# \#fighting-game

**URL:** https://forums.unrealengine.com/tag/fighting-game/9626.md

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## [Pricing Feedback: Baseball Bat Melee Combat Animation Set (One-Handed & Two-Handed - 216 Files)](https://forums.unrealengine.com/t/pricing-feedback-baseball-bat-melee-combat-animation-set-one-handed-two-handed-216-files/2744019)

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**Author:** [@huso](https://forums.unrealengine.com/u/huso)\
**Replies:** 0\
**Last updated:** [August 15, 2026, 5:22pm UTC](https://forums.unrealengine.com/t/pricing-feedback-baseball-bat-melee-combat-animation-set-one-handed-two-handed-216-files/2744019 "2026-08-15T17:22:49Z")

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Hi everyone, I’m an independent animator returning to the marketplace after a 5-year break, and I could really use some community advice regarding the fair market pricing for my new release on FAB: “Baseball Bat Melee C…

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## [new here. is there away to use the fighting system from arkam city?](https://forums.unrealengine.com/t/new-here-is-there-away-to-use-the-fighting-system-from-arkam-city/2682234)

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**Author:** [@1NtheChamber](https://forums.unrealengine.com/u/1NtheChamber)\
**Replies:** 1\
**Last updated:** [December 5, 2025, 3:15pm UTC](https://forums.unrealengine.com/t/new-here-is-there-away-to-use-the-fighting-system-from-arkam-city/2682234 "2025-12-05T15:15:27Z")

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Im looking to make a 3D fighter with a mechanic that is very similar to batman arkam city. is it possible to find a template or something without copyrights?

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## [how do i make the "apply damage" in this function actually work, does it have to do with the code for my healthbars?](https://forums.unrealengine.com/t/how-do-i-make-the-apply-damage-in-this-function-actually-work-does-it-have-to-do-with-the-code-for-my-healthbars/2670489)

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**Author:** [@Guigoso2006](https://forums.unrealengine.com/u/Guigoso2006)\
**Replies:** 5\
**Last updated:** [October 31, 2025, 3:09pm UTC](https://forums.unrealengine.com/t/how-do-i-make-the-apply-damage-in-this-function-actually-work-does-it-have-to-do-with-the-code-for-my-healthbars/2670489 "2025-10-31T15:09:16Z")

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code for healthbars code excerpt that is supposed to activate the function the function (observation: every other instance of apply damage works on the player instance (who has the variable “damage amount b”) but n…

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## [i was adding knockback to attacks in my fighting game and i unfortunately broke my healthbar widget while doing it, now it's always full and doesn't drain with damage, can anyone tell me how to fix it?](https://forums.unrealengine.com/t/i-was-adding-knockback-to-attacks-in-my-fighting-game-and-i-unfortunately-broke-my-healthbar-widget-while-doing-it-now-its-always-full-and-doesnt-drain-with-damage-can-anyone-tell-me-how-to-fix-it/2666251)

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**Author:** [@Guigoso2006](https://forums.unrealengine.com/u/Guigoso2006)\
**Replies:** 2\
**Last updated:** [October 17, 2025, 3:27pm UTC](https://forums.unrealengine.com/t/i-was-adding-knockback-to-attacks-in-my-fighting-game-and-i-unfortunately-broke-my-healthbar-widget-while-doing-it-now-its-always-full-and-doesnt-drain-with-damage-can-anyone-tell-me-how-to-fix-it/2666251 "2025-10-17T15:27:24Z")

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## [how do i get this event to stop damaging the player and instead damage the other instance of lucien\_char?](https://forums.unrealengine.com/t/how-do-i-get-this-event-to-stop-damaging-the-player-and-instead-damage-the-other-instance-of-lucien-char/2665199)

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**Author:** [@Guigoso2006](https://forums.unrealengine.com/u/Guigoso2006)\
**Replies:** 2\
**Last updated:** [October 14, 2025, 6:01pm UTC](https://forums.unrealengine.com/t/how-do-i-get-this-event-to-stop-damaging-the-player-and-instead-damage-the-other-instance-of-lucien-char/2665199 "2025-10-14T18:01:33Z")

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I’m working on a fighting game in Unreal Engine 4 using Blueprints. I have two instances of the same character Blueprint (lucien\_char) in the level. I created a custom event called TakeDamage inside lucien\_char, whi…

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## [Legendary Blades And Combat System](https://forums.unrealengine.com/t/legendary-blades-and-combat-system/2664261)

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**Author:** [@polygonexperts1](https://forums.unrealengine.com/u/polygonexperts1)\
**Replies:** 0\
**Last updated:** [October 10, 2025, 9:18pm UTC](https://forums.unrealengine.com/t/legendary-blades-and-combat-system/2664261 "2025-10-10T21:18:50Z")

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The Legendary Blades is one of my latest works prepared for the Unity game engine. I’ll also create an Unreal Engine version as soon as I get everything ready for that. When I was playing Souls-like games and fighting a…

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## [Hardest Fighting Game](https://forums.unrealengine.com/t/hardest-fighting-game/2155909)

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**Author:** [@Wize](https://forums.unrealengine.com/u/Wize)\
**Replies:** 0\
**Last updated:** [November 28, 2024, 8:59am UTC](https://forums.unrealengine.com/t/hardest-fighting-game/2155909 "2024-11-28T08:59:09Z")

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Designed in Unreal Engine using Blueprints only (no C++). This project is the result of three years of solo development fueled by passion. Dive into a world of challenging boss fights, intricate parry mech…

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## [Local Multiplayer Camera?](https://forums.unrealengine.com/t/local-multiplayer-camera/476089)

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**Author:** [@UknWizza](https://forums.unrealengine.com/u/UknWizza)\
**Replies:** 4\
**Last updated:** [January 29, 2024, 10:54am UTC](https://forums.unrealengine.com/t/local-multiplayer-camera/476089 "2024-01-29T10:54:16Z")

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Hello, This my question, so go easy on me. Ok so I am creating a fighting game and I would like to make a Def Jam style camera, where all players are contained inside the view and the one camera simply zooms out or in to…

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## [Yakuza-Style Brawler](https://forums.unrealengine.com/t/yakuza-style-brawler/1605163)

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**Author:** [@CurleeD85](https://forums.unrealengine.com/u/CurleeD85)\
**Replies:** 0\
**Last updated:** [January 10, 2024, 9:16pm UTC](https://forums.unrealengine.com/t/yakuza-style-brawler/1605163 "2024-01-10T21:16:56Z")

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Anyone remember the tech demo which I finished, last spring? Well, that is a piece of a game I intended to pitch to a game company but I felt as though I wouldn’t be able to make the main game on my own. But I can try. S…

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## [Multiplayer 1 vs 1 replicated User Interface](https://forums.unrealengine.com/t/multiplayer-1-vs-1-replicated-user-interface/1267011)

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**Author:** [@GamesBackyard](https://forums.unrealengine.com/u/GamesBackyard)\
**Replies:** 6\
**Last updated:** [August 21, 2023, 3:24pm UTC](https://forums.unrealengine.com/t/multiplayer-1-vs-1-replicated-user-interface/1267011 "2023-08-21T15:24:02Z")

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Hello . I am trying to make a User Interface for a 1v1 multiplayer ( not local ) , in which both players are clients and both see each others remaining health on their user interface . I have coded what I thought was t…

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## [Angel Sword Fight 😇](https://forums.unrealengine.com/t/angel-sword-fight/1223161)

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**Author:** [@Kawelo](https://forums.unrealengine.com/u/Kawelo)\
**Replies:** 0\
**Last updated:** [July 8, 2023, 1:02pm UTC](https://forums.unrealengine.com/t/angel-sword-fight/1223161 "2023-07-08T13:02:28Z")

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ANGEL SWORD FIGHT! :crossed\_swords::crossed\_swords: A FREE-FOR-ALL SWORDFIGHT IN HEAVEN! :innocent::innocent::innocent: -22 MAX PLAYERS -FREE-FOR-ALL -GET 30 ELIMINATIONS TO ACTIVATE ANGEL’S POWER -WINNER GETS VI…

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## [Prevent camera flippin on characters switch in 3D fighting game](https://forums.unrealengine.com/t/prevent-camera-flippin-on-characters-switch-in-3d-fighting-game/475800)

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**Author:** [@JDS7256](https://forums.unrealengine.com/u/JDS7256)\
**Replies:** 2\
**Last updated:** [December 13, 2020, 8:24am UTC](https://forums.unrealengine.com/t/prevent-camera-flippin-on-characters-switch-in-3d-fighting-game/475800 "2020-12-13T08:24:33Z")

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Hello, Im working on a 3d fighting game. I have a separate BP for the camera : of which springarm location is between the 2 characters. It works. Camera zoom is ok too Problem is rotation : When the fighters are at …

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## [What the best way to lock on to a enemy?](https://forums.unrealengine.com/t/what-the-best-way-to-lock-on-to-a-enemy/466822)

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**Author:** [@EdBennett](https://forums.unrealengine.com/u/EdBennett)\
**Replies:** 2\
**Last updated:** [June 16, 2020, 5:30pm UTC](https://forums.unrealengine.com/t/what-the-best-way-to-lock-on-to-a-enemy/466822 "2020-06-16T17:30:27Z")

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Hi I’m putting together a dark soul like movement and I’m trying to put together a lock on functionality so that when you are lock-on to an enemy you will face it at all time. I have started to just set the rotation on …

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## [Show a character always in front of another](https://forums.unrealengine.com/t/show-a-character-always-in-front-of-another/461956)

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**Author:** [@NewUltralion](https://forums.unrealengine.com/u/NewUltralion)\
**Replies:** 0\
**Last updated:** [March 2, 2020, 11:26pm UTC](https://forums.unrealengine.com/t/show-a-character-always-in-front-of-another/461956 "2020-03-02T23:26:33Z")

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To avoid compenetration, how to show a character always in front of another when they are overlapping like in Street Fighter V?

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## [How to make camera animation like in Tekken during certain types of moves?](https://forums.unrealengine.com/t/how-to-make-camera-animation-like-in-tekken-during-certain-types-of-moves/461955)

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**Author:** [@NewUltralion](https://forums.unrealengine.com/u/NewUltralion)\
**Replies:** 0\
**Last updated:** [March 1, 2020, 10:50am UTC](https://forums.unrealengine.com/t/how-to-make-camera-animation-like-in-tekken-during-certain-types-of-moves/461955 "2020-03-01T10:50:43Z")

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How to change from the standard side camera to a preanimated local camera during a some actions ?? Or is there another metod??

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## [How to block 3D/2D Fighting Game Camera when players reach de max distance](https://forums.unrealengine.com/t/how-to-block-3d-2d-fighting-game-camera-when-players-reach-de-max-distance/449382)

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**Author:** [@NewUltralion](https://forums.unrealengine.com/u/NewUltralion)\
**Replies:** 0\
**Last updated:** [May 22, 2019, 9:30am UTC](https://forums.unrealengine.com/t/how-to-block-3d-2d-fighting-game-camera-when-players-reach-de-max-distance/449382 "2019-05-22T09:30:46Z")

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I’m using a camera made using this Tutorial: But when one of my Characters reach the Max Distance beween them, the other one will get 'dragged along. How to make the Camera Stop Moving until the Charaters get once ag…

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## [Making character render on top of another](https://forums.unrealengine.com/t/making-character-render-on-top-of-another/441192)

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**Author:** [@anonymous\_user\_426c6020](https://forums.unrealengine.com/u/anonymous_user_426c6020)\
**Replies:** 3\
**Last updated:** [May 14, 2019, 11:33am UTC](https://forums.unrealengine.com/t/making-character-render-on-top-of-another/441192 "2019-05-14T11:33:41Z")

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Hi i spent a lot of time looking for an answer for this. i am making a 2.5D fighting game and i want the character who landed the last hit to be rendered on the top of the other. i noticed that it’s been done on UE4 ga…

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## [Play Rate scaling cuts/distorts the animation](https://forums.unrealengine.com/t/play-rate-scaling-cuts-distorts-the-animation/441242)

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**Author:** [@tigr2](https://forums.unrealengine.com/u/tigr2)\
**Replies:** 2\
**Last updated:** [January 13, 2019, 10:56pm UTC](https://forums.unrealengine.com/t/play-rate-scaling-cuts-distorts-the-animation/441242 "2019-01-13T22:56:22Z")

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Hi, I’m having this weird issue where I can’t speed up punching animation without altering the animation. See attached video: https://drive.google.com/file/d/1EAZloj20jBD3szThFgb\_xs-z91iBwHVJ/view?usp=sharing No idea w…

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## [Moving enemy pawn when being human shield?](https://forums.unrealengine.com/t/moving-enemy-pawn-when-being-human-shield/434083)

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**Author:** [@PubMonkey](https://forums.unrealengine.com/u/PubMonkey)\
**Replies:** 0\
**Last updated:** [September 19, 2018, 3:39pm UTC](https://forums.unrealengine.com/t/moving-enemy-pawn-when-being-human-shield/434083 "2018-09-19T15:39:42Z")

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I am currently working on a system to have hostage/human shield this is what i have so far. I have a anim space for Hostage-Idle/walk animation and Aggressor-Idle/walk animation for both the one hostage and one Ag…

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## [Decal only owner see](https://forums.unrealengine.com/t/decal-only-owner-see/342123)

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**Author:** [@HenningAx](https://forums.unrealengine.com/u/HenningAx)\
**Replies:** 3\
**Last updated:** [August 11, 2018, 11:34am UTC](https://forums.unrealengine.com/t/decal-only-owner-see/342123 "2018-08-11T11:34:08Z")

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Hi guys, I am currently working on a splitscreen game where I want to use decals highlight the area a player is aiming at. The problem is that I want the decals only be seen by a specific player, like only owner see fo…

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## [How do I make my character walk backwards?](https://forums.unrealengine.com/t/how-do-i-make-my-character-walk-backwards/357033)

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**Author:** [@anonymous\_user\_7e4411ba](https://forums.unrealengine.com/u/anonymous_user_7e4411ba)\
**Replies:** 3\
**Last updated:** [April 30, 2018, 1:10pm UTC](https://forums.unrealengine.com/t/how-do-i-make-my-character-walk-backwards/357033 "2018-04-30T13:10:22Z")

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Hello community, I’ve been searching on the web for a while, even going through forums to see if I can find the answer to my question, but I’ve had no such luck. So Basically this is my problem: I’m making a 2.5D fight…

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## [I want to make a fighting game just like mortal kombat](https://forums.unrealengine.com/t/i-want-to-make-a-fighting-game-just-like-mortal-kombat/422389)

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**Author:** [@complicit\_bird](https://forums.unrealengine.com/u/complicit_bird)\
**Replies:** 7\
**Last updated:** [April 11, 2018, 6:02pm UTC](https://forums.unrealengine.com/t/i-want-to-make-a-fighting-game-just-like-mortal-kombat/422389 "2018-04-11T18:02:52Z")

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Look, I am a beginner in ue4, I accept that. I wanted to make a game something similar to the Mortal Kombat, Can anybody please leave me a link to a tutorial which may help me to achieve this or can someone give an ans…

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## [Physically correct HIT simulation](https://forums.unrealengine.com/t/physically-correct-hit-simulation/419874)

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**Author:** [@Savvader](https://forums.unrealengine.com/u/Savvader)\
**Replies:** 0\
**Last updated:** [March 15, 2018, 10:19am UTC](https://forums.unrealengine.com/t/physically-correct-hit-simulation/419874 "2018-03-15T10:19:25Z")

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Hi, unreal mind! ^)) Need suggest and help. I’m makin’ a physically correct boxing simulator. Make this at a time Box Phys test 2 - YouTube everything went well, until the moment when I encountered a simulation of the …

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## [How do I make a 2d fighting game in UE](https://forums.unrealengine.com/t/how-do-i-make-a-2d-fighting-game-in-ue/418584)

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**Author:** [@WriteAndFight](https://forums.unrealengine.com/u/WriteAndFight)\
**Replies:** 0\
**Last updated:** [February 28, 2018, 3:31pm UTC](https://forums.unrealengine.com/t/how-do-i-make-a-2d-fighting-game-in-ue/418584 "2018-02-28T15:31:36Z")

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I tried to find a complete tutorial on how to make a 2d fighting game from scatch. The only helpful channel on Youtube that I found was this one https://www.youtube.com/user/SuperLuigi007 However there’s no tutorial on …

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## [Swinging melee while moving](https://forums.unrealengine.com/t/swinging-melee-while-moving/417792)

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**Author:** [@Devatsu](https://forums.unrealengine.com/u/Devatsu)\
**Replies:** 2\
**Last updated:** [February 20, 2018, 3:47am UTC](https://forums.unrealengine.com/t/swinging-melee-while-moving/417792 "2018-02-20T03:47:12Z")

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Hey, I’ve got a good combat system set up. Now I want to enable the player to charge his attack while moving, i.e move the weapon out of view and charge the attack. I’ll do this by running an animation on the Press of t…

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## [How to gain acces to frame data for fighting game?](https://forums.unrealengine.com/t/how-to-gain-acces-to-frame-data-for-fighting-game/413837)

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**Author:** [@TheSlowLourse](https://forums.unrealengine.com/u/TheSlowLourse)\
**Replies:** 3\
**Last updated:** [January 10, 2018, 5:51pm UTC](https://forums.unrealengine.com/t/how-to-gain-acces-to-frame-data-for-fighting-game/413837 "2018-01-10T17:51:53Z")

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Fighting games need access to frame data in order to program attack and hit reactions. Is there a way to access this in blueprints or do the big dogs in the genre like Tekken and Street Fighter edit the engine itself in …

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## [Fighting Game - Help for setup - Multi questions](https://forums.unrealengine.com/t/fighting-game-help-for-setup-multi-questions/402015)

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**Author:** [@anonymous\_user\_8e138f85](https://forums.unrealengine.com/u/anonymous_user_8e138f85)\
**Replies:** 2\
**Last updated:** [December 31, 2017, 3:34pm UTC](https://forums.unrealengine.com/t/fighting-game-help-for-setup-multi-questions/402015 "2017-12-31T15:34:22Z")

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Right so I’m making a Fighter game containing Anime characters of my Fav animes. So far I have finished models of Midoriya Izuku and Gon Freeces. Using Mixamo to animate them for now Will do my own later, just need to ha…

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## [How to stop constantly switching of bools and make them work one by one?](https://forums.unrealengine.com/t/how-to-stop-constantly-switching-of-bools-and-make-them-work-one-by-one/400558)

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**Author:** [@Sid909](https://forums.unrealengine.com/u/Sid909)\
**Replies:** 0\
**Last updated:** [July 23, 2017, 12:16pm UTC](https://forums.unrealengine.com/t/how-to-stop-constantly-switching-of-bools-and-make-them-work-one-by-one/400558 "2017-07-23T12:16:15Z")

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Hello i am working on 2d PvP game and making A.I. but stuck at a point where i want my character to shoot powerball or walk at player, when at some distance. I made this system but problem is my character constantly chan…

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## [I want to adapt a 3d fighter game for a pyramid hologram](https://forums.unrealengine.com/t/i-want-to-adapt-a-3d-fighter-game-for-a-pyramid-hologram/393423)

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**Author:** [@hellfire21](https://forums.unrealengine.com/u/hellfire21)\
**Replies:** 0\
**Last updated:** [May 12, 2017, 1:41pm UTC](https://forums.unrealengine.com/t/i-want-to-adapt-a-3d-fighter-game-for-a-pyramid-hologram/393423 "2017-05-12T13:41:07Z")

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recently i had an idea to scale up the phone hologram and use it for a game (probably not the first)and i was wondering how i would set the game up to use split screen diagonally across the screen so that the projector p…

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## [Second player controller not working when moving maps](https://forums.unrealengine.com/t/second-player-controller-not-working-when-moving-maps/384920)

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**Author:** [@zdemmel](https://forums.unrealengine.com/u/zdemmel)\
**Replies:** 0\
**Last updated:** [February 14, 2017, 4:42pm UTC](https://forums.unrealengine.com/t/second-player-controller-not-working-when-moving-maps/384920 "2017-02-14T16:42:16Z")

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I’ve been making a 2d fighting game, and I’ve been making the character select screen. Right now there’s only 2 maps, the character select screen, and the actual fighting game. When loaded from the actual fighting game …

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