Blendspace 3D, 4D?

TheWTFage
Wed, 24 Dec 2014 08:30:20 +0000
Character & Animation

Probably a silly question but there are Blendspace 1Ds which allow you to blend together animations based on a single variable, and there are Blendspace 2Ds which allow you to blend together animations with two variables; is there a way to do the same thing with three or more variables.
I’m aware this isn’t available in Blueprint (probably not anyway), but could it be done in C++ if nothing else?

The ability to blend together many different animations would be a major boost to the overall aesthetic of my game. Blendspace 2D has done wonders. Could it be taken further?

12 posts - 10 participants