# \#exporting

**URL:** https://forums.unrealengine.com/tag/exporting/2184.md

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## [Unreal 5.8.1 exporting Materials to USD as mtlx standard surface](https://forums.unrealengine.com/t/unreal-5-8-1-exporting-materials-to-usd-as-mtlx-standard-surface/2852551)

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**Author:** [@HamiltonMeathous](https://forums.unrealengine.com/u/HamiltonMeathous)\
**Replies:** 2\
**Last updated:** [November 9, 2026, 11:19pm UTC](https://forums.unrealengine.com/t/unreal-5-8-1-exporting-materials-to-usd-as-mtlx-standard-surface/2852551 "2026-11-09T23:19:32Z")

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Is there a way to export an asset as usd and have the export process create a usd file that defines the SurfaceShader as MtlxStandardSurface instead of UsdPreviewSurface? Currently when using the Bake Materials option o…

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## [Trying to export to Android using 5.4.4 and getting error](https://forums.unrealengine.com/t/trying-to-export-to-android-using-5-4-4-and-getting-error/2847487)

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**Author:** [@freezenification](https://forums.unrealengine.com/u/freezenification)\
**Replies:** 1\
**Last updated:** [October 31, 2026, 12:31am UTC](https://forums.unrealengine.com/t/trying-to-export-to-android-using-5-4-4-and-getting-error/2847487 "2026-10-31T00:31:30Z")

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Hi all, I’m trying to export to Android using 5.4.4. It seems to be setup correctly but then when I try it throws up this error. PackagingResults: Error: Command T:\\Epic Games\\UE\_5.4\\Engine\\Extras\\Android\\SetupAndroid.b…

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## [Bug - Datasmith mesh export crash](https://forums.unrealengine.com/t/bug-datasmith-mesh-export-crash/2694408)

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**Author:** [@GrahamMac42](https://forums.unrealengine.com/u/GrahamMac42)\
**Replies:** 0\
**Last updated:** [January 23, 2026, 4:55pm UTC](https://forums.unrealengine.com/t/bug-datasmith-mesh-export-crash/2694408 "2026-01-23T16:55:35Z")

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Hi everyone, I’m hitting an export crash (from 3dsMax 2024) when exporting two specific meshes from my 3dsMax scene: Office task chair ( Editable Mesh - 91377 Faces) Apple Mac Monitor. ( Editable Mesh - 20924 faces) …

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## [Media export resolution only exports 2k images](https://forums.unrealengine.com/t/media-export-resolution-only-exports-2k-images/2686634)

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**Author:** [@CeeCee-74](https://forums.unrealengine.com/u/CeeCee-74)\
**Replies:** 1\
**Last updated:** [January 5, 2026, 3:09pm UTC](https://forums.unrealengine.com/t/media-export-resolution-only-exports-2k-images/2686634 "2026-01-05T15:09:28Z")

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Hi all, when selecting my media to render in 4k or 8k and hit export, the exported media exports only the media in 2k. How to solve this?

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## [Ideal UV Workflow: Enhancements and Add-Ons for Reality Capture](https://forums.unrealengine.com/t/ideal-uv-workflow-enhancements-and-add-ons-for-reality-capture/1824584)

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**Author:** [@Miro.Ser](https://forums.unrealengine.com/u/Miro.Ser)\
**Replies:** 4\
**Last updated:** [May 12, 2025, 11:24am UTC](https://forums.unrealengine.com/t/ideal-uv-workflow-enhancements-and-add-ons-for-reality-capture/1824584 "2025-05-12T11:24:50Z")

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Hello everyone :slight\_smile: I recently made the transition from Zephyr to Reality Capture, and I must say I’m fascinated with the experience. The documentation videos and content from YouTubers have showcased an excep…

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## [Model Export in .las format does not set .las spatial reference system headers](https://forums.unrealengine.com/t/model-export-in-las-format-does-not-set-las-spatial-reference-system-headers/2305452)

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**Author:** [@alex.ph](https://forums.unrealengine.com/u/alex.ph)\
**Replies:** 8\
**Last updated:** [April 8, 2025, 9:00am UTC](https://forums.unrealengine.com/t/model-export-in-las-format-does-not-set-las-spatial-reference-system-headers/2305452 "2025-04-08T09:00:06Z")

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Hi, i am currently running into a problem, where i would need the spacial reference headers of my .las export file to be set to my project output coordinate system to let PDAL or other softwares know about the assigned …

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## [Blender UE5 Rig V1.1.1 - FREE Download + TUTORIAL](https://forums.unrealengine.com/t/blender-ue5-rig-v1-1-1-free-download-tutorial/2006995)

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**Author:** [@cjmlima](https://forums.unrealengine.com/u/cjmlima)\
**Replies:** 1\
**Last updated:** [January 13, 2025, 12:35am UTC](https://forums.unrealengine.com/t/blender-ue5-rig-v1-1-1-free-download-tutorial/2006995 "2025-01-13T00:35:59Z")

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I would like to share with you the Rig I made to create animations for Manny Skeleton in Blender 4, hope it’s helpful and you enjoy it, any suggestions are welcome. You can get it latest version on my GitHub: Showcase…

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## [Cannot Export VR Application for PCVR UE5.4](https://forums.unrealengine.com/t/cannot-export-vr-application-for-pcvr-ue5-4/1898677)

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**Author:** [@MondRubberduck](https://forums.unrealengine.com/u/MondRubberduck)\
**Replies:** 1\
**Last updated:** [June 11, 2024, 8:38am UTC](https://forums.unrealengine.com/t/cannot-export-vr-application-for-pcvr-ue5-4/1898677 "2024-06-11T08:38:21Z")

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I am trying to build my VR Project that I upgraded from 5.3 to 5.4 and it pretty much stops building immediately. UATHelper: Packaging (Windows): Warning: \[Upgrade\] UATHelper: Packaging (Windows): Warning: \[Upgrade\] Usi…

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## [Can I export a Runtime Virtual Texture as an image file?](https://forums.unrealengine.com/t/can-i-export-a-runtime-virtual-texture-as-an-image-file/1747383)

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**Author:** [@aidnewsome](https://forums.unrealengine.com/u/aidnewsome)\
**Replies:** 1\
**Last updated:** [April 14, 2024, 10:34pm UTC](https://forums.unrealengine.com/t/can-i-export-a-runtime-virtual-texture-as-an-image-file/1747383 "2024-04-14T22:34:05Z")

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Hi, Does anyone know if it’s possible to export a Runtime Virtual Texture as a JPEG or PNG or any type of image file? I only getting the the options to export as an “Unreal object text”. Thank you, Aidan

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## [Landmass and Patches export heightmap with Lanscape](https://forums.unrealengine.com/t/landmass-and-patches-export-heightmap-with-lanscape/1589423)

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**Author:** [@S6-S3](https://forums.unrealengine.com/u/S6-S3)\
**Replies:** 2\
**Last updated:** [April 13, 2024, 11:05am UTC](https://forums.unrealengine.com/t/landmass-and-patches-export-heightmap-with-lanscape/1589423 "2024-04-13T11:05:15Z")

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Adding a sample CustomBrush\_Landmass and LandscapeTexturePatch, then exporting the landscape heightmap file, there should be a heightmap in the output file. But after the export output, its only grey. Only the scul…

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## [Exporting from UE4 loses smoothing groups?](https://forums.unrealengine.com/t/exporting-from-ue4-loses-smoothing-groups/450762)

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**Author:** [@Kligan](https://forums.unrealengine.com/u/Kligan)\
**Replies:** 1\
**Last updated:** [March 6, 2024, 1:11pm UTC](https://forums.unrealengine.com/t/exporting-from-ue4-loses-smoothing-groups/450762 "2024-03-06T13:11:24Z")

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I want to export my meshes from UE4 after generating LODs. So I go “asset action” - “export” and exporting the selecting mesh. I open it in Maya, but when toggling “soft edge display” it does not show anything. Importi…

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## [Fast method of exporting level meshes and nanite?](https://forums.unrealengine.com/t/fast-method-of-exporting-level-meshes-and-nanite/1691893)

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**Author:** [@DentonJC](https://forums.unrealengine.com/u/DentonJC)\
**Replies:** 2\
**Last updated:** [February 16, 2024, 10:48am UTC](https://forums.unrealengine.com/t/fast-method-of-exporting-level-meshes-and-nanite/1691893 "2024-02-16T10:48:56Z")

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I need to export all the meshes in my level, including tons of high poly nanite meshes. Currently using the File-\>Export Selected to FBX works but its extremely slow. Takes 10 minutes just for a single high res nanite me…

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## [Exporting Orthoprojections](https://forums.unrealengine.com/t/exporting-orthoprojections/1658400)

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**Author:** [@Daves\_Ep1c\_R4ge](https://forums.unrealengine.com/u/Daves_Ep1c_R4ge)\
**Replies:** 1\
**Last updated:** [February 1, 2024, 4:11pm UTC](https://forums.unrealengine.com/t/exporting-orthoprojections/1658400 "2024-02-01T16:11:48Z")

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Hi all, I’m having some issues with export in my Ortho projections. I live in England and would like to export them so that they could be used with the British national Grid. However, it seems when I export the image it…

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## [Problem on exporting .apk for android](https://forums.unrealengine.com/t/problem-on-exporting-apk-for-android/1616143)

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**Author:** [@DeborahSiv](https://forums.unrealengine.com/u/DeborahSiv)\
**Replies:** 8\
**Last updated:** [January 30, 2024, 1:23pm UTC](https://forums.unrealengine.com/t/problem-on-exporting-apk-for-android/1616143 "2024-01-30T13:23:54Z")

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Hi everyone. For the company where I work, we create VR training environments and recently decided to use Unreal. I am experiencing a problem when exporting to .apk! I have followed the unreal guide for installing andro…

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## [Blocking Media Playback error on 4-27](https://forums.unrealengine.com/t/blocking-media-playback-error-on-4-27/492201)

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**Author:** [@Markyyy40](https://forums.unrealengine.com/u/Markyyy40)\
**Replies:** 1\
**Last updated:** [December 12, 2023, 8:58pm UTC](https://forums.unrealengine.com/t/blocking-media-playback-error-on-4-27/492201 "2023-12-12T20:58:06Z")

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Good day, I am creating a lego-like scene, where the lipsync is done with a png sequence, added as a texture to the characters. This is a cinematic project, so no in-game play, only sequences exported. I import my seque…

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## [Packaging problem](https://forums.unrealengine.com/t/packaging-problem/1351563)

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**Author:** [@lezvy](https://forums.unrealengine.com/u/lezvy)\
**Replies:** 1\
**Last updated:** [October 30, 2023, 6:49am UTC](https://forums.unrealengine.com/t/packaging-problem/1351563 "2023-10-30T06:49:28Z")

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Hello! I have a problem with Unreal Engine 5. I’ve watched all the YouTube tutorial videos I could find, but I just can’t seem to export the game because I keep encountering the same error. Apparently, the issue is with …

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## [Save data to text file](https://forums.unrealengine.com/t/save-data-to-text-file/465060)

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**Author:** [@anonymous\_user\_a6070531](https://forums.unrealengine.com/u/anonymous_user_a6070531)\
**Replies:** 1\
**Last updated:** [May 12, 2020, 10:33am UTC](https://forums.unrealengine.com/t/save-data-to-text-file/465060 "2020-05-12T10:33:35Z")

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Hey, I am creating a non online game that has a section where it gathers feedback from users. I am hoping to create way to save the feedback to my computer in a way that you can open it in microsoft excel for example. I…

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## [Blur sprites when check For distribution](https://forums.unrealengine.com/t/blur-sprites-when-check-for-distribution/1247855)

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**Author:** [@Tortue\_fou](https://forums.unrealengine.com/u/Tortue_fou)\
**Replies:** 1\
**Last updated:** [September 13, 2023, 1:32pm UTC](https://forums.unrealengine.com/t/blur-sprites-when-check-for-distribution/1247855 "2023-09-13T13:32:10Z")

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Hello, I’m writing here because despite all the research I’ve done, I couldn’t find any solutions on the internet. So, I’m turning to you to see if someone might have an answer or has encountered this issue before. Let m…

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## [Sequencer Not Rendering Selected Camera](https://forums.unrealengine.com/t/sequencer-not-rendering-selected-camera/385854)

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**Author:** [@LennardPS](https://forums.unrealengine.com/u/LennardPS)\
**Replies:** 28\
**Last updated:** [July 31, 2023, 4:08pm UTC](https://forums.unrealengine.com/t/sequencer-not-rendering-selected-camera/385854 "2023-07-31T16:08:56Z")

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Hey there, I am having an issue with rendering out camera shots with the new sequencer. If I try rendering directly from a Sequence I render out pngs of what appears to be a default camera in the scene. Their is no play…

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## [Render/Export Image sequence via C++ OR Blueprint only](https://forums.unrealengine.com/t/render-export-image-sequence-via-c-or-blueprint-only/444704)

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**Author:** [@Vinayaka\_P](https://forums.unrealengine.com/u/Vinayaka_P)\
**Replies:** 1\
**Last updated:** [July 4, 2023, 8:56am UTC](https://forums.unrealengine.com/t/render-export-image-sequence-via-c-or-blueprint-only/444704 "2023-07-04T08:56:16Z")

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I want two processes, one takes images (i.e through LevelSequence) and other to store information of current rendered image.Information must be in sync with respective image. This is procedural image generation. One way…

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## [Export RenderTexture broken if experimental alpha post processing enabled](https://forums.unrealengine.com/t/export-rendertexture-broken-if-experimental-alpha-post-processing-enabled/744524)

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**Author:** [@Bent\_Vector](https://forums.unrealengine.com/u/Bent_Vector)\
**Replies:** 0\
**Last updated:** [January 8, 2023, 2:13am UTC](https://forums.unrealengine.com/t/export-rendertexture-broken-if-experimental-alpha-post-processing-enabled/744524 "2023-01-08T02:13:54Z")

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FYI only: In Project Settings, Engine-Rendering, Enable alpha channel support in post processing (experimental), if you set this to “Allow through tonemapper”, the export of render textures will be broken, giving only b…

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## [Video Export is not rendering animations properly](https://forums.unrealengine.com/t/video-export-is-not-rendering-animations-properly/476938)

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**Author:** [@anonymous\_user\_f9ce15e8](https://forums.unrealengine.com/u/anonymous_user_f9ce15e8)\
**Replies:** 2\
**Last updated:** [November 15, 2021, 10:25pm UTC](https://forums.unrealengine.com/t/video-export-is-not-rendering-animations-properly/476938 "2021-11-15T22:25:55Z")

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Hello guys, currently I am working on my final bachelor project, so far everything good with Unreal Engine. But now at my last task - rendering the video of the project - I bumped into a problem (bug?). If I play the …

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## [Datasmith crashes SketchUp on 1st export](https://forums.unrealengine.com/t/datasmith-crashes-sketchup-on-1st-export/488482)

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**Author:** [@Eric\_Heberling](https://forums.unrealengine.com/u/Eric_Heberling)\
**Replies:** 0\
**Last updated:** [September 6, 2021, 9:18pm UTC](https://forums.unrealengine.com/t/datasmith-crashes-sketchup-on-1st-export/488482 "2021-09-06T21:18:10Z")

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This is a pattern. Each time I try to export via Datasmith from SketchUp 2020, the 1st time it crashes SU. I reopen, choose to export again … and it exports fine. The next export … it crashes again. This means I’m cons…

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## [Not able export](https://forums.unrealengine.com/t/not-able-export/484136)

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**Author:** [@anonymous\_user\_245c0dca](https://forums.unrealengine.com/u/anonymous_user_245c0dca)\
**Replies:** 0\
**Last updated:** [May 30, 2021, 8:53am UTC](https://forums.unrealengine.com/t/not-able-export/484136 "2021-05-30T08:53:12Z")

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i am using UE5 and when i export the project i am getting this error

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## [Missing options for editing a cube](https://forums.unrealengine.com/t/missing-options-for-editing-a-cube/480504)

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**Author:** [@ajharding1](https://forums.unrealengine.com/u/ajharding1)\
**Replies:** 9\
**Last updated:** [March 18, 2021, 8:05pm UTC](https://forums.unrealengine.com/t/missing-options-for-editing-a-cube/480504 "2021-03-18T20:05:47Z")

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Hello, Once i bring a cube out, I am unable to see the features to edit it like brush clip or extrude… is there a way t flip this on? ver2.54

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## [Exporting Ambisonic Audio](https://forums.unrealengine.com/t/exporting-ambisonic-audio/431064)

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**Author:** [@domridley\_affari](https://forums.unrealengine.com/u/domridley_affari)\
**Replies:** 3\
**Last updated:** [February 4, 2021, 11:34pm UTC](https://forums.unrealengine.com/t/exporting-ambisonic-audio/431064 "2021-02-04T23:34:12Z")

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Hi Guys, So after I finished my VR project I wanted to create a 360 video of it to display to others without a Oculus Rift/ HTC Vive headset. Using the Stereo Panoramic Movie Capture plugin by Kite & Lightning I’ve got …

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## [Hi, I have a problem that whenever i export for android, unreal automatically opens unreal documentation on internet. PLEASE HELP!](https://forums.unrealengine.com/t/hi-i-have-a-problem-that-whenever-i-export-for-android-unreal-automatically-opens-unreal-documentation-on-internet-please-help/477450)

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**Author:** [@anonymous\_user\_d816f1cb](https://forums.unrealengine.com/u/anonymous_user_d816f1cb)\
**Replies:** 3\
**Last updated:** [January 21, 2021, 6:02pm UTC](https://forums.unrealengine.com/t/hi-i-have-a-problem-that-whenever-i-export-for-android-unreal-automatically-opens-unreal-documentation-on-internet-please-help/477450 "2021-01-21T18:02:40Z")

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Hi, I have a problem that whenever i export for android, unreal automatically opens unreal documentation on internet. I have watched several videos for exporting for android but result was same, it automatically open do…

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## [Can I add external dynamic elements into a html5 project at runtime (Like images, text, video etc.) using javascript etc.? In any version?](https://forums.unrealengine.com/t/can-i-add-external-dynamic-elements-into-a-html5-project-at-runtime-like-images-text-video-etc-using-javascript-etc-in-any-version/473571)

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**Author:** [@Jonsho77](https://forums.unrealengine.com/u/Jonsho77)\
**Replies:** 0\
**Last updated:** [October 29, 2020, 7:06am UTC](https://forums.unrealengine.com/t/can-i-add-external-dynamic-elements-into-a-html5-project-at-runtime-like-images-text-video-etc-using-javascript-etc-in-any-version/473571 "2020-10-29T07:06:45Z")

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Hi, I was wondering if it’s possible to export a project in html5, and then manipulate it using javascript etc., to add images inside the container? If you have any ideas/knowledge, or can point to resource, I would app…

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## [Problem with exporting Animation from 3ds Max 2020 to UE 4.25](https://forums.unrealengine.com/t/problem-with-exporting-animation-from-3ds-max-2020-to-ue-4-25/466098)

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**Author:** [@agosch](https://forums.unrealengine.com/u/agosch)\
**Replies:** 1\
**Last updated:** [June 1, 2020, 9:37pm UTC](https://forums.unrealengine.com/t/problem-with-exporting-animation-from-3ds-max-2020-to-ue-4-25/466098 "2020-06-01T21:37:45Z")

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I have created an animation using the Bend Modifier in 3ds Max and Baked it to Key Frames by using the Cloth Modifier and in 3ds Max the Animation itself works fine: My problem is now how to get this animation into 3d…

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## [How can I export the uasset files of the Unreal Engine 4 mannequin's animations?](https://forums.unrealengine.com/t/how-can-i-export-the-uasset-files-of-the-unreal-engine-4-mannequins-animations/465089)

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**Author:** [@MrGreed](https://forums.unrealengine.com/u/MrGreed)\
**Replies:** 2\
**Last updated:** [May 12, 2020, 10:17pm UTC](https://forums.unrealengine.com/t/how-can-i-export-the-uasset-files-of-the-unreal-engine-4-mannequins-animations/465089 "2020-05-12T22:17:42Z")

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How can I export the uasset files of the Unreal Engine 4 mannequin’s animations as a FBX file, or any other kind of animation file, that can be imported into Blender, Maya, 3DS Max, or Daz Studio?

[Next page](https://forums.unrealengine.com/tag/exporting/2184.md?match_all_tags=true&page=1&tags%5B%5D=exporting)
