How do I get a pawn to always move forward?

DinoDragonGames
Wed, 06 Nov 2019 21:49:19 +0000
Asset Creation

Hi I’m making a game where you play as a Cube that moves through the level, wall avoiding obstacle.

I tried using add impulse to event tick.
I’m at a lost can someone help?

PS I’m simulating physics and the cube is static mesh.

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