# \#find

**URL:** https://forums.unrealengine.com/tag/find/1032.md

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## [What is the difference b/w and use cases of GetComponentByClass and FindComponentByClass?](https://forums.unrealengine.com/t/what-is-the-difference-b-w-and-use-cases-of-getcomponentbyclass-and-findcomponentbyclass/372492)

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**Author:** [@V\_A\_L\_I\_S](https://forums.unrealengine.com/u/V_A_L_I_S)\
**Replies:** 4\
**Last updated:** [May 2, 2025, 7:39am UTC](https://forums.unrealengine.com/t/what-is-the-difference-b-w-and-use-cases-of-getcomponentbyclass-and-findcomponentbyclass/372492 "2025-05-02T07:39:27Z")

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Have been trying to get a pointer to a UPhysicsHandleComponent from the owning Actor using: UPhysicsHandleComponent\* PhysicsHandler = GetOwner()-\>FindComponentByClass(); which works. What is the real difference between…

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## [Array Contains always returns false](https://forums.unrealengine.com/t/array-contains-always-returns-false/345471)

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**Author:** [@0vr](https://forums.unrealengine.com/u/0vr)\
**Replies:** 2\
**Last updated:** [June 12, 2024, 1:45am UTC](https://forums.unrealengine.com/t/array-contains-always-returns-false/345471 "2024-06-12T01:45:37Z")

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I have an event that checks if there’s space in the array and then Sets Array Element to self. This works fine and I tested and made sure the actor that is self is there. I then put a branch checking if the array contain…

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## [Find Advanced Session returns 0 sessions](https://forums.unrealengine.com/t/find-advanced-session-returns-0-sessions/467795)

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**Author:** [@FishOmelette](https://forums.unrealengine.com/u/FishOmelette)\
**Replies:** 3\
**Last updated:** [April 26, 2024, 4:51pm UTC](https://forums.unrealengine.com/t/find-advanced-session-returns-0-sessions/467795 "2024-04-26T16:51:30Z")

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I’ve been trying to get the find advanced sessions to work and i’m testing with Steam, but it keeps finding 0 sessions (I printed the length of the results). I’m trying to use Find Advanced Sessions to check the session…

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## [How do I find out the name of a node?](https://forums.unrealengine.com/t/how-do-i-find-out-the-name-of-a-node/442169)

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**Author:** [@anonymous\_user\_2e72e025](https://forums.unrealengine.com/u/anonymous_user_2e72e025)\
**Replies:** 3\
**Last updated:** [April 7, 2023, 11:21pm UTC](https://forums.unrealengine.com/t/how-do-i-find-out-the-name-of-a-node/442169 "2023-04-07T23:21:33Z")

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Am I being thick? I can’t find any way to discover the name of an existing node. Mousing over tells me what the node does, not it’s actual name. It took me half an hour to find the standard multiplication node because it…

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## [i doint know where is the old message i sent](https://forums.unrealengine.com/t/i-doint-know-where-is-the-old-message-i-sent/830099)

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**Author:** [@royalgamer506](https://forums.unrealengine.com/u/royalgamer506)\
**Replies:** 1\
**Last updated:** [March 28, 2023, 2:49pm UTC](https://forums.unrealengine.com/t/i-doint-know-where-is-the-old-message-i-sent/830099 "2023-03-28T14:49:33Z")

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a day before yesterday i put post in new topic saying that my editor is crashing and saying reason error code…today when i go to check my post whether i got ans its saying 1 post but it says nothing in it i tried every w…

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## [TArray Find No operator found or suitable conversion](https://forums.unrealengine.com/t/tarray-find-no-operator-found-or-suitable-conversion/290577)

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**Author:** [@anonymous\_user\_958fa14f](https://forums.unrealengine.com/u/anonymous_user_958fa14f)\
**Replies:** 9\
**Last updated:** [May 19, 2021, 5:48pm UTC](https://forums.unrealengine.com/t/tarray-find-no-operator-found-or-suitable-conversion/290577 "2021-05-19T17:48:55Z")

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I created a custom struct called FItem. Then I declared an Array in my header: TArray\>FItem MyItems; (cant write the arrows here but they are done correctly in my code) Then in my cpp FItem Temp; MyItems.Find(Tem…

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## [Searching specific structure from array with 1 variable](https://forums.unrealengine.com/t/searching-specific-structure-from-array-with-1-variable/472551)

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**Author:** [@JAMBALAIJA2](https://forums.unrealengine.com/u/JAMBALAIJA2)\
**Replies:** 1\
**Last updated:** [October 7, 2020, 4:16pm UTC](https://forums.unrealengine.com/t/searching-specific-structure-from-array-with-1-variable/472551 "2020-10-07T16:16:59Z")

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I need to search same way as find note, but only with one variable. How could i do this?

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## ['FIND' function not finding empty index for Inventory](https://forums.unrealengine.com/t/find-function-not-finding-empty-index-for-inventory/470131)

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**Author:** [@kiantheskorpion](https://forums.unrealengine.com/u/kiantheskorpion)\
**Replies:** 2\
**Last updated:** [August 23, 2020, 5:29pm UTC](https://forums.unrealengine.com/t/find-function-not-finding-empty-index-for-inventory/470131 "2020-08-23T17:29:51Z")

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Hello Everyone, So I have been following the Ryan Laley tutorials on YouTube guided towards building an inventory system. After ending video 6, my Create Stack function is not working properly. It is supposed to find a…

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## [TArray find a UStruct with UStruct's variable](https://forums.unrealengine.com/t/tarray-find-a-ustruct-with-ustructs-variable/300235)

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**Author:** [@XAfgun\_1](https://forums.unrealengine.com/u/XAfgun_1)\
**Replies:** 1\
**Last updated:** [September 27, 2019, 5:10pm UTC](https://forums.unrealengine.com/t/tarray-find-a-ustruct-with-ustructs-variable/300235 "2019-09-27T17:10:47Z")

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UENUM(BlueprintType) enum class EquipmentTypes : uint8 { Weapon = 0, Weapon2 = 1, }; USTRUCT() struct FEquipments{ GENERATED\_USTRUCT\_BODY() UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Bonus) Equipment…

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## ['Can't Find Assets' Although they are still there](https://forums.unrealengine.com/t/cant-find-assets-although-they-are-still-there/443202)

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**Author:** [@AKOV](https://forums.unrealengine.com/u/AKOV)\
**Replies:** 1\
**Last updated:** [February 13, 2019, 4:28pm UTC](https://forums.unrealengine.com/t/cant-find-assets-although-they-are-still-there/443202 "2019-02-13T16:28:12Z")

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So I made the mistake of deleting a file manually from my project folder and to my dismay, the next time I opened up my project all the pathways seem to have been forgotten. It says it cant find the assets although they …

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## [Can't find file for asset / Failed to Load / UE4.19.2](https://forums.unrealengine.com/t/cant-find-file-for-asset-failed-to-load-ue4-19-2/425976)

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**Author:** [@garciabores](https://forums.unrealengine.com/u/garciabores)\
**Replies:** 2\
**Last updated:** [December 4, 2018, 5:33am UTC](https://forums.unrealengine.com/t/cant-find-file-for-asset-failed-to-load-ue4-19-2/425976 "2018-12-04T05:33:12Z")

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Hi there, here’s my problem. I’ve been working several days in an architectural project, opening and closing everyday with no problem. I imported assets, textures and materials, moved assets between folders and fixed re…

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## [Find texture and apply it to the material](https://forums.unrealengine.com/t/find-texture-and-apply-it-to-the-material/427465)

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**Author:** [@t0msk](https://forums.unrealengine.com/u/t0msk)\
**Replies:** 5\
**Last updated:** [June 16, 2018, 3:30pm UTC](https://forums.unrealengine.com/t/find-texture-and-apply-it-to-the-material/427465 "2018-06-16T15:30:39Z")

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Hello, I have folder called Textures and inside that folder I have lot of textures (about 100) and I would like to dynamically apply it to the actor (mesh). Problem is that I don’t know how to find texture from string.…

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## [How to get Left Control Stick Rotation](https://forums.unrealengine.com/t/how-to-get-left-control-stick-rotation/419599)

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**Author:** [@MStory](https://forums.unrealengine.com/u/MStory)\
**Replies:** 0\
**Last updated:** [March 12, 2018, 3:51am UTC](https://forums.unrealengine.com/t/how-to-get-left-control-stick-rotation/419599 "2018-03-12T03:51:51Z")

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Using get control rotation only gives the right control stick’s rotation. Using Get last input vector also doesn’t help. I want to be able to change the pitch of an actor with the left thumb stick while the character is …

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## [Find static mesh of an actor in front of a player](https://forums.unrealengine.com/t/find-static-mesh-of-an-actor-in-front-of-a-player/407603)

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**Author:** [@anonymous\_user\_092f2830](https://forums.unrealengine.com/u/anonymous_user_092f2830)\
**Replies:** 1\
**Last updated:** [October 22, 2017, 9:22am UTC](https://forums.unrealengine.com/t/find-static-mesh-of-an-actor-in-front-of-a-player/407603 "2017-10-22T09:22:54Z")

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I’d like to make a prophunt style hide & seek game, and for this, would need to find the S.M. of any actor in front of the player. Is there any way to do this with BP?

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## [How to find if socket is taken](https://forums.unrealengine.com/t/how-to-find-if-socket-is-taken/332404)

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**Author:** [@ExcelionSC](https://forums.unrealengine.com/u/ExcelionSC)\
**Replies:** 4\
**Last updated:** [August 1, 2017, 6:08am UTC](https://forums.unrealengine.com/t/how-to-find-if-socket-is-taken/332404 "2017-08-01T06:08:28Z")

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Hi ^^ Im trying to make an inventory system where the items would attach themself on sockets placed on a character. And later when he look at them he’d be able to take them from there. But i have a problem with how can …

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## [How to find Actor?](https://forums.unrealengine.com/t/how-to-find-actor/400307)

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**Author:** [@lueha55](https://forums.unrealengine.com/u/lueha55)\
**Replies:** 1\
**Last updated:** [July 18, 2017, 1:25pm UTC](https://forums.unrealengine.com/t/how-to-find-actor/400307 "2017-07-18T13:25:52Z")

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How to find Actor? Name? Category? I want to use the player when searching for monsters. The player will separate the monster from attacking him. What should i use?

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## [Can't find session with steam](https://forums.unrealengine.com/t/cant-find-session-with-steam/394693)

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**Author:** [@Ninjoe](https://forums.unrealengine.com/u/Ninjoe)\
**Replies:** 1\
**Last updated:** [July 18, 2017, 8:43am UTC](https://forums.unrealengine.com/t/cant-find-session-with-steam/394693 "2017-07-18T08:43:48Z")

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Hello all, So i was following the multiplayer tutorial on youtube. But when i package my game and that i want to join a game, i can’t find any. I found a game twice with the editor on my first computer, and the game was…

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## [Can't find class on android](https://forums.unrealengine.com/t/cant-find-class-on-android/392625)

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**Author:** [@lucota90](https://forums.unrealengine.com/u/lucota90)\
**Replies:** 3\
**Last updated:** [May 5, 2017, 10:34pm UTC](https://forums.unrealengine.com/t/cant-find-class-on-android/392625 "2017-05-05T22:34:54Z")

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I’m having an issue when playing my game on android gearVR, the package completes without errors and with some irrelevant warnings (about stuff thats not being used). Im testing a feature which reads a Json file that con…

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## [Deployed project cannot find my gamemode BP](https://forums.unrealengine.com/t/deployed-project-cannot-find-my-gamemode-bp/291715)

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**Author:** [@HateDread](https://forums.unrealengine.com/u/HateDread)\
**Replies:** 1\
**Last updated:** [April 28, 2017, 8:00pm UTC](https://forums.unrealengine.com/t/deployed-project-cannot-find-my-gamemode-bp/291715 "2017-04-28T20:00:31Z")

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Hey guys, I have a gamemode, BP\_TeamElimination, which inherits from my code-based TeamEliminationGameMode, which inherits from SpaceGameMode. This finally inherits from AGameMode. BP\_TeamElimination is set as the defa…

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## ["Can't find file" of unexisting asset (package fail)](https://forums.unrealengine.com/t/cant-find-file-of-unexisting-asset-package-fail/340519)

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**Author:** [@Slavq](https://forums.unrealengine.com/u/Slavq)\
**Replies:** 10\
**Last updated:** [March 20, 2017, 4:25pm UTC](https://forums.unrealengine.com/t/cant-find-file-of-unexisting-asset-package-fail/340519 "2017-03-20T16:25:27Z")

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Packaging fails with log error “LogLinker:Warning: Can’t find file ‘/Game/Meshes/4plants/fernLeaf1’” This is probably some old asset path, because I don’t even have “Meshes”, “4plants” folders and “fernLeaf1” asset anym…

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## [Find and Replace in Text Widget?](https://forums.unrealengine.com/t/find-and-replace-in-text-widget/385444)

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**Author:** [@0vr](https://forums.unrealengine.com/u/0vr)\
**Replies:** 3\
**Last updated:** [February 19, 2017, 8:06pm UTC](https://forums.unrealengine.com/t/find-and-replace-in-text-widget/385444 "2017-02-19T20:06:20Z")

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I want to search a text that I have put in a widget and change each letter or word contained in it to a substitute letter/word. How do I do that? think Ctrl+F functionality, basically.

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## [How to refresh OnlineSessionSearchResult?](https://forums.unrealengine.com/t/how-to-refresh-onlinesessionsearchresult/383128)

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**Author:** [@sgorazd](https://forums.unrealengine.com/u/sgorazd)\
**Replies:** 2\
**Last updated:** [January 27, 2017, 7:45pm UTC](https://forums.unrealengine.com/t/how-to-refresh-onlinesessionsearchresult/383128 "2017-01-27T19:45:38Z")

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After finding sessions using FindSessions is there some way to update the results? Ping, connected users etc. Reapeating whole search seems redundant.

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## [Cant find assest and editor crashes we reopening project](https://forums.unrealengine.com/t/cant-find-assest-and-editor-crashes-we-reopening-project/381811)

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**Author:** [@maki-san](https://forums.unrealengine.com/u/maki-san)\
**Replies:** 0\
**Last updated:** [January 14, 2017, 2:22am UTC](https://forums.unrealengine.com/t/cant-find-assest-and-editor-crashes-we-reopening-project/381811 "2017-01-14T02:22:13Z")

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So when we close the project and re open it it gives us these errors. We’ve added the asset back in from a backup, fixed redirects, and made sure all the things its referencing here. If it crashes I load the back up,…

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## [FindWidget Crashes Unreal Engine](https://forums.unrealengine.com/t/findwidget-crashes-unreal-engine/376225)

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**Author:** [@anonymous\_user\_f6022ca0](https://forums.unrealengine.com/u/anonymous_user_f6022ca0)\
**Replies:** 11\
**Last updated:** [November 22, 2016, 11:15pm UTC](https://forums.unrealengine.com/t/findwidget-crashes-unreal-engine/376225 "2016-11-22T23:15:46Z")

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I have a custom UserWidget called GameWidget code is: //GameWidget.h #pragma once #include "Runtime/UMG/Public/UMG.h" #include "Runtime/UMG/Public/UMGStyle.h" #include "Runtime/UMG/Public/Slate/SObjectWidget.h" #inclu…

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## [Reverse Find in Array](https://forums.unrealengine.com/t/reverse-find-in-array/375831)

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**Author:** [@anonymous\_user\_c65c439d](https://forums.unrealengine.com/u/anonymous_user_c65c439d)\
**Replies:** 3\
**Last updated:** [November 9, 2016, 1:39pm UTC](https://forums.unrealengine.com/t/reverse-find-in-array/375831 "2016-11-09T13:39:32Z")

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Hi, i am currently attempting to make a crude RTS, and i have a build queue for units. however i want to be able remove an item from the queue without removing index 0, as this will reset build timers. instead i want to…

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## [where is \\Users\\\\AppData\\Local\\UnrealEngine in mac](https://forums.unrealengine.com/t/where-is-users-appdata-local-unrealengine-in-mac/373301)

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**Author:** [@anonymous\_user\_24eaf5df](https://forums.unrealengine.com/u/anonymous_user_24eaf5df)\
**Replies:** 0\
**Last updated:** [October 14, 2016, 6:20am UTC](https://forums.unrealengine.com/t/where-is-users-appdata-local-unrealengine-in-mac/373301 "2016-10-14T06:20:36Z")

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where is \\Users\\AppData\\Local\\UnrealEngine in mac. I try to delete the temporary files. Thanks for reading.

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## [Bug Report: Find in Content Browser Error](https://forums.unrealengine.com/t/bug-report-find-in-content-browser-error/370576)

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**Author:** [@anonymous\_user\_7f2ebbc2](https://forums.unrealengine.com/u/anonymous_user_7f2ebbc2)\
**Replies:** 2\
**Last updated:** [September 20, 2016, 2:19pm UTC](https://forums.unrealengine.com/t/bug-report-find-in-content-browser-error/370576 "2016-09-20T14:19:10Z")

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Ctrl + B with Sequencer open just finds the Level Sequence rather than what is selected in the World Outliner

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## [I cannot find my Unreal Engine 4 directory/folder through Windows. How else could I find the location of the folder?](https://forums.unrealengine.com/t/i-cannot-find-my-unreal-engine-4-directory-folder-through-windows-how-else-could-i-find-the-location-of-the-folder/363542)

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**Author:** [@anonymous\_user\_9d771975](https://forums.unrealengine.com/u/anonymous_user_9d771975)\
**Replies:** 2\
**Last updated:** [July 11, 2016, 2:02pm UTC](https://forums.unrealengine.com/t/i-cannot-find-my-unreal-engine-4-directory-folder-through-windows-how-else-could-i-find-the-location-of-the-folder/363542 "2016-07-11T14:02:35Z")

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I need to find where the engine is located so I can add some SteamSDK files.

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## [Searching for Variables in a blueprint isn't working?](https://forums.unrealengine.com/t/searching-for-variables-in-a-blueprint-isnt-working/356674)

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**Author:** [@00k](https://forums.unrealengine.com/u/00k)\
**Replies:** 0\
**Last updated:** [May 6, 2016, 6:15pm UTC](https://forums.unrealengine.com/t/searching-for-variables-in-a-blueprint-isnt-working/356674 "2016-05-06T18:15:36Z")

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I recently started using source control and since I made that changeover I can’t seem to search for blueprint variables anymore. Specifically if I right click the variable in a graph window it finds them but if I right …

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## [Find actors in map and display their variables on HUD](https://forums.unrealengine.com/t/find-actors-in-map-and-display-their-variables-on-hud/354363)

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**Author:** [@gooberCP](https://forums.unrealengine.com/u/gooberCP)\
**Replies:** 3\
**Last updated:** [April 17, 2016, 2:12am UTC](https://forums.unrealengine.com/t/find-actors-in-map-and-display-their-variables-on-hud/354363 "2016-04-17T02:12:02Z")

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Create HUD Blueprint and setup a Custom Event to “Update HUD”. Something like this: You can extract any number of variables you want from wherever they are stored. Example project attached. In this project I have se…

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