# \#Environment-Art

**URL:** https://forums.unrealengine.com/tag/environment-art/11207.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

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## [Stylized Tavern Mugs & Spill System - Dynamic 3-Tone Liquid Shader & 1-Click PBR/Unlit Switch](https://forums.unrealengine.com/t/stylized-tavern-mugs-spill-system-dynamic-3-tone-liquid-shader-1-click-pbr-unlit-switch/2850911)

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**Author:** [@Enigma3DKits](https://forums.unrealengine.com/u/Enigma3DKits)\
**Replies:** 0\
**Last updated:** [November 5, 2026, 10:47am UTC](https://forums.unrealengine.com/t/stylized-tavern-mugs-spill-system-dynamic-3-tone-liquid-shader-1-click-pbr-unlit-switch/2850911 "2026-11-05T10:47:32Z")

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Hey everyone! We recently launched Enigma 3D, a two-person studio focused on building turnkey, game-ready props and environment kits that drop cleanly into a live project hierarchy without extra cleanup. For our …

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## [Where the Swords Rest | Unreal Engine 5 Environment Art & Cinematic ](https://forums.unrealengine.com/t/where-the-swords-rest-unreal-engine-5-environment-art-cinematic/2847960)

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**Author:** [@SunSetVoice](https://forums.unrealengine.com/u/SunSetVoice)\
**Replies:** 0\
**Last updated:** [October 31, 2026, 3:32pm UTC](https://forums.unrealengine.com/t/where-the-swords-rest-unreal-engine-5-environment-art-cinematic/2847960 "2026-10-31T15:32:14Z")

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Where the Swords Rest Hi everyone! I’m excited to share Where the Swords Rest, my latest personal environment art project created in Unreal Engine 5. The project is inspired by ancient legends and the idea of a forgott…

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## [Semi-abandoned store front](https://forums.unrealengine.com/t/semi-abandoned-store-front/2834004)

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**Author:** [@Stefano\_Cardia](https://forums.unrealengine.com/u/Stefano_Cardia)\
**Replies:** 0\
**Last updated:** [September 24, 2026, 4:43pm UTC](https://forums.unrealengine.com/t/semi-abandoned-store-front/2834004 "2026-09-24T16:43:14Z")

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Hi guys! Decided to revamp this old work I did in the sparetime to have something new to push my game-ready environments skills. More details shot and some breakdown on my Artstation: ArtStation…

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## [\[Academic Survey\] Environment Creation in Virtual Production (6-8 Minutes) ](https://forums.unrealengine.com/t/academic-survey-environment-creation-in-virtual-production-6-8-minutes/2780967)

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**Author:** [@akiot12](https://forums.unrealengine.com/u/akiot12)\
**Replies:** 0\
**Last updated:** [September 16, 2026, 7:58pm UTC](https://forums.unrealengine.com/t/academic-survey-environment-creation-in-virtual-production-6-8-minutes/2780967 "2026-09-16T19:58:36Z")

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Hi everyone, I’m currently completing my Master’s dissertation in Virtual Production and Visual Effects at De Montfort University and I’m looking for participants for a short academic research survey. I’m looking for p…

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## [\[COLLABORATION\] Looking for 3D Artist – Commercial Combat/Parkour Game](https://forums.unrealengine.com/t/collaboration-looking-for-3d-artist-commercial-combat-parkour-game/2776103)

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**Author:** [@SteveLorrain](https://forums.unrealengine.com/u/SteveLorrain)\
**Replies:** 0\
**Last updated:** [September 16, 2026, 2:23am UTC](https://forums.unrealengine.com/t/collaboration-looking-for-3d-artist-commercial-combat-parkour-game/2776103 "2026-09-16T02:23:19Z")

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I’m a Quebec-based game designer / level designer currently developing a Combat Parkour game in Unreal Engine 5, and I’m looking for a 3D artist who is interested in joining the project and helping establish its visual i…

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## [Environment created in Unreal Engine 5.7](https://forums.unrealengine.com/t/environment-created-in-unreal-engine-5-7/2743991)

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**Author:** [@schrodinger\_N7](https://forums.unrealengine.com/u/schrodinger_N7)\
**Replies:** 0\
**Last updated:** [August 15, 2026, 2:20pm UTC](https://forums.unrealengine.com/t/environment-created-in-unreal-engine-5-7/2743991 "2026-08-15T14:20:32Z")

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Artstation: https://www.artstation.com/artwork/V8g6JN Cinematic: https://www.youtube.com/watch?v=1IT-RArXAV8 Gameplay: https://www.youtube.com/watch?v=Oxb0rnb3itc&

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## [Palace of Clay: Lighting studies](https://forums.unrealengine.com/t/palace-of-clay-lighting-studies/2740309)

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**Author:** [@EdwinVG](https://forums.unrealengine.com/u/EdwinVG)\
**Replies:** 0\
**Last updated:** [August 3, 2026, 11:11am UTC](https://forums.unrealengine.com/t/palace-of-clay-lighting-studies/2740309 "2026-08-03T11:11:59Z")

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For quite a while, I’ve been working on a large-scale scene. I wanted to try different lighting scenarios while also testing new features on UE5. This is a series of lighting studies of the same…

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## [Abandoned Village](https://forums.unrealengine.com/t/abandoned-village/2716633)

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**Author:** [@Dxae](https://forums.unrealengine.com/u/Dxae)\
**Replies:** 10\
**Last updated:** [June 21, 2026, 8:07pm UTC](https://forums.unrealengine.com/t/abandoned-village/2716633 "2026-06-21T20:07:06Z")

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Hi! For this project, I am creating an abandoned village once inhabited by fishermen and hunters. My goal is to capture an air of mystery, leaving the viewer to wonder what happened to the inhabitants, while showcasing …

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## [\[Art Studio\] MESH MASTERS: 20 Years of Expertise in High-Performance 3D Art for Games, VR, and Web. ](https://forums.unrealengine.com/t/art-studio-mesh-masters-20-years-of-expertise-in-high-performance-3d-art-for-games-vr-and-web/2469764)

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**Author:** [@RobertBerrierMM](https://forums.unrealengine.com/u/RobertBerrierMM)\
**Replies:** 1\
**Last updated:** [May 11, 2026, 6:51pm UTC](https://forums.unrealengine.com/t/art-studio-mesh-masters-20-years-of-expertise-in-high-performance-3d-art-for-games-vr-and-web/2469764 "2026-05-11T18:51:56Z")

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Welcome to Mesh Masters High-Performance 3D Art for Games, VR, and Web. Directed, Optimized, Delivered! Let’s face it, 3D art production is a battlefield. Timelines shrink. Revisions pile up. Budgets stretch. And t…

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## [ReScatter v1.2 Update: Improved Fill, Drop, New Toolbar, Surface Filter, PCG, HISM](https://forums.unrealengine.com/t/rescatter-v1-2-update-improved-fill-drop-new-toolbar-surface-filter-pcg-hism/2714907)

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**Author:** [@Kenculate](https://forums.unrealengine.com/u/Kenculate)\
**Replies:** 0\
**Last updated:** [April 13, 2026, 4:48am UTC](https://forums.unrealengine.com/t/rescatter-v1-2-update-improved-fill-drop-new-toolbar-surface-filter-pcg-hism/2714907 "2026-04-13T04:48:23Z")

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Hi everyone, this update focuses on speed, reliability, and cleaner editor workflows for environment scattering inside Unreal Engine 5. If you are building large worlds and doing repeated placement passes…

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## [Arctic Environment (Available on FAB)](https://forums.unrealengine.com/t/arctic-environment-available-on-fab/2696976)

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**Author:** [@JVAD3DDD](https://forums.unrealengine.com/u/JVAD3DDD)\
**Replies:** 5\
**Last updated:** [February 15, 2026, 12:25pm UTC](https://forums.unrealengine.com/t/arctic-environment-available-on-fab/2696976 "2026-02-15T12:25:02Z")

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It’s too cold in my UE editor, how about yours? Available on FAB: Arctic Environment | Fab HD video A: https://lnkd.in/ePHTi-A8 HD video B: https://youtu.be/820k0bZQhLU

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## [Medieval Tavern - UE5](https://forums.unrealengine.com/t/medieval-tavern-ue5/2697286)

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**Author:** [@ansh0488](https://forums.unrealengine.com/u/ansh0488)\
**Replies:** 2\
**Last updated:** [February 8, 2026, 9:29pm UTC](https://forums.unrealengine.com/t/medieval-tavern-ue5/2697286 "2026-02-08T21:29:54Z")

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I’m happy to finally share my new artwork ‘Medieval Tavern’, created in UnrealEngine5. https://lnkd.in/gGdWWqAK Please check out my Artstation for more renders. :slightly\_smiling\_face: I hope you all like it. Feedback…

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## [Stylized Rocks and Stones Asset Pack with advanced grass + grass spawner on FAB ](https://forums.unrealengine.com/t/stylized-rocks-and-stones-asset-pack-with-advanced-grass-grass-spawner-on-fab/2694907)

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**Author:** [@Kuro\_Nozomi](https://forums.unrealengine.com/u/Kuro_Nozomi)\
**Replies:** 3\
**Last updated:** [February 2, 2026, 1:50am UTC](https://forums.unrealengine.com/t/stylized-rocks-and-stones-asset-pack-with-advanced-grass-grass-spawner-on-fab/2694907 "2026-02-02T01:50:37Z")

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Hello! I would like to share with you my stylized asset pack that I’ve been working on since April (about 9 months). Each asset is game-ready, optimized and created with attention to detail. The art direction is hea…

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## [Post Apocalyptic Street (Night mode)](https://forums.unrealengine.com/t/post-apocalyptic-street-night-mode/2687050)

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**Author:** [@JVAD3DDD](https://forums.unrealengine.com/u/JVAD3DDD)\
**Replies:** 1\
**Last updated:** [December 27, 2025, 9:51am UTC](https://forums.unrealengine.com/t/post-apocalyptic-street-night-mode/2687050 "2025-12-27T09:51:02Z")

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And finally, Creating a night mode for Post Apocalyptic Street is done! How does it look? The night mode will be added to the product on FAB after receiving 10 positive reviews. All the levels have sounds and are r…

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## [Post Apocalyptic Street (Saint Malos Street) Version 2 Now avaialavle on FAB](https://forums.unrealengine.com/t/post-apocalyptic-street-saint-malos-street-version-2-now-avaialavle-on-fab/2280318)

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**Author:** [@JVAD3DDD](https://forums.unrealengine.com/u/JVAD3DDD)\
**Replies:** 36\
**Last updated:** [December 22, 2025, 9:41pm UTC](https://forums.unrealengine.com/t/post-apocalyptic-street-saint-malos-street-version-2-now-avaialavle-on-fab/2280318 "2025-12-22T21:41:13Z")

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Now 12/15/2025 IS AVAILABLE ON FAB: I spent around 6 months of my life working on this project alone. This project was used in my FIrst Unreal Engine movie Salya The First AGI. I even invented a technique for crea…

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## [Elden Ring Inspired - Marika's Cathedral of Gold ](https://forums.unrealengine.com/t/elden-ring-inspired-marikas-cathedral-of-gold/2672080)

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**Author:** [@beeeduck](https://forums.unrealengine.com/u/beeeduck)\
**Replies:** 3\
**Last updated:** [December 4, 2025, 3:16am UTC](https://forums.unrealengine.com/t/elden-ring-inspired-marikas-cathedral-of-gold/2672080 "2025-12-04T03:16:49Z")

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After her ascension to godhood and before Messmer’s Crusade there was a brief period of peace between Queen Marika and the Hornsent. Built as a celebration of the two cultures, the cathedral thus shares Leyndell’s golden…

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## [Lightwave Dynamics – Smart Lighting Control for Unreal Engine](https://forums.unrealengine.com/t/lightwave-dynamics-smart-lighting-control-for-unreal-engine/2679458)

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**Author:** [@DorrealArt](https://forums.unrealengine.com/u/DorrealArt)\
**Replies:** 2\
**Last updated:** [December 2, 2025, 6:26am UTC](https://forums.unrealengine.com/t/lightwave-dynamics-smart-lighting-control-for-unreal-engine/2679458 "2025-12-02T06:26:24Z")

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I’ve been testing UE 5.7’s MegaLights with one of my own tools, Lightwave Dynamics, in this fantasy hall environment. The scene runs with 107 dynamic lights in a single interior: • 69 point lights • 28 spot lights • …

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## [Music store - TLOU part II based fanart ](https://forums.unrealengine.com/t/music-store-tlou-part-ii-based-fanart/2670088)

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**Author:** [@Player02K](https://forums.unrealengine.com/u/Player02K)\
**Replies:** 2\
**Last updated:** [October 30, 2025, 6:47pm UTC](https://forums.unrealengine.com/t/music-store-tlou-part-ii-based-fanart/2670088 "2025-10-30T18:47:17Z")

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Hello! Im new in this forum and not sure if this post goes in here but, I wanted to share mi latest fan art project based in the las of us videogame that I made fully with Unreal Engine 5.5. Im open to receive positive f…

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## [How do i get PS2 graphics in UE5?](https://forums.unrealengine.com/t/how-do-i-get-ps2-graphics-in-ue5/560488)

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**Author:** [@La\_Shnitzel](https://forums.unrealengine.com/u/La_Shnitzel)\
**Replies:** 5\
**Last updated:** [October 15, 2025, 1:32am UTC](https://forums.unrealengine.com/t/how-do-i-get-ps2-graphics-in-ue5/560488 "2025-10-15T01:32:20Z")

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how do i get PS2/Gamecube/OG Xbox graphics in UE5? is it only by getting the graphics settings to their lowest and disableing reflections and making the models from 1000 - 3000 polys or there’s more to it?

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## [Looking For Map Geometry Designer (Level Designer) \[REV SHARE, PUBLISHED PROJECT\]](https://forums.unrealengine.com/t/looking-for-map-geometry-designer-level-designer-rev-share-published-project/2660267)

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**Author:** [@IntrepidNeon](https://forums.unrealengine.com/u/IntrepidNeon)\
**Replies:** 0\
**Last updated:** [September 27, 2025, 12:14am UTC](https://forums.unrealengine.com/t/looking-for-map-geometry-designer-level-designer-rev-share-published-project/2660267 "2025-09-27T00:14:05Z")

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Hello, I just published my latest creation on Fortnite, its a smash-bros style brawler with a custom knockback system designed to work with all of the guns! I have launched with 2 stages, and I understand that this is a…

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## [\[LFW\] 3D Senior Material/Environment Artist Looking for work](https://forums.unrealengine.com/t/lfw-3d-senior-material-environment-artist-looking-for-work/2637717)

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**Author:** [@Koteeek0](https://forums.unrealengine.com/u/Koteeek0)\
**Replies:** 3\
**Last updated:** [September 7, 2025, 7:47pm UTC](https://forums.unrealengine.com/t/lfw-3d-senior-material-environment-artist-looking-for-work/2637717 "2025-09-07T19:47:18Z")

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Hello, My name is Fedor I’m Material Artist & Environment Artist and I’m currently looking for: -Freelance work -Full time remote work Experience: 2018-2020 Personal projects 2020-2022 Freelance - Vegetation and pr…

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## [Experienced Material/Environment Artist Looking for work](https://forums.unrealengine.com/t/experienced-material-environment-artist-looking-for-work/2624311)

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**Author:** [@Koteeek0](https://forums.unrealengine.com/u/Koteeek0)\
**Replies:** 0\
**Last updated:** [July 30, 2025, 9:02pm UTC](https://forums.unrealengine.com/t/experienced-material-environment-artist-looking-for-work/2624311 "2025-07-30T21:02:19Z")

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Hello, My name is Fedor I’m Material Artist & Environment Artist and I’m currently looking for: -Freelance work -Full time remote work Experience: 2018-2020 Personal projects 2020-2022 Freelance - Vegetation and pr…

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## [Unleash the Forgotten Gods of Ancient Egypt](https://forums.unrealengine.com/t/unleash-the-forgotten-gods-of-ancient-egypt/2492797)

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**Author:** [@REDCREATIVE](https://forums.unrealengine.com/u/REDCREATIVE)\
**Replies:** 0\
**Last updated:** [May 6, 2025, 7:41am UTC](https://forums.unrealengine.com/t/unleash-the-forgotten-gods-of-ancient-egypt/2492797 "2025-05-06T07:41:57Z")

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Unleash the Forgotten Gods of Ancient Egypt :fox: Jackal Guardian • :lion: Lion of Bastet • :man\_mage: Mummified Priest Hello there! Step back in time to ancient Egypt, where sacred guardians once protected royal tomb…

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## [Asian Monastery Deep in the Mountains](https://forums.unrealengine.com/t/asian-monastery-deep-in-the-mountains/2410375)

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**Author:** [@Nyx.Nim](https://forums.unrealengine.com/u/Nyx.Nim)\
**Replies:** 32\
**Last updated:** [June 8, 2025, 8:31pm UTC](https://forums.unrealengine.com/t/asian-monastery-deep-in-the-mountains/2410375 "2025-06-08T20:31:48Z")

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Hello Everyone, Over the Next couple Months I’m going to be creating an environment in unreal engine again, This time around the theme is going to be east Asian. This is the gist of the idea so far, The Blocking i hav…

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## [Rocky Mountain Landscape - Bierstadt \[UE5\], Albert Vahitov ](https://forums.unrealengine.com/t/rocky-mountain-landscape-bierstadt-ue5-albert-vahitov/2516990)

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**Author:** [@Tpak](https://forums.unrealengine.com/u/Tpak)\
**Replies:** 0\
**Last updated:** [May 18, 2025, 7:16pm UTC](https://forums.unrealengine.com/t/rocky-mountain-landscape-bierstadt-ue5-albert-vahitov/2516990 "2025-05-18T19:16:36Z")

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Hi! Want to share my personal scene that i made :innocent:. This is my reproduction of Albert Bierstadt’s 1870 masterpiece, brought to life in UE5! Bierstadt was known for his breathtaking depictions of the American We…

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## [Egyptian Hidden Temple Pack – Ancient Assets with High-Res Textures](https://forums.unrealengine.com/t/egyptian-hidden-temple-pack-ancient-assets-with-high-res-textures/2491116)

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**Author:** [@REDCREATIVE](https://forums.unrealengine.com/u/REDCREATIVE)\
**Replies:** 0\
**Last updated:** [May 5, 2025, 8:33am UTC](https://forums.unrealengine.com/t/egyptian-hidden-temple-pack-ancient-assets-with-high-res-textures/2491116 "2025-05-05T08:33:56Z")

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:hindu\_temple: Egyptian Hidden Temple Pack – Ancient Assets with High-Res Textures Dive into the mystique of ancient Egypt with our meticulously crafted asset pack, featuring: :classical\_building: 99 unique meshes: pil…

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## [Landford Co. - Industrial Factory Environment \[UE5\], Giora Nohl](https://forums.unrealengine.com/t/landford-co-industrial-factory-environment-ue5-giora-nohl/2449892)

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**Author:** [@Pandurus](https://forums.unrealengine.com/u/Pandurus)\
**Replies:** 4\
**Last updated:** [May 1, 2025, 7:43pm UTC](https://forums.unrealengine.com/t/landford-co-industrial-factory-environment-ue5-giora-nohl/2449892 "2025-05-01T19:43:28Z")

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Hey everyone, Just wanted to say hi and share a 3D environment piece I’ve been working on. It was a fun project and a solid opportunity to dive into some new techniques. Full piece (with video!) here: ArtStation - Land…

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## [My Scary Ocean Rig Envoirnment](https://forums.unrealengine.com/t/my-scary-ocean-rig-envoirnment/2400738)

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**Author:** [@Brandon\_V\_Grey](https://forums.unrealengine.com/u/Brandon_V_Grey)\
**Replies:** 2\
**Last updated:** [March 19, 2025, 3:32pm UTC](https://forums.unrealengine.com/t/my-scary-ocean-rig-envoirnment/2400738 "2025-03-19T15:32:22Z")

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My product on fab has been making the rounds lately, well at least by my standards. and I wanted to share it a bit more on here and get some opinions on optimization and requests for future environments. Here is the lin…

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## [Temples of Cambodia Relighting in UE5.5](https://forums.unrealengine.com/t/temples-of-cambodia-relighting-in-ue5-5/2317262)

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**Author:** [@Stefano\_Cardia](https://forums.unrealengine.com/u/Stefano_Cardia)\
**Replies:** 4\
**Last updated:** [February 11, 2025, 10:32pm UTC](https://forums.unrealengine.com/t/temples-of-cambodia-relighting-in-ue5-5/2317262 "2025-02-11T22:32:39Z")

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Hi guys! During the last two weekends I spent my time dealing with the relighting of this scene, wanting to push on realism as I got inspired and deeply digged into the two parts NVIDIA-Studio session about creating phy…

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## [Abandoned Mall - UE5 ](https://forums.unrealengine.com/t/abandoned-mall-ue5/2310950)

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**Author:** [@SirBrady](https://forums.unrealengine.com/u/SirBrady)\
**Replies:** 4\
**Last updated:** [February 10, 2025, 12:34am UTC](https://forums.unrealengine.com/t/abandoned-mall-ue5/2310950 "2025-02-10T00:34:36Z")

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Hello All, This is my first time posting here and wanted to try it out and show case one of my last projects I worked on in UE 5.4. This is my Abandoned Mall project. The foliage and decals are from MegaScans but …

[Next page](https://forums.unrealengine.com/tag/environment-art/11207.md?match_all_tags=true&page=1&tags%5B%5D=Environment-Art)
