How to properly make fbxs in blender and export to ue4

Jell.Buck
Tue, 26 Jul 2022 16:56:49 +0000
Character & Animation

Hello

I have modelled and rigged a character in blender and exported it to ue4, however in ue4, the mesh is not right at ALL. Here are some screenshots to help you see what I am trying to say.

As you can see some of the mesh has been rendered weirdly. I have watched every video on how to export from blender and import into ue4 and I am doing it correctly, I have come to the conclusion that there is something wrong in the mesh itself.

6 posts - 3 participants