# \#FBX-Importing

**URL:** https://forums.unrealengine.com/tag/fbx-importing/11225.md

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## [5.5-5.6 Interchange consistent hang on FBX Skeletal mesh import, happend on two different PC's.](https://forums.unrealengine.com/t/5-5-5-6-interchange-consistent-hang-on-fbx-skeletal-mesh-import-happend-on-two-different-pcs/2686163)

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**Author:** [@Gamador1984](https://forums.unrealengine.com/u/Gamador1984)\
**Replies:** 0\
**Last updated:** [December 18, 2025, 7:28pm UTC](https://forums.unrealengine.com/t/5-5-5-6-interchange-consistent-hang-on-fbx-skeletal-mesh-import-happend-on-two-different-pcs/2686163 "2025-12-18T19:28:47Z")

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Interchange hangs on import 100% of the time for me if I import a skeletal mesh after loading a level that its used in. Ive left it for hours before and its never completed its import. Is there a way to fix this or is it…

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## ["Texture has zero width or height" when importing fbx file. ](https://forums.unrealengine.com/t/texture-has-zero-width-or-height-when-importing-fbx-file/2516840)

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**Author:** [@ArcaneGel2](https://forums.unrealengine.com/u/ArcaneGel2)\
**Replies:** 1\
**Last updated:** [May 19, 2025, 1:48pm UTC](https://forums.unrealengine.com/t/texture-has-zero-width-or-height-when-importing-fbx-file/2516840 "2025-05-19T13:48:10Z")

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Hello, I am trying to upload a basement I dowloaded from sketchfab. I converted it to fbx using Blender, and it’s giving me errors. \[C:/Users/brigh/Documents/sketchfab/basement/fbx/basement.fbx : ‘’, Unknown\] Renamed A…

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## [Does increase 'Max Lumen Mesh Cards' number will lead to huge cost?](https://forums.unrealengine.com/t/does-increase-max-lumen-mesh-cards-number-will-lead-to-huge-cost/539320)

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**Author:** [@onepiecellh](https://forums.unrealengine.com/u/onepiecellh)\
**Replies:** 1\
**Last updated:** [October 10, 2024, 4:30am UTC](https://forums.unrealengine.com/t/does-increase-max-lumen-mesh-cards-number-will-lead-to-huge-cost/539320 "2024-10-10T04:30:33Z")

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I am wondering if increase the number of ‘Max Lumen Mesh Cards’ a lot. Does it will cost a lot or it may not hit the performance too much? Will it slow down the cache speed or any other influences? Thanks a lot.

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## [FBX and NANITE](https://forums.unrealengine.com/t/fbx-and-nanite/2029517)

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**Author:** [@wishgranter042](https://forums.unrealengine.com/u/wishgranter042)\
**Replies:** 5\
**Last updated:** [September 20, 2024, 12:51pm UTC](https://forums.unrealengine.com/t/fbx-and-nanite/2029517 "2024-09-20T12:51:30Z")

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Summary visual bugs in FBX import or conversion form RealityCapture Please select what you are reporting on: Unreal Editor for Fortnite What Type of Bug are you experiencing? Assets Steps to Reproduce import FBX or …

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## [.fbx not importing mesh](https://forums.unrealengine.com/t/fbx-not-importing-mesh/1738283)

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**Author:** [@LetotheLeto](https://forums.unrealengine.com/u/LetotheLeto)\
**Replies:** 2\
**Last updated:** [March 11, 2024, 1:58pm UTC](https://forums.unrealengine.com/t/fbx-not-importing-mesh/1738283 "2024-03-11T13:58:17Z")

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Hello, I am trying to import me mesh into Unreal engine which always worked untill now where it suddenly just imports the materials and not the .fbx I dont know why all of a sudden it just does not import the mesh on…

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## [How to run script after asset import into level?](https://forums.unrealengine.com/t/how-to-run-script-after-asset-import-into-level/624287)

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**Author:** [@oldhighscore](https://forums.unrealengine.com/u/oldhighscore)\
**Replies:** 2\
**Last updated:** [August 10, 2022, 8:08pm UTC](https://forums.unrealengine.com/t/how-to-run-script-after-asset-import-into-level/624287 "2022-08-10T20:08:18Z")

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At the moment I have a workflow problem with Unreal. I am using blender to sculpt some terrain (not a 2d heightfield just a typical 3d mesh) and place objects like trees, rocks and in-game items about. I run “import into…

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## [Weird mesh reposition errors from 3dsmax to Unreal](https://forums.unrealengine.com/t/weird-mesh-reposition-errors-from-3dsmax-to-unreal/577884)

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**Author:** [@jononespo](https://forums.unrealengine.com/u/jononespo)\
**Replies:** 0\
**Last updated:** [June 9, 2022, 2:11pm UTC](https://forums.unrealengine.com/t/weird-mesh-reposition-errors-from-3dsmax-to-unreal/577884 "2022-06-09T14:11:33Z")

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Hi, Im trying to import a group of objects from 3dsmax to UE 5, using Datasmith and later tried FBX. Once they are imported they are slightly modified in location, rotation etc. Second issue is that once a new object is…
