’m trying to do is aim, a…

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## [i want help in my first person game ](https://forums.unrealengine.com/t/i-want-help-in-my-first-person-game/1615085)

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**Author:** [@malek](https://forums.unrealengine.com/u/malek)\
**Replies:** 0\
**Last updated:** [January 14, 2024, 9:25pm UTC](https://forums.unrealengine.com/t/i-want-help-in-my-first-person-game/1615085 "2024-01-14T21:25:21Z")

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I want to add a button that, when pressed, displays a 2D map with tracking for your character and an animation for its appearance. For example, you’re in a specific location, then you press a button, and the camera sligh…

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## [FirstPersonCharacter also moves if the location of the actor it is standing on changes](https://forums.unrealengine.com/t/firstpersoncharacter-also-moves-if-the-location-of-the-actor-it-is-standing-on-changes/1404780)

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**Author:** [@LostInCode404](https://forums.unrealengine.com/u/LostInCode404)\
**Replies:** 1\
**Last updated:** [November 20, 2023, 6:34am UTC](https://forums.unrealengine.com/t/firstpersoncharacter-also-moves-if-the-location-of-the-actor-it-is-standing-on-changes/1404780 "2023-11-20T06:34:25Z")

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I am working on a game where the character (using FirstPersonCharacter) can grab boxes. I do a ray cast, and if I find a ‘Grabbable’ (an interface I added) I attach it to my character using Grab Component at Location wit…

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## [Proximity enemies](https://forums.unrealengine.com/t/proximity-enemies/663198)

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**Author:** [@Donaldk31888](https://forums.unrealengine.com/u/Donaldk31888)\
**Replies:** 0\
**Last updated:** [October 5, 2022, 9:52pm UTC](https://forums.unrealengine.com/t/proximity-enemies/663198 "2022-10-05T21:52:22Z")

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Im looking to make something like a proximity turret that if the player gets close enough the will turn to face the player following the players movements and shoot at them what would be the best way to go about this.

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## [How to make character become invisible when switching camera to first person?](https://forums.unrealengine.com/t/how-to-make-character-become-invisible-when-switching-camera-to-first-person/464819)

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**Author:** [@YuujiK](https://forums.unrealengine.com/u/YuujiK)\
**Replies:** 1\
**Last updated:** [May 9, 2020, 9:38am UTC](https://forums.unrealengine.com/t/how-to-make-character-become-invisible-when-switching-camera-to-first-person/464819 "2020-05-09T09:38:10Z")

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I NEED HELP MAKING THE THIRD PERSON DOLL STAY “INVISIBLE” FOR THE PLAYER WHEN SWITCHING TO THE CAMERA IN FIRST PERSON, BUT THAT ONLINE PLAYERS CAN ONLY SEE THETHIRD PERSON BODY. BELOW, I’LL LEAVE PICTURES OF WHAT I TRIE…

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## [First person character invisible](https://forums.unrealengine.com/t/first-person-character-invisible/462585)

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**Author:** [@anonymous\_user\_86f4b4551](https://forums.unrealengine.com/u/anonymous_user_86f4b4551)\
**Replies:** 4\
**Last updated:** [March 18, 2020, 10:13pm UTC](https://forums.unrealengine.com/t/first-person-character-invisible/462585 "2020-03-18T22:13:27Z")

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So i am making a first person game when i press start i can control my character and everything completely fine but in the node editor i need to make a reference to my first person character but there is no first person …

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## [First person character broken in streamed levels](https://forums.unrealengine.com/t/first-person-character-broken-in-streamed-levels/456525)

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**Author:** [@ClockworkOcean](https://forums.unrealengine.com/u/ClockworkOcean)\
**Replies:** 7\
**Last updated:** [October 7, 2019, 2:49pm UTC](https://forums.unrealengine.com/t/first-person-character-broken-in-streamed-levels/456525 "2019-10-07T14:49:17Z")

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I have a number of unrelated maps I’m now starting to connect with level streaming as a level loader. I have a first person character with all the usual stuff ( line trace for interaction etc ). The character works fin…

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## [VR Replicated Tracking with Vive Motion Controllers and Headset on Tick](https://forums.unrealengine.com/t/vr-replicated-tracking-with-vive-motion-controllers-and-headset-on-tick/355613)

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**Author:** [@Pramod\_Ramesh](https://forums.unrealengine.com/u/Pramod_Ramesh)\
**Replies:** 4\
**Last updated:** [July 4, 2019, 9:49pm UTC](https://forums.unrealengine.com/t/vr-replicated-tracking-with-vive-motion-controllers-and-headset-on-tick/355613 "2019-07-04T21:49:58Z")

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Hey all, I wanted to ask some advice about Replication to server on Tick for tracked Headset and Controllers. I’m tracking the Head and Motion Controllers on Tick and update server variables for Location and Rotation …

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## [First Person Template - How Do I Set Up Holster And UnHolster](https://forums.unrealengine.com/t/first-person-template-how-do-i-set-up-holster-and-unholster/446194)

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**Author:** [@ItzDezro](https://forums.unrealengine.com/u/ItzDezro)\
**Replies:** 0\
**Last updated:** [March 29, 2019, 1:44am UTC](https://forums.unrealengine.com/t/first-person-template-how-do-i-set-up-holster-and-unholster/446194 "2019-03-29T01:44:13Z")

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I’am using the first person Template and I want to know how to set up holstering the weapon and unholstering the weapon. I have animations for unholstering and holstering, I just don’t know how to blueprint it. If anyone…

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## [Let First perspn charcter play montage](https://forums.unrealengine.com/t/let-first-perspn-charcter-play-montage/444334)

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**Author:** [@GAOX](https://forums.unrealengine.com/u/GAOX)\
**Replies:** 0\
**Last updated:** [February 28, 2019, 2:01pm UTC](https://forums.unrealengine.com/t/let-first-perspn-charcter-play-montage/444334 "2019-02-28T14:01:31Z")

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Hi guys, I have this first person view camera with mesh attach to it. What I want is when it touches a trigger box it will do this animation. The camera can still look around but it can’t move around. How can I achieve …

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## [FirstPerson character doesn't move forward](https://forums.unrealengine.com/t/firstperson-character-doesnt-move-forward/440532)

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**Author:** [@anonymous\_user\_707baba8](https://forums.unrealengine.com/u/anonymous_user_707baba8)\
**Replies:** 0\
**Last updated:** [January 3, 2019, 7:18pm UTC](https://forums.unrealengine.com/t/firstperson-character-doesnt-move-forward/440532 "2019-01-03T19:18:09Z")

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I am new to the Unreal Engine. I had created the project using FirstPerson blueprint. I imported FBX. I removed the arms and the gun. I added collision to the floor. But when i play it, the camera doesn’t move, it only r…

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## [Gun doesn't follow arm animation](https://forums.unrealengine.com/t/gun-doesnt-follow-arm-animation/425083)

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**Author:** [@Eyeore](https://forums.unrealengine.com/u/Eyeore)\
**Replies:** 1\
**Last updated:** [May 14, 2018, 11:55am UTC](https://forums.unrealengine.com/t/gun-doesnt-follow-arm-animation/425083 "2018-05-14T11:55:36Z")

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You have to attach your gun to a socket. To do this either parent it to your mesh’s right hand and position it manually inside your blueprint or make a socket on the right hand inside the skeleton and position it. You ca…

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## [How can I make a first person movement system similar to COD WW2?](https://forums.unrealengine.com/t/how-can-i-make-a-first-person-movement-system-similar-to-cod-ww2/424474)

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**Author:** [@Matitos](https://forums.unrealengine.com/u/Matitos)\
**Replies:** 1\
**Last updated:** [May 6, 2018, 3:40pm UTC](https://forums.unrealengine.com/t/how-can-i-make-a-first-person-movement-system-similar-to-cod-ww2/424474 "2018-05-06T15:40:40Z")

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Hello! I recently played Call of Duty WWII/Wolfenstein and was wondering if someone knew a way to get similar results using the Unreal Engine 4.19. To be more specific, the movements that I want to achieve are: Run W…

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## [How do I reference my first person character?](https://forums.unrealengine.com/t/how-do-i-reference-my-first-person-character/421975)

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**Author:** [@YoungRookster](https://forums.unrealengine.com/u/YoungRookster)\
**Replies:** 7\
**Last updated:** [April 10, 2018, 8:29am UTC](https://forums.unrealengine.com/t/how-do-i-reference-my-first-person-character/421975 "2018-04-10T08:29:49Z")

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Hi there, I’m very new to Unreal Engine. I followed a tutorial by ‘UnrealCG’ to make my character push grass/wheat aside when colliding with it, however, I don’t think i’m referencing my FP character correctly as the tu…

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## [Logic error in blueprint help!](https://forums.unrealengine.com/t/logic-error-in-blueprint-help/421536)

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**Author:** [@Joshua42777](https://forums.unrealengine.com/u/Joshua42777)\
**Replies:** 0\
**Last updated:** [April 1, 2018, 7:54pm UTC](https://forums.unrealengine.com/t/logic-error-in-blueprint-help/421536 "2018-04-01T19:54:51Z")

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Hello, I am trying to write a script for a spawning system. It looks like the script destroys the actor no matter what I do and doesn’t actually re spawn. I have verified that totalLives is being decreased. And losin…

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## [How to get the First Person Bp working on my project](https://forums.unrealengine.com/t/how-to-get-the-first-person-bp-working-on-my-project/417159)

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**Author:** [@CyberpunkRevolt](https://forums.unrealengine.com/u/CyberpunkRevolt)\
**Replies:** 2\
**Last updated:** [February 13, 2018, 5:50am UTC](https://forums.unrealengine.com/t/how-to-get-the-first-person-bp-working-on-my-project/417159 "2018-02-13T05:50:32Z")

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Hello, let’s go head first into the problem. So I am making a game, specifically a first-person puzzle game. and I’m trying to use the First Person BP template in my pre-made project. and yes it is too late for me to ju…

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## [First Person Blueprint crashes UE4](https://forums.unrealengine.com/t/first-person-blueprint-crashes-ue4/408055)

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**Author:** [@anonymous\_user\_13826da8](https://forums.unrealengine.com/u/anonymous_user_13826da8)\
**Replies:** 1\
**Last updated:** [October 27, 2017, 12:44am UTC](https://forums.unrealengine.com/t/first-person-blueprint-crashes-ue4/408055 "2017-10-27T00:44:36Z")

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Hi, I am somewhat new to UE4, but that’s because i can’t get the First Person Blueprint really to work. It’s blueprint crashes every time I try to load it up and I’ve changed all the different options for it, but nothing…

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## [FPS Projectile Doesn't Spawn In Right Location When Not Facing Forwards](https://forums.unrealengine.com/t/fps-projectile-doesnt-spawn-in-right-location-when-not-facing-forwards/407243)

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**Author:** [@anonymous\_user\_50d1f8bb](https://forums.unrealengine.com/u/anonymous_user_50d1f8bb)\
**Replies:** 5\
**Last updated:** [October 18, 2017, 3:30pm UTC](https://forums.unrealengine.com/t/fps-projectile-doesnt-spawn-in-right-location-when-not-facing-forwards/407243 "2017-10-18T15:30:21Z")

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Good Day, I am having issues with creating an FPS blueprint using projectiles. When I fire the weapon facing either forwards or backwords the projectile spawns at the proper location and faces the target location I hav…

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## [How can I make a room get a little darker each time the character hits a trigger box?](https://forums.unrealengine.com/t/how-can-i-make-a-room-get-a-little-darker-each-time-the-character-hits-a-trigger-box/393244)

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**Author:** [@anonymous\_user\_cd043dc4](https://forums.unrealengine.com/u/anonymous_user_cd043dc4)\
**Replies:** 1\
**Last updated:** [August 2, 2017, 1:18pm UTC](https://forums.unrealengine.com/t/how-can-i-make-a-room-get-a-little-darker-each-time-the-character-hits-a-trigger-box/393244 "2017-08-02T13:18:09Z")

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I’m very new to using unreal and was wondering if anyone knew of a simple way to make the lighting dim a little more each time the player runs into a trigger box. I’m using the First Person Shooter template and have dama…

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## [Cannot Update 3D WidgetComponent in FirstPersonCharacter](https://forums.unrealengine.com/t/cannot-update-3d-widgetcomponent-in-firstpersoncharacter/396309)

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**Author:** [@Bob3DGames](https://forums.unrealengine.com/u/Bob3DGames)\
**Replies:** 1\
**Last updated:** [July 3, 2017, 10:16am UTC](https://forums.unrealengine.com/t/cannot-update-3d-widgetcomponent-in-firstpersoncharacter/396309 "2017-07-03T10:16:35Z")

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Hello, There seems to be something particular about a 3D WidgetComponent being inside the FirstPersonCharacter actor that stops the widget visually updating but I don’t know how to get around it. I have a widget with a…

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## [My character won't move](https://forums.unrealengine.com/t/my-character-wont-move/391506)

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**Author:** [@braisbr1](https://forums.unrealengine.com/u/braisbr1)\
**Replies:** 6\
**Last updated:** [April 21, 2017, 4:00pm UTC](https://forums.unrealengine.com/t/my-character-wont-move/391506 "2017-04-21T16:00:31Z")

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Good morning / afternoon / evening or night! Quick question, but a very frustrating one. My character won’t move. I’m using a First Person Template, and I can’t move around with my character. I can look around all right…

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## [Camera overlap? Best way to go?](https://forums.unrealengine.com/t/camera-overlap-best-way-to-go/313725)

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**Author:** [@anonymous\_user\_108e793a](https://forums.unrealengine.com/u/anonymous_user_108e793a)\
**Replies:** 2\
**Last updated:** [March 5, 2017, 3:40pm UTC](https://forums.unrealengine.com/t/camera-overlap-best-way-to-go/313725 "2017-03-05T15:40:57Z")

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Hi, I’ve been trying to figure out a way to have the blueprint in First Person Template to detect when the Camera (from the First Person Character Blueprint) enter in overlap with a specific trigger. I don’t want to tr…

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## [I want to keybind the choice from first and third person Point of View](https://forums.unrealengine.com/t/i-want-to-keybind-the-choice-from-first-and-third-person-point-of-view/377184)

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**Author:** [@Azen\_Studios](https://forums.unrealengine.com/u/Azen_Studios)\
**Replies:** 0\
**Last updated:** [November 23, 2016, 3:28am UTC](https://forums.unrealengine.com/t/i-want-to-keybind-the-choice-from-first-and-third-person-point-of-view/377184 "2016-11-23T03:28:36Z")

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Me and my team are working on a MMO game and we want the Feature to play in first or third person, what is the Blueprints for this please help me.

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## [Character Dash in the mouse direction](https://forums.unrealengine.com/t/character-dash-in-the-mouse-direction/368676)

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**Author:** [@Calyston00](https://forums.unrealengine.com/u/Calyston00)\
**Replies:** 2\
**Last updated:** [November 19, 2016, 6:42pm UTC](https://forums.unrealengine.com/t/character-dash-in-the-mouse-direction/368676 "2016-11-19T18:42:18Z")

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Hi all! So here’s my problem! I want to make a dash unsing the launch character node. Rigth now i’ve been able to make my character dash foward and everything is ok with that. But what I really want is to make him also …

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## [First person camera creation?](https://forums.unrealengine.com/t/first-person-camera-creation/375717)

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**Author:** [@Tmar\_Ramzie](https://forums.unrealengine.com/u/Tmar_Ramzie)\
**Replies:** 8\
**Last updated:** [November 11, 2016, 4:11pm UTC](https://forums.unrealengine.com/t/first-person-camera-creation/375717 "2016-11-11T16:11:08Z")

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So I am currently making a game and I have got to the point where I no longer want to fly around. I have looked for tutorials on how to make a first person camera from scratch and all are out of date or not working I ev…

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## [Fist Person Character Blueprint: widget behind widget](https://forums.unrealengine.com/t/fist-person-character-blueprint-widget-behind-widget/374978)

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**Author:** [@DoTheDig](https://forums.unrealengine.com/u/DoTheDig)\
**Replies:** 0\
**Last updated:** [October 31, 2016, 6:16pm UTC](https://forums.unrealengine.com/t/fist-person-character-blueprint-widget-behind-widget/374978 "2016-10-31T18:16:58Z")

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Hi. I possible to make a widget set in the First Person Character Viewport disappear and make another appear? I mean I made them using Set Visibility Node but when the first one disappears I can’t control the other one. …

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