RunUAT.bat ERROR: AutomationTool was unable to run

R189
Wed, 27 Jan 2016 01:08:58 +0000
Platform & Builds

I have installed UE4 v10 on both mac and PC.

On the PC I have been following several tutorials

At the end of one such Tutorial I attempted to compile on the PC for Windows (I am running Win 8.1).

And almost immediately get:

“MainFrameActions: Packaging (Windows (64-bit)): RunUAT.bat ERROR: AutomationTool was unable to run successfully.
MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults:Error: Error Unknown Error”

I then copied the same directory to the Mac and was able to compile on the Mac successfully.

Obviously there is an issue with the PC setup in some way.

I turned off any anti virus software when compiling - to no avail…

any thoughts?

4 posts - 3 participants