Is there a node that allows smooth forward movement without even tick?

Re4verbot
Sun, 17 Feb 2019 19:16:20 +0000
Community & Industry Discussion

So I have this puzzle with the parent component in the center. There is a puzzle piece that rotates around it using rotating component that is adjusting during game-play. What I want to do is be able to push a component of the actor smoothly towards the center (the parent component). Is there a way to do this? “Move Component To” might work but it asks for rotation, and I want rotation independant.

5 posts - 4 participants