# \#EOS

**URL:** https://forums.unrealengine.com/tag/eos/11517.md

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## [Anyone able to successfully get and read a title file from Dev Portal using Epic Online Services OSSv2?](https://forums.unrealengine.com/t/anyone-able-to-successfully-get-and-read-a-title-file-from-dev-portal-using-epic-online-services-ossv2/2853566)

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**Author:** [@Jangles1](https://forums.unrealengine.com/u/Jangles1)\
**Replies:** 0\
**Last updated:** [November 10, 2026, 10:14pm UTC](https://forums.unrealengine.com/t/anyone-able-to-successfully-get-and-read-a-title-file-from-dev-portal-using-epic-online-services-ossv2/2853566 "2026-11-10T22:14:18Z")

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I’m trying to test reading a title file. I know I could use the NULL service to test and that works fine. But I want to make sure that my configuration is all setup ok for actually reading these files from the Dev port…

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## [EOS\_Platform\_Create segfaults on iOS SDK v1.19.2.1 with a valid ClientSecret while succeeding on Android — need a fix or workaround. ](https://forums.unrealengine.com/t/eos-platform-create-segfaults-on-ios-sdk-v1-19-2-1-with-a-valid-clientsecret-while-succeeding-on-android-need-a-fix-or-workaround/2837469)

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**Author:** [@HenyRemy](https://forums.unrealengine.com/u/HenyRemy)\
**Replies:** 0\
**Last updated:** [October 5, 2026, 5:22pm UTC](https://forums.unrealengine.com/t/eos-platform-create-segfaults-on-ios-sdk-v1-19-2-1-with-a-valid-clientsecret-while-succeeding-on-android-need-a-fix-or-workaround/2837469 "2026-10-05T17:22:20Z")

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EOS\_Platform\_Create segfaults every launch (EXC\_BAD\_ACCESS/SIGSEGV, null deref at 0x0; dispatch thread → app frames → 4 EOSSDK frames → EOS\_Platform\_Create). 7 identical .ips reports (one attached). Bisection, same call…

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## [Clarification on \`entitlementSource\` values (DieselWebClient, AppEpicgamesCom, LauncherWeb)](https://forums.unrealengine.com/t/clarification-on-entitlementsource-values-dieselwebclient-appepicgamescom-launcherweb/2528169)

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**Author:** [@GPP\_DEV](https://forums.unrealengine.com/u/GPP_DEV)\
**Replies:** 1\
**Last updated:** [September 30, 2026, 5:19pm UTC](https://forums.unrealengine.com/t/clarification-on-entitlementsource-values-dieselwebclient-appepicgamescom-launcherweb/2528169 "2026-09-30T17:19:30Z")

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Hi Epic team, I’m working with Epic Games Store entitlements and I’m seeing different values for the entitlementSource field such as: DieselWebClient AppEpicgamesCom LauncherWeb Could you please clarify: W…

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## [PlayEveryWare EOS SDK causing editor crashes when entering play mode in Unity 6.6 Fast Enter Play Mode](https://forums.unrealengine.com/t/playeveryware-eos-sdk-causing-editor-crashes-when-entering-play-mode-in-unity-6-6-fast-enter-play-mode/2833634)

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**Author:** [@Kepller](https://forums.unrealengine.com/u/Kepller)\
**Replies:** 0\
**Last updated:** [September 23, 2026, 3:49pm UTC](https://forums.unrealengine.com/t/playeveryware-eos-sdk-causing-editor-crashes-when-entering-play-mode-in-unity-6-6-fast-enter-play-mode/2833634 "2026-09-23T15:49:36Z")

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Hi Epic EOS PlayEveryware team, I have sent in a Private Discussion/Issue/Question last week and have not received a response so I’m not sure if that option is still receiving attention by the devs but this is urgent he…

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## [Does logging into EOS with DeviceID actually work?](https://forums.unrealengine.com/t/does-logging-into-eos-with-deviceid-actually-work/2675889)

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**Author:** [@eikzilla](https://forums.unrealengine.com/u/eikzilla)\
**Replies:** 8\
**Last updated:** [September 15, 2026, 1:27pm UTC](https://forums.unrealengine.com/t/does-logging-into-eos-with-deviceid-actually-work/2675889 "2026-09-15T13:27:53Z")

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I’m trying to use EOS to test my game with friends to play over the Internet. I have all the gameplay working fine via ListenServer, so I wrote some code to create and join sessions using EOS. The documentation claims t…

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## [EOS Voice Chat RTCAudio update participant not found ](https://forums.unrealengine.com/t/eos-voice-chat-rtcaudio-update-participant-not-found/2763727)

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**Author:** [@4c65736975](https://forums.unrealengine.com/u/4c65736975)\
**Replies:** 0\
**Last updated:** [September 8, 2026, 3:05pm UTC](https://forums.unrealengine.com/t/eos-voice-chat-rtcaudio-update-participant-not-found/2763727 "2026-09-08T15:05:56Z")

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Hi, I’m having an issue with EOS Voice Chat and updating participant statuses. I’m logged in successfully, and voice chat itself is working — participants can hear each other in the room. However, I’m unable to mute ot…

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## [EOS Session Total Players always 0](https://forums.unrealengine.com/t/eos-session-total-players-always-0/2745267)

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**Author:** [@Kyroaku](https://forums.unrealengine.com/u/Kyroaku)\
**Replies:** 6\
**Last updated:** [August 24, 2026, 7:23pm UTC](https://forums.unrealengine.com/t/eos-session-total-players-always-0/2745267 "2026-08-24T19:23:42Z")

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Hi, I am using Online Services for EOS sessions. One player creates session, another finds and joins the session, but Total Players is always 0 on the EOS Portal. Why? My online setup is: DefaultServices=Epic Platf…

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## [EOS Multiclient Dev Kit - launch multiple real EOS clients from one machine (UE 5.7, free)](https://forums.unrealengine.com/t/eos-multiclient-dev-kit-launch-multiple-real-eos-clients-from-one-machine-ue-5-7-free/2741242)

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**Author:** [@Official\_rimacc](https://forums.unrealengine.com/u/Official_rimacc)\
**Replies:** 0\
**Last updated:** [August 4, 2026, 8:23pm UTC](https://forums.unrealengine.com/t/eos-multiclient-dev-kit-launch-multiple-real-eos-clients-from-one-machine-ue-5-7-free/2741242 "2026-08-04T20:23:59Z")

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Testing EOS multiplayer locally is more tedious than it should be. You need a separate Epic account per test player, the DevAuthTool running with a credential for each, and then every single test means launching several …

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## [\[Q\] Brand Review domain stuck as rejected and cannot be resubmitted - please resolve asap ](https://forums.unrealengine.com/t/q-brand-review-domain-stuck-as-rejected-and-cannot-be-resubmitted-please-resolve-asap/2739354)

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**Author:** [@Nelsonnumtwo](https://forums.unrealengine.com/u/Nelsonnumtwo)\
**Replies:** 0\
**Last updated:** [July 30, 2026, 2:35am UTC](https://forums.unrealengine.com/t/q-brand-review-domain-stuck-as-rejected-and-cannot-be-resubmitted-please-resolve-asap/2739354 "2026-07-30T02:35:11Z")

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Product: Zombomode - Publisher: Nefai - Domain: zombomode.ca My Brand Review domain zombomode.ca was rejected. I corrected the website and privacy policy, but the Developer Portal provides no delete, edit, or resubmit…

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## [Brand Settings review blocking onboarding (no response after 20 days)](https://forums.unrealengine.com/t/brand-settings-review-blocking-onboarding-no-response-after-20-days/2737477)

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**Author:** [@eldany.uy](https://forums.unrealengine.com/u/eldany.uy)\
**Replies:** 0\
**Last updated:** [July 22, 2026, 9:16am UTC](https://forums.unrealengine.com/t/brand-settings-review-blocking-onboarding-no-response-after-20-days/2737477 "2026-07-22T09:16:18Z")

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Hello, I’m looking for guidance regarding a Brand Settings review that is currently blocking my Epic Games Store onboarding process. I opened a support ticket 20 days ago and have not received a response. I also posted…

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## [EOS Advanced Sessions: EOS\_InvalidUser & PendingConnectionFailure on Package Build](https://forums.unrealengine.com/t/eos-advanced-sessions-eos-invaliduser-pendingconnectionfailure-on-package-build/2735023)

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**Author:** [@Osaa12322](https://forums.unrealengine.com/u/Osaa12322)\
**Replies:** 0\
**Last updated:** [July 11, 2026, 12:59pm UTC](https://forums.unrealengine.com/t/eos-advanced-sessions-eos-invaliduser-pendingconnectionfailure-on-package-build/2735023 "2026-07-11T12:59:32Z")

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Hello everyone, I am trying to implement a multiplayer lobby system using Advanced Sessions and Epic Online Services (EOS) for an indie game that will be published on itch.io. I have correctly set up my Blueprint logic…

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## [UE5 EOS Setup](https://forums.unrealengine.com/t/ue5-eos-setup/2733668)

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**Author:** [@Osaa12322](https://forums.unrealengine.com/u/Osaa12322)\
**Replies:** 0\
**Last updated:** [July 5, 2026, 10:29am UTC](https://forums.unrealengine.com/t/ue5-eos-setup/2733668 "2026-07-05T10:29:17Z")

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Hey guys, I’ve been trying to set up the EOS system in Unreal Engine for days now but I just can’t get it to work no matter what. Could anyone explain how to actually get it running or share a quick breakdown? Any help w…

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## [EOS Players showing in Dev Panel but not fully connecting to host](https://forums.unrealengine.com/t/eos-players-showing-in-dev-panel-but-not-fully-connecting-to-host/2731177)

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**Author:** [@Valentinvis](https://forums.unrealengine.com/u/Valentinvis)\
**Replies:** 1\
**Last updated:** [July 3, 2026, 8:47am UTC](https://forums.unrealengine.com/t/eos-players-showing-in-dev-panel-but-not-fully-connecting-to-host/2731177 "2026-07-03T08:47:01Z")

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I tried to use EOS with EOS Integration Kit from GitHub, but the players aren’t fully getting connected to the host. In dev panel of EOS for that lobby it says that there are 2 players, but the client/player does not mov…

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## [Bulk creating Leaderboards ](https://forums.unrealengine.com/t/bulk-creating-leaderboards/2731271)

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**Author:** [@DeadTeapot](https://forums.unrealengine.com/u/DeadTeapot)\
**Replies:** 0\
**Last updated:** [June 25, 2026, 4:15am UTC](https://forums.unrealengine.com/t/bulk-creating-leaderboards/2731271 "2026-06-25T04:15:30Z")

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Hey there, I’m trying to upload a number of leaderboards for my EOS integration. I have a single test leaderboard that works fine, but I need 96 leaderboards and I don’t want to manually create them all (risking human e…

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## [How to use EOS ticketing in-game? blocked by cloudflare as I don't have a cookie](https://forums.unrealengine.com/t/how-to-use-eos-ticketing-in-game-blocked-by-cloudflare-as-i-dont-have-a-cookie/2711504)

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**Author:** [@Israeld](https://forums.unrealengine.com/u/Israeld)\
**Replies:** 2\
**Last updated:** [April 25, 2026, 7:27pm UTC](https://forums.unrealengine.com/t/how-to-use-eos-ticketing-in-game-blocked-by-cloudflare-as-i-dont-have-a-cookie/2711504 "2026-04-25T19:27:38Z")

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Hey, I am trying to implement ticketing from our game to collect player feedback and saw there is some existing solution from EOS. I have been following the docs on: https://dev.epicgames.com/docs/epic-online-services…

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## [Can't login to eos help site (issue fixed)](https://forums.unrealengine.com/t/cant-login-to-eos-help-site-issue-fixed/2531695)

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**Author:** [@BlueMew](https://forums.unrealengine.com/u/BlueMew)\
**Replies:** 3\
**Last updated:** [April 8, 2026, 4:01am UTC](https://forums.unrealengine.com/t/cant-login-to-eos-help-site-issue-fixed/2531695 "2026-04-08T04:01:02Z")

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So i am not able to login to the eos help forums https://eoshelp.epicgames.com/s/?language=en\_US when i try to use this link and login it gives me a error like this thanks in advance

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## [EOS SDK Missing Certificate For Voice](https://forums.unrealengine.com/t/eos-sdk-missing-certificate-for-voice/2710680)

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**Author:** [@JulianPW](https://forums.unrealengine.com/u/JulianPW)\
**Replies:** 0\
**Last updated:** [April 1, 2026, 12:11pm UTC](https://forums.unrealengine.com/t/eos-sdk-missing-certificate-for-voice/2710680 "2026-04-01T12:11:58Z")

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Working with Unreal Engine 5.3.2 (Source) and the EOSIntegrationKit-Plugin, I try to include the EOS Voice Chat in my application. On some tested systems, actually joining the voice room fails because of LogEIKSDK: Wa…

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## [UE5 EOS Crossplay not working between Steam and Epic](https://forums.unrealengine.com/t/ue5-eos-crossplay-not-working-between-steam-and-epic/2527400)

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**Author:** [@DoonamaiLLC1](https://forums.unrealengine.com/u/DoonamaiLLC1)\
**Replies:** 2\
**Last updated:** [March 27, 2026, 8:49am UTC](https://forums.unrealengine.com/t/ue5-eos-crossplay-not-working-between-steam-and-epic/2527400 "2026-03-27T08:49:13Z")

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After upgrading the game from UE4.27.2 to UE5.4.4 we are experiencing crossplay issues between Steam and Epic that causes clients to disconnect and go back to main menu. We have been running fine for a year in our Alpha …

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## [EOS With DeviceID?](https://forums.unrealengine.com/t/eos-with-deviceid/2709221)

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**Author:** [@porouskate9705](https://forums.unrealengine.com/u/porouskate9705)\
**Replies:** 0\
**Last updated:** [March 26, 2026, 8:52pm UTC](https://forums.unrealengine.com/t/eos-with-deviceid/2709221 "2026-03-26T20:52:57Z")

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How do I implement DeviceID for EOS in Unreal Engine 5.4? I’ve read that this can work for online play without the player logging into Epic Games by assigning an ID to their computer to identify it and allowing them to …

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## [How to: One project that unlocks Achievements on Steam and/or Epic Games Store](https://forums.unrealengine.com/t/how-to-one-project-that-unlocks-achievements-on-steam-and-or-epic-games-store/2706985)

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**Author:** [@JesseyCool](https://forums.unrealengine.com/u/JesseyCool)\
**Replies:** 2\
**Last updated:** [March 24, 2026, 8:32am UTC](https://forums.unrealengine.com/t/how-to-one-project-that-unlocks-achievements-on-steam-and-or-epic-games-store/2706985 "2026-03-24T08:32:40Z")

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Hello, Unreal Engine 5.6 I did try using Epic Online Services Plus by following this video. But I do not see the same options that he has as Cross platform. Another plan I have is to: implement Epic Online Services as…

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## [Trouble implementing EOS\_Connect\_Login with OnlineServicesEOSGS in UE5 ](https://forums.unrealengine.com/t/trouble-implementing-eos-connect-login-with-onlineserviceseosgs-in-ue5/2534172)

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**Author:** [@Knmak3d](https://forums.unrealengine.com/u/Knmak3d)\
**Replies:** 2\
**Last updated:** [March 9, 2026, 9:15am UTC](https://forums.unrealengine.com/t/trouble-implementing-eos-connect-login-with-onlineserviceseosgs-in-ue5/2534172 "2026-03-09T09:15:25Z")

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Hi everyone, I’m trying to implement EOS\_Connect\_Login using the OnlineServicesEOSGS subsystem in Unreal Engine 5, but I’m not sure how to properly configure it. Has anyone managed to get this working? Here’s the login…

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## [~\*~ Senior UE Developer & Creator ~\*~ Shipped Titles on Steam, EGS | 18 years Experience | Former Epic Games C++ Contractor](https://forums.unrealengine.com/t/senior-ue-developer-creator-shipped-titles-on-steam-egs-18-years-experience-former-epic-games-c-contractor/2575337)

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**Author:** [@VSZ](https://forums.unrealengine.com/u/VSZ)\
**Replies:** 5\
**Last updated:** [February 20, 2026, 8:00pm UTC](https://forums.unrealengine.com/t/senior-ue-developer-creator-shipped-titles-on-steam-egs-18-years-experience-former-epic-games-c-contractor/2575337 "2026-02-20T20:00:27Z")

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Greetings! I’m a Senior Unreal Engine Developer with shipped titles and a former Epic Games C++ Contractor with industry experience across Games, Editor Tooling and Virtual Production. For Indies: I can quickly create …

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## [Trying to setup Steam multiplayer using EOS in Unreal 5.7](https://forums.unrealengine.com/t/trying-to-setup-steam-multiplayer-using-eos-in-unreal-5-7/2696779)

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**Author:** [@Cyanide533](https://forums.unrealengine.com/u/Cyanide533)\
**Replies:** 0\
**Last updated:** [February 3, 2026, 8:28am UTC](https://forums.unrealengine.com/t/trying-to-setup-steam-multiplayer-using-eos-in-unreal-5-7/2696779 "2026-02-03T08:28:38Z")

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Hello, I am trying to set up Steam multiplayer using EOS in unreal 5.7 and I am running into a few issues. First, in most EOS tutorials that i’ve seen the user must first login using a specific login node and that node…

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## [How to use EOS](https://forums.unrealengine.com/t/how-to-use-eos/2684125)

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**Author:** [@GameDevIsFun](https://forums.unrealengine.com/u/GameDevIsFun)\
**Replies:** 4\
**Last updated:** [December 19, 2025, 8:39pm UTC](https://forums.unrealengine.com/t/how-to-use-eos/2684125 "2025-12-19T20:39:08Z")

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Can someone give me a link to a tutorial (website / YouTube) on how to use EOS? Is there a plugin equivalent to Advanced Sessions for blueprints but that uses EOS? Or for EOS you mostly need to use C++ to have kinda ful…

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## [Access to store via API ](https://forums.unrealengine.com/t/access-to-store-via-api/2683804)

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**Author:** [@Badger\_666](https://forums.unrealengine.com/u/Badger_666)\
**Replies:** 0\
**Last updated:** [December 10, 2025, 3:46pm UTC](https://forums.unrealengine.com/t/access-to-store-via-api/2683804 "2025-12-10T15:46:15Z")

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Dear Epic Games Developer Support Team, My name is Karol. I am developing an application designed to collect and monitor information about games and price offers across multiple digital distribution platforms, including…

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## [EOS support for VisionOS? ](https://forums.unrealengine.com/t/eos-support-for-visionos/2672714)

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**Author:** [@k.benjaminsson](https://forums.unrealengine.com/u/k.benjaminsson)\
**Replies:** 0\
**Last updated:** [November 7, 2025, 3:55pm UTC](https://forums.unrealengine.com/t/eos-support-for-visionos/2672714 "2025-11-07T15:55:47Z")

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Hi, Anyone know if there are VisionOS libs available for EOS? From what I know only iOS is available for download? Cheers, Kristoffer

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## [Getting EOS working on 5.6 Blueprint project](https://forums.unrealengine.com/t/getting-eos-working-on-5-6-blueprint-project/2671924)

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**Author:** [@q3rt3qr](https://forums.unrealengine.com/u/q3rt3qr)\
**Replies:** 0\
**Last updated:** [November 5, 2025, 10:39am UTC](https://forums.unrealengine.com/t/getting-eos-working-on-5-6-blueprint-project/2671924 "2025-11-05T10:39:45Z")

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Hi all, I couldn’t find anything in here from skimming over. I have been trying to get EOS working for around 2 weeks or so, but still no joy. I am trying through Dev Auth Tool, port 9999. Plugin Set To Onlin…

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## [Problem with the EOS SDK ](https://forums.unrealengine.com/t/problem-with-the-eos-sdk/2666699)

<div class="topic-metadata">

**Author:** [@Blizz606](https://forums.unrealengine.com/u/Blizz606)\
**Replies:** 0\
**Last updated:** [October 19, 2025, 1:19pm UTC](https://forums.unrealengine.com/t/problem-with-the-eos-sdk/2666699 "2025-10-19T13:19:45Z")

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Hi, I have a problem with the EOS SDK in Unity 6. The following error shows up before I even start the game: Exception: Failed to initialize platform: AlreadyConfigured EOSSDKComponent.Start () (at Assets/SDK/EOSSDKComp…

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## [EOS Dedicated Server: Unable to connect through session browser, on some servers only direct connection works](https://forums.unrealengine.com/t/eos-dedicated-server-unable-to-connect-through-session-browser-on-some-servers-only-direct-connection-works/2666052)

<div class="topic-metadata">

**Author:** [@Luomu](https://forums.unrealengine.com/u/Luomu)\
**Replies:** 2\
**Last updated:** [October 17, 2025, 5:54am UTC](https://forums.unrealengine.com/t/eos-dedicated-server-unable-to-connect-through-session-browser-on-some-servers-only-direct-connection-works/2666052 "2025-10-17T05:54:18Z")

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I’ve implemented dedicated server connection using the EOS OSS. When hosting on my test server (Linux and Windows tested), a test user outside my network is able to see the session and join the server with no issues. I’v…

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## [\[EOS\] create session cannot be fine on portal and not able to join session.](https://forums.unrealengine.com/t/eos-create-session-cannot-be-fine-on-portal-and-not-able-to-join-session/2665950)

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**Author:** [@Prabhdeep132](https://forums.unrealengine.com/u/Prabhdeep132)\
**Replies:** 0\
**Last updated:** [October 16, 2025, 3:08pm UTC](https://forums.unrealengine.com/t/eos-create-session-cannot-be-fine-on-portal-and-not-able-to-join-session/2665950 "2025-10-16T15:08:10Z")

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\`\`\`C++ void UMultiplayerSessionSubsytem::CreateSession(int32 NumPublicConnection, FString MatchType) { if (!SessionInterface.IsValid()) return; auto ExistingSession = SessionInterface-\>GetNamedSession(SEARCH\_KEYWORDS…

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