Builds fail with - AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)

anonymous_user_bb2c1c15
Wed, 11 Jan 2017 04:06:44 +0000
Platform & Builds

Game packages normal for Windows but when I’m building out for Xbox One I get this Error - UATHelper: Packaging (Xbox One): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Xbox One): BUILD FAILED
PackagingResults:Error: Error Unknown Cook Failure

I’m at a loss here. I’ve built Xbox support into earlier version of the engine with no problems. I’m building this out from epics starter content level so its a very simple “game” with almost nothing inside of it. link text

3 posts - 3 participants