# \#Environment-Lighting

**URL:** https://forums.unrealengine.com/tag/environment-lighting/11339.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

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## [Where the Swords Rest | Unreal Engine 5 Environment Art & Cinematic ](https://forums.unrealengine.com/t/where-the-swords-rest-unreal-engine-5-environment-art-cinematic/2847960)

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**Author:** [@SunSetVoice](https://forums.unrealengine.com/u/SunSetVoice)\
**Replies:** 0\
**Last updated:** [October 31, 2026, 3:32pm UTC](https://forums.unrealengine.com/t/where-the-swords-rest-unreal-engine-5-environment-art-cinematic/2847960 "2026-10-31T15:32:14Z")

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Where the Swords Rest Hi everyone! I’m excited to share Where the Swords Rest, my latest personal environment art project created in Unreal Engine 5. The project is inspired by ancient legends and the idea of a forgott…

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## [Environment created in Unreal Engine 5.7](https://forums.unrealengine.com/t/environment-created-in-unreal-engine-5-7/2743991)

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**Author:** [@schrodinger\_N7](https://forums.unrealengine.com/u/schrodinger_N7)\
**Replies:** 0\
**Last updated:** [August 15, 2026, 2:20pm UTC](https://forums.unrealengine.com/t/environment-created-in-unreal-engine-5-7/2743991 "2026-08-15T14:20:32Z")

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Artstation: https://www.artstation.com/artwork/V8g6JN Cinematic: https://www.youtube.com/watch?v=1IT-RArXAV8 Gameplay: https://www.youtube.com/watch?v=Oxb0rnb3itc&

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## [Palace of Clay: Lighting studies](https://forums.unrealengine.com/t/palace-of-clay-lighting-studies/2740309)

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**Author:** [@EdwinVG](https://forums.unrealengine.com/u/EdwinVG)\
**Replies:** 0\
**Last updated:** [August 3, 2026, 11:11am UTC](https://forums.unrealengine.com/t/palace-of-clay-lighting-studies/2740309 "2026-08-03T11:11:59Z")

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For quite a while, I’ve been working on a large-scale scene. I wanted to try different lighting scenarios while also testing new features on UE5. This is a series of lighting studies of the same…

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## [Lightwave Dynamics – Smart Lighting Control for Unreal Engine](https://forums.unrealengine.com/t/lightwave-dynamics-smart-lighting-control-for-unreal-engine/2679458)

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**Author:** [@DorrealArt](https://forums.unrealengine.com/u/DorrealArt)\
**Replies:** 2\
**Last updated:** [December 2, 2025, 6:26am UTC](https://forums.unrealengine.com/t/lightwave-dynamics-smart-lighting-control-for-unreal-engine/2679458 "2025-12-02T06:26:24Z")

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I’ve been testing UE 5.7’s MegaLights with one of my own tools, Lightwave Dynamics, in this fantasy hall environment. The scene runs with 107 dynamic lights in a single interior: • 69 point lights • 28 spot lights • …

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## [Music store - TLOU part II based fanart ](https://forums.unrealengine.com/t/music-store-tlou-part-ii-based-fanart/2670088)

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**Author:** [@Player02K](https://forums.unrealengine.com/u/Player02K)\
**Replies:** 2\
**Last updated:** [October 30, 2025, 6:47pm UTC](https://forums.unrealengine.com/t/music-store-tlou-part-ii-based-fanart/2670088 "2025-10-30T18:47:17Z")

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Hello! Im new in this forum and not sure if this post goes in here but, I wanted to share mi latest fan art project based in the las of us videogame that I made fully with Unreal Engine 5.5. Im open to receive positive f…

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## [Unleash the Forgotten Gods of Ancient Egypt](https://forums.unrealengine.com/t/unleash-the-forgotten-gods-of-ancient-egypt/2492797)

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**Author:** [@REDCREATIVE](https://forums.unrealengine.com/u/REDCREATIVE)\
**Replies:** 0\
**Last updated:** [May 6, 2025, 7:41am UTC](https://forums.unrealengine.com/t/unleash-the-forgotten-gods-of-ancient-egypt/2492797 "2025-05-06T07:41:57Z")

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Unleash the Forgotten Gods of Ancient Egypt :fox: Jackal Guardian • :lion: Lion of Bastet • :man\_mage: Mummified Priest Hello there! Step back in time to ancient Egypt, where sacred guardians once protected royal tomb…

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## [Asian Monastery Deep in the Mountains](https://forums.unrealengine.com/t/asian-monastery-deep-in-the-mountains/2410375)

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**Author:** [@Nyx.Nim](https://forums.unrealengine.com/u/Nyx.Nim)\
**Replies:** 32\
**Last updated:** [June 8, 2025, 8:31pm UTC](https://forums.unrealengine.com/t/asian-monastery-deep-in-the-mountains/2410375 "2025-06-08T20:31:48Z")

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Hello Everyone, Over the Next couple Months I’m going to be creating an environment in unreal engine again, This time around the theme is going to be east Asian. This is the gist of the idea so far, The Blocking i hav…

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## [My Scary Ocean Rig Envoirnment](https://forums.unrealengine.com/t/my-scary-ocean-rig-envoirnment/2400738)

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**Author:** [@Brandon\_V\_Grey](https://forums.unrealengine.com/u/Brandon_V_Grey)\
**Replies:** 2\
**Last updated:** [March 19, 2025, 3:32pm UTC](https://forums.unrealengine.com/t/my-scary-ocean-rig-envoirnment/2400738 "2025-03-19T15:32:22Z")

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My product on fab has been making the rounds lately, well at least by my standards. and I wanted to share it a bit more on here and get some opinions on optimization and requests for future environments. Here is the lin…

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## [Shadows on Sunlight](https://forums.unrealengine.com/t/shadows-on-sunlight/2076180)

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**Author:** [@coder626](https://forums.unrealengine.com/u/coder626)\
**Replies:** 2\
**Last updated:** [October 20, 2024, 4:56am UTC](https://forums.unrealengine.com/t/shadows-on-sunlight/2076180 "2024-10-20T04:56:01Z")

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HHi there. Is there a way to fix these shadows

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## [\[Environment\] Tailor Room](https://forums.unrealengine.com/t/environment-tailor-room/1699910)

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**Author:** [@HaneStudios1](https://forums.unrealengine.com/u/HaneStudios1)\
**Replies:** 0\
**Last updated:** [February 19, 2024, 4:12pm UTC](https://forums.unrealengine.com/t/environment-tailor-room/1699910 "2024-02-19T16:12:42Z")

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Greetings from Hane Studios Team! We have designed a bespoke Tailor Room and its 74 Unique Meshes for Unreal Marketplace, seamlessly integrating Character Creation, Character Selection, and Server Login functionalities …

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## [\[Environment\] Hogs Pub - Restaurant](https://forums.unrealengine.com/t/environment-hogs-pub-restaurant/1660156)

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**Author:** [@HaneStudios1](https://forums.unrealengine.com/u/HaneStudios1)\
**Replies:** 2\
**Last updated:** [February 9, 2024, 1:17pm UTC](https://forums.unrealengine.com/t/environment-hogs-pub-restaurant/1660156 "2024-02-09T13:17:32Z")

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Greetings from Hane Studios Team! Embark on a magical journey at Hogs Pub, featuring 205 unique meshes. Inspired by wizardry series, this enchanting project offers a captivating venue for extraordinary experiences. Imme…

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## [\[Environment\] Golden Pub](https://forums.unrealengine.com/t/environment-golden-pub/1637377)

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**Author:** [@HaneStudios1](https://forums.unrealengine.com/u/HaneStudios1)\
**Replies:** 2\
**Last updated:** [January 25, 2024, 2:54pm UTC](https://forums.unrealengine.com/t/environment-golden-pub/1637377 "2024-01-25T14:54:07Z")

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Greetings from Hane Studios Team! We have designed the Golden Pub place and its 164 Unique Meshes where you can have your secret meetings and big business meetings with a glass of whiskey and a cigar. All assets have be…

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## [\[Environment\] Cigar Room - Coming Soon as FREE](https://forums.unrealengine.com/t/environment-cigar-room-coming-soon-as-free/1611123)

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**Author:** [@HaneStudios1](https://forums.unrealengine.com/u/HaneStudios1)\
**Replies:** 0\
**Last updated:** [January 13, 2024, 1:43pm UTC](https://forums.unrealengine.com/t/environment-cigar-room-coming-soon-as-free/1611123 "2024-01-13T13:43:30Z")

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Greetings from Hane Studios Team! We have designed the cigar room for an immersive experience within Unreal Engine, capturing the essence of a private gentleman’s club from a bygone era. With sumptuous leather chairs, r…

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## [\[Environment\] Mafia’s Office](https://forums.unrealengine.com/t/environment-mafia-s-office/1522394)

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**Author:** [@HaneStudios1](https://forums.unrealengine.com/u/HaneStudios1)\
**Replies:** 2\
**Last updated:** [January 7, 2024, 2:52pm UTC](https://forums.unrealengine.com/t/environment-mafia-s-office/1522394 "2024-01-07T14:52:29Z")

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Greetings from Hane Studios Team! We have designed the Mafia’s Office place and its 204 assets. Step into a world of secrecy and sophistication with our mafia series-inspired office design. All assets have been speciall…

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## [Hidden\_Island](https://forums.unrealengine.com/t/hidden-island/1241660)

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**Author:** [@keerthivasan](https://forums.unrealengine.com/u/keerthivasan)\
**Replies:** 4\
**Last updated:** [August 2, 2023, 4:36am UTC](https://forums.unrealengine.com/t/hidden-island/1241660 "2023-08-02T04:36:40Z")

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Hidden\_Island have done the scene with unreal engine 5.2, used quixel bridge assets and rural Australia pack.

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## [Living in the sky](https://forums.unrealengine.com/t/living-in-the-sky/1179541)

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**Author:** [@dacsfall](https://forums.unrealengine.com/u/dacsfall)\
**Replies:** 7\
**Last updated:** [June 5, 2023, 7:30pm UTC](https://forums.unrealengine.com/t/living-in-the-sky/1179541 "2023-06-05T19:30:24Z")

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Hi there! I just wanted to show you a bit of my latest project, where I want to get out of the usual realistic style and try something more stylized. Besides, if someone is interested in a nice w…

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## [White textures get overexposed on Oculus Quest 2 builds](https://forums.unrealengine.com/t/white-textures-get-overexposed-on-oculus-quest-2-builds/567116)

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**Author:** [@Dani.lox](https://forums.unrealengine.com/u/Dani.lox)\
**Replies:** 1\
**Last updated:** [February 13, 2023, 10:48am UTC](https://forums.unrealengine.com/t/white-textures-get-overexposed-on-oculus-quest-2-builds/567116 "2023-02-13T10:48:24Z")

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Hi there! I’ve been encountering a problem related to lighting for Oculus Quest Apps. When the 3D environment have white or bright-colored textures (not pure white) the light gets overexposed really easily in those areas…

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## [Shimmering Lighting On Interior Objects](https://forums.unrealengine.com/t/shimmering-lighting-on-interior-objects/768453)

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**Author:** [@Leomerya12](https://forums.unrealengine.com/u/Leomerya12)\
**Replies:** 1\
**Last updated:** [February 12, 2023, 1:52am UTC](https://forums.unrealengine.com/t/shimmering-lighting-on-interior-objects/768453 "2023-02-12T01:52:59Z")

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Greetings (again), Anyone know why and how to circumvent the shimmering of light indoors? Is it because of stray ambient light? Or is it just how some reflective/illustrious/translucent materials behave?

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## [World cup mood: An environment art ue5 study](https://forums.unrealengine.com/t/world-cup-mood-an-environment-art-ue5-study/725356)

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**Author:** [@Bigodon](https://forums.unrealengine.com/u/Bigodon)\
**Replies:** 4\
**Last updated:** [December 26, 2022, 10:38pm UTC](https://forums.unrealengine.com/t/world-cup-mood-an-environment-art-ue5-study/725356 "2022-12-26T22:38:12Z")

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Hi guys, it’s World Cup time! Back in 1994 I was introduced to see a Brazilian custom that we do during the World Cup, which involves decorating and painting our streets. So, this is my new study and I challenging my se…

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## [Chasm - The Way of Kings](https://forums.unrealengine.com/t/chasm-the-way-of-kings/719748)

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**Author:** [@Snoppiz](https://forums.unrealengine.com/u/Snoppiz)\
**Replies:** 0\
**Last updated:** [December 2, 2022, 3:43am UTC](https://forums.unrealengine.com/t/chasm-the-way-of-kings/719748 "2022-12-02T03:43:47Z")

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Chasm - The Way of Kings

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## [Environment render test. Feedback Highly appreciated!](https://forums.unrealengine.com/t/environment-render-test-feedback-highly-appreciated/583336)

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**Author:** [@ForsakenEcho](https://forums.unrealengine.com/u/ForsakenEcho)\
**Replies:** 1\
**Last updated:** [September 26, 2022, 3:35pm UTC](https://forums.unrealengine.com/t/environment-render-test-feedback-highly-appreciated/583336 "2022-09-26T15:35:33Z")

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Created this render scene, using some assets from Sketchfab and Quixel. Would like to get feedback about… idk, everything actually (Positioning, Lighting, etc.) Thanks!

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## [How to Set Up Maya X,Y,Z (Top Y-Axis) Axis Positions in Unreal 4.27?](https://forums.unrealengine.com/t/how-to-set-up-maya-x-y-z-top-y-axis-axis-positions-in-unreal-4-27/599123)

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**Author:** [@Suraj0011](https://forums.unrealengine.com/u/Suraj0011)\
**Replies:** 4\
**Last updated:** [July 7, 2022, 11:12am UTC](https://forums.unrealengine.com/t/how-to-set-up-maya-x-y-z-top-y-axis-axis-positions-in-unreal-4-27/599123 "2022-07-07T11:12:23Z")

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When I Export Camera Animation From AfterEffects to MAYA it is ok but When It is Imported in Unreal Camera Motion Changes Due to different Axis, Please Help me Fixing This, want to use Top Y-Axis System In Unreal Engine …
