# \#endless-runner

**URL:** https://forums.unrealengine.com/tag/endless-runner/6046.md

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## [Endless runner. Spline paths](https://forums.unrealengine.com/t/endless-runner-spline-paths/461999)

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**Author:** [@otodraliti](https://forums.unrealengine.com/u/otodraliti)\
**Replies:** 77\
**Last updated:** [January 8, 2025, 11:16pm UTC](https://forums.unrealengine.com/t/endless-runner-spline-paths/461999 "2025-01-08T23:16:54Z")

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Hello everyone! I’m trying to create an endless runner. For now, I have constraints for changing lines, but these things work when you have only strait forward tiles. But I want to have slightly curved floor tiles, too w…

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## [コーナーを曲がった先に道を生成したい](https://forums.unrealengine.com/t/topic/490192)

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**Author:** [@\_JK\_5](https://forums.unrealengine.com/u/_JK_5)\
**Replies:** 1\
**Last updated:** [November 1, 2021, 2:38am UTC](https://forums.unrealengine.com/t/topic/490192 "2021-11-01T02:38:11Z")

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Unreal Engine JPで公開されている「エンドレスランナーのプロトタイプ」という動画を見ながらUE4.25で作り始めたのですが、「エンドレスランナーのプロトタイプ 06:コーナーを曲がりましょう！」という動画のコーナーを作るところまではうまくいったのですが、シミュレーションすると画像のようにコーナーと直線の床が重なって設置されてしまいます…この問題の解決方法を知っている方いませんでしょうか…使っているバージョンは4.25です。 …

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## [プレイヤーの横方向への移動](https://forums.unrealengine.com/t/topic/487351)

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**Author:** [@Matthews\_29](https://forums.unrealengine.com/u/Matthews_29)\
**Replies:** 0\
**Last updated:** [August 16, 2021, 11:15am UTC](https://forums.unrealengine.com/t/topic/487351 "2021-08-16T11:15:31Z")

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UE4初心者です。 現在UE4でエンドレスランナーのゲームを制作していているのですが、プレイヤーの横方向への移動のスクリプトが組めずに悩んでいます。 具体的には Aキーが押されたときに、y方向に-200移動。Dキーでy方向に200移動としたいのですがやり方があれば教えていただきたいです。プレイヤーは開始時に前方向に走り続けるスクリプトを組んでいます。 よろしくお願いいたします。

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## [How do i put a skeletal mesh behind the character in endless runer](https://forums.unrealengine.com/t/how-do-i-put-a-skeletal-mesh-behind-the-character-in-endless-runer/486883)

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**Author:** [@YOYOHS7](https://forums.unrealengine.com/u/YOYOHS7)\
**Replies:** 3\
**Last updated:** [August 2, 2021, 4:15am UTC](https://forums.unrealengine.com/t/how-do-i-put-a-skeletal-mesh-behind-the-character-in-endless-runer/486883 "2021-08-02T04:15:16Z")

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Hey guyzz, I wanted to ask you that how do i put a skeletal mesh, that is animted behind the character in and endless runner, Like the player is runnign from a car

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## [How to make an RPG Missile trail](https://forums.unrealengine.com/t/how-to-make-an-rpg-missile-trail/485083)

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**Author:** [@anonymous\_user\_b3bc4d7a](https://forums.unrealengine.com/u/anonymous_user_b3bc4d7a)\
**Replies:** 4\
**Last updated:** [August 1, 2021, 5:23am UTC](https://forums.unrealengine.com/t/how-to-make-an-rpg-missile-trail/485083 "2021-08-01T05:23:59Z")

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Hello, I’ve been working on a game in UE4, and I’m trying to make an RPG missile that moves dynamically, with a trail behind it. I’ve been trying to learn Niagara, but it is a lot to process, since I only started using i…

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## [How do I make the tiles in my endless runner spherical](https://forums.unrealengine.com/t/how-do-i-make-the-tiles-in-my-endless-runner-spherical/486683)

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**Author:** [@YOYOHS7](https://forums.unrealengine.com/u/YOYOHS7)\
**Replies:** 4\
**Last updated:** [July 28, 2021, 8:37am UTC](https://forums.unrealengine.com/t/how-do-i-make-the-tiles-in-my-endless-runner-spherical/486683 "2021-07-28T08:37:11Z")

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Hey there devsquad, i just wanted to ask you guyzz, after watching the tutorials on yt , that how do i make the world or the floortiles spherical so that it looks like subway surfers when running

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## [How to spawn multiple tiles in an endless runner randomly](https://forums.unrealengine.com/t/how-to-spawn-multiple-tiles-in-an-endless-runner-randomly/486558)

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**Author:** [@YOYOHS7](https://forums.unrealengine.com/u/YOYOHS7)\
**Replies:** 8\
**Last updated:** [July 26, 2021, 9:10am UTC](https://forums.unrealengine.com/t/how-to-spawn-multiple-tiles-in-an-endless-runner-randomly/486558 "2021-07-26T09:10:41Z")

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avoid leaving your e-mail exposed, it’s not a good practice You’ve included absolutely no detail in regards to how it’s supposed to work so here’s something generic: Besides that, there’s a bazillion tutorials on …

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## [Endless Runner 3 lane turn animation best way?](https://forums.unrealengine.com/t/endless-runner-3-lane-turn-animation-best-way/485717)

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**Author:** [@Go\_Gamer\_Girl](https://forums.unrealengine.com/u/Go_Gamer_Girl)\
**Replies:** 1\
**Last updated:** [July 4, 2021, 8:43am UTC](https://forums.unrealengine.com/t/endless-runner-3-lane-turn-animation-best-way/485717 "2021-07-04T08:43:44Z")

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Hi fellas, this is Jenny here again, I have a question, what is the best way to implement a turning animation when moving from one lane to another. I have followed Virtus tutorial on making a 3 lane endless runner game w…

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## [How do you make trigger box swap character to a new one randomly when touching trigger?](https://forums.unrealengine.com/t/how-do-you-make-trigger-box-swap-character-to-a-new-one-randomly-when-touching-trigger/485373)

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**Author:** [@DarnBrothers](https://forums.unrealengine.com/u/DarnBrothers)\
**Replies:** 0\
**Last updated:** [June 26, 2021, 6:01pm UTC](https://forums.unrealengine.com/t/how-do-you-make-trigger-box-swap-character-to-a-new-one-randomly-when-touching-trigger/485373 "2021-06-26T18:01:21Z")

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I am making a endless runner game and the character is either a cube, pyramid, or a sphere. The point of the game is to go through a wall that has shaped holes for each characters shape. When the shape goes through the r…

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## [Help making AI move in random generated tiles (endless runner)](https://forums.unrealengine.com/t/help-making-ai-move-in-random-generated-tiles-endless-runner/430264)

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**Author:** [@Elite5partan](https://forums.unrealengine.com/u/Elite5partan)\
**Replies:** 2\
**Last updated:** [June 23, 2021, 5:22pm UTC](https://forums.unrealengine.com/t/help-making-ai-move-in-random-generated-tiles-endless-runner/430264 "2021-06-23T17:22:21Z")

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Navmesh appears to be generating how it should but enemies are not moving. Settings have been added for navmesh invoker. See attached BP for the enemy character, it has a Navigation Invoker already attached. Also h…

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## [I need my character to run forever. Without using Event Tick!](https://forums.unrealengine.com/t/i-need-my-character-to-run-forever-without-using-event-tick/484725)

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**Author:** [@MrBortot](https://forums.unrealengine.com/u/MrBortot)\
**Replies:** 1\
**Last updated:** [June 11, 2021, 4:01pm UTC](https://forums.unrealengine.com/t/i-need-my-character-to-run-forever-without-using-event-tick/484725 "2021-06-11T16:01:31Z")

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Im making an endless runner but i need to do stuff before the character starts running, and it needs to be in the same game mode. So how do i do it without the event tick?

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## [Is it possible to procedurally "curve" a road in an endless runner, if the road meshes are reused?](https://forums.unrealengine.com/t/is-it-possible-to-procedurally-curve-a-road-in-an-endless-runner-if-the-road-meshes-are-reused/483586)

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**Author:** [@anonymous\_user\_895c6cfb](https://forums.unrealengine.com/u/anonymous_user_895c6cfb)\
**Replies:** 1\
**Last updated:** [May 19, 2021, 6:38am UTC](https://forums.unrealengine.com/t/is-it-possible-to-procedurally-curve-a-road-in-an-endless-runner-if-the-road-meshes-are-reused/483586 "2021-05-19T06:38:08Z")

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What I have - I have an endless runner protoype that reuses the road meshes by hiding them, then teleporting them infront of the player, during tick. This is great but it currently only works for straight lines. What I…

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## [Third Person Character upon swipe left or right ignores object mesh collision and teleports into the object instead of hitting the static mesh](https://forums.unrealengine.com/t/third-person-character-upon-swipe-left-or-right-ignores-object-mesh-collision-and-teleports-into-the-object-instead-of-hitting-the-static-mesh/483227)

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**Author:** [@Go\_Gamer\_Girl](https://forums.unrealengine.com/u/Go_Gamer_Girl)\
**Replies:** 1\
**Last updated:** [May 11, 2021, 1:06pm UTC](https://forums.unrealengine.com/t/third-person-character-upon-swipe-left-or-right-ignores-object-mesh-collision-and-teleports-into-the-object-instead-of-hitting-the-static-mesh/483227 "2021-05-11T13:06:47Z")

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Hello everyone, Jenna here, I have been having this issue I have been working on for the past few weeks and can’t seem to find a fix for this. Searched everywhere for my specific issue with no results. So here’s my issue…

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## [Add Spline Point Not Working Correctly](https://forums.unrealengine.com/t/add-spline-point-not-working-correctly/482729)

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**Author:** [@anonymous\_user\_b3bc4d7a](https://forums.unrealengine.com/u/anonymous_user_b3bc4d7a)\
**Replies:** 1\
**Last updated:** [May 4, 2021, 4:54pm UTC](https://forums.unrealengine.com/t/add-spline-point-not-working-correctly/482729 "2021-05-04T16:54:28Z")

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Hello, I’ve been using UE4 for about 4 months now, and I’ve only recently begun to use Splines. Right now, I’m working on an endless runner game, and I want to have a turning feature that will allow me to switch between …

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## [Add Spline Point Help](https://forums.unrealengine.com/t/add-spline-point-help/482500)

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**Author:** [@anonymous\_user\_b3bc4d7a](https://forums.unrealengine.com/u/anonymous_user_b3bc4d7a)\
**Replies:** 1\
**Last updated:** [April 30, 2021, 7:45pm UTC](https://forums.unrealengine.com/t/add-spline-point-help/482500 "2021-04-30T19:45:05Z")

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Hello, I’ve been using UE4 for about 4 months now, and I’ve only recently begun to use Splines. Right now, I’m working on an endless runner game, and I want to have a turning feature that will allow me to switch between …

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## [Player moves slower forward when turning](https://forums.unrealengine.com/t/player-moves-slower-forward-when-turning/482406)

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**Author:** [@Mert5062](https://forums.unrealengine.com/u/Mert5062)\
**Replies:** 0\
**Last updated:** [April 24, 2021, 2:44pm UTC](https://forums.unrealengine.com/t/player-moves-slower-forward-when-turning/482406 "2021-04-24T14:44:20Z")

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Im makeing a endlees runner game and it´s my first game. My issue is, when i move left or right and the charatar rotates the forward movement slows down.

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## [Endless Runner (based on Temple Run) turning corners 3 lane](https://forums.unrealengine.com/t/endless-runner-based-on-temple-run-turning-corners-3-lane/442011)

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**Author:** [@ForbiddenEdge](https://forums.unrealengine.com/u/ForbiddenEdge)\
**Replies:** 3\
**Last updated:** [December 3, 2020, 7:14pm UTC](https://forums.unrealengine.com/t/endless-runner-based-on-temple-run-turning-corners-3-lane/442011 "2020-12-03T19:14:44Z")

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Hello so I’m new to Unreal Engine and this is the first game that I will be making for our capstone project. I have followed the tutorial series of Unreal Engine and Virtus Learning combined because I want the game to ha…

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## [Have a character move right and left after turning a corner with a lane system?](https://forums.unrealengine.com/t/have-a-character-move-right-and-left-after-turning-a-corner-with-a-lane-system/313086)

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**Author:** [@anonymous\_user\_8491f3c0](https://forums.unrealengine.com/u/anonymous_user_8491f3c0)\
**Replies:** 6\
**Last updated:** [December 3, 2020, 7:10pm UTC](https://forums.unrealengine.com/t/have-a-character-move-right-and-left-after-turning-a-corner-with-a-lane-system/313086 "2020-12-03T19:10:27Z")

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Hello! I’m still fairly new to blueprint and am having trouble with movement within a lane system in my endless runner prototype. So right now I have it so that the character either moves -/+ # of units in the Y-axis to…

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## [How to step Right/Left smoothly](https://forums.unrealengine.com/t/how-to-step-right-left-smoothly/411167)

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**Author:** [@anonymous\_user\_070be1711](https://forums.unrealengine.com/u/anonymous_user_070be1711)\
**Replies:** 5\
**Last updated:** [December 3, 2020, 6:58pm UTC](https://forums.unrealengine.com/t/how-to-step-right-left-smoothly/411167 "2020-12-03T18:58:17Z")

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How can I move more smoothly than this?: Thanks.

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## [tiled mesh flickering on edges](https://forums.unrealengine.com/t/tiled-mesh-flickering-on-edges/474531)

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**Author:** [@anonymous\_user\_d19a6e24](https://forums.unrealengine.com/u/anonymous_user_d19a6e24)\
**Replies:** 2\
**Last updated:** [November 17, 2020, 9:13pm UTC](https://forums.unrealengine.com/t/tiled-mesh-flickering-on-edges/474531 "2020-11-17T21:13:42Z")

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hello i have a weird issue. I’m creating a game like endless runner but vehicle. the floor (static mesh) spawns, like tutorials in youtube, (a tile spawns sequential to make a road). tiles are snapped well but when game…

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## [Endless runner: corner sometimes spawns in the same place as a straight](https://forums.unrealengine.com/t/endless-runner-corner-sometimes-spawns-in-the-same-place-as-a-straight/474188)

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**Author:** [@anonymous\_user\_50c06027](https://forums.unrealengine.com/u/anonymous_user_50c06027)\
**Replies:** 1\
**Last updated:** [November 14, 2020, 4:37pm UTC](https://forums.unrealengine.com/t/endless-runner-corner-sometimes-spawns-in-the-same-place-as-a-straight/474188 "2020-11-14T16:37:08Z")

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Hello! I am working through Unreal’s Endless Runner game tutorial right now. I think that my game more or less works right now except for two issues: Occasionally, a corner will spawn on top of a straight tile (in the …

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## [Please anyone help me something is wrong with the endless runner that I'm working on](https://forums.unrealengine.com/t/please-anyone-help-me-something-is-wrong-with-the-endless-runner-that-im-working-on/472362)

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**Author:** [@Onii-Chan212](https://forums.unrealengine.com/u/Onii-Chan212)\
**Replies:** 4\
**Last updated:** [October 6, 2020, 9:10am UTC](https://forums.unrealengine.com/t/please-anyone-help-me-something-is-wrong-with-the-endless-runner-that-im-working-on/472362 "2020-10-06T09:10:45Z")

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I can’t upload the Image Idk what’s going on, but basically what happens is that the next tile to be spawned is much larger than the one before it and so on, it seems like each tile is largening in size

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## [Best Approach For Multiple Rooms Procedural Generation](https://forums.unrealengine.com/t/best-approach-for-multiple-rooms-procedural-generation/470683)

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**Author:** [@joao.airesmatos](https://forums.unrealengine.com/u/joao.airesmatos)\
**Replies:** 3\
**Last updated:** [September 2, 2020, 9:28am UTC](https://forums.unrealengine.com/t/best-approach-for-multiple-rooms-procedural-generation/470683 "2020-09-02T09:28:59Z")

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Hey guys. I am doing sort of a endless runner, but it is composed of multiple rooms that are generated when the pawn passes the previous one. What I want to to is the following. I have a list of type of maps I want (g…

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## [\[UE4 4.24 \]How do I make a mesh or an AI hover over default pawn class actor and follow it and move at its own pace?](https://forums.unrealengine.com/t/ue4-4-24-how-do-i-make-a-mesh-or-an-ai-hover-over-default-pawn-class-actor-and-follow-it-and-move-at-its-own-pace/466853)

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**Author:** [@vihulym](https://forums.unrealengine.com/u/vihulym)\
**Replies:** 0\
**Last updated:** [June 17, 2020, 3:55am UTC](https://forums.unrealengine.com/t/ue4-4-24-how-do-i-make-a-mesh-or-an-ai-hover-over-default-pawn-class-actor-and-follow-it-and-move-at-its-own-pace/466853 "2020-06-17T03:55:01Z")

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Hey people, so I was wondering how to pull off the Lakitu cloud game design mechanic in UE4. The actor is hovering over the Default Pawn class actor and will spawn raining objects down onto the default Mannequin every fe…

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## [How Do I create an obstacle for a 2D endless runner?](https://forums.unrealengine.com/t/how-do-i-create-an-obstacle-for-a-2d-endless-runner/465097)

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**Author:** [@CreatureStudios](https://forums.unrealengine.com/u/CreatureStudios)\
**Replies:** 0\
**Last updated:** [May 13, 2020, 1:38pm UTC](https://forums.unrealengine.com/t/how-do-i-create-an-obstacle-for-a-2d-endless-runner/465097 "2020-05-13T13:38:08Z")

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Hi, I’m quite inexperienced with how UE4 works, and I am unsure on how to make an obstacle for a 2D endless runner. It’s quite important as it is part of a school project, and my teachers don’t use UE4, so they have no i…

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## [How to make a procedural broken lane using blueprint?](https://forums.unrealengine.com/t/how-to-make-a-procedural-broken-lane-using-blueprint/463995)

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**Author:** [@branden2016](https://forums.unrealengine.com/u/branden2016)\
**Replies:** 2\
**Last updated:** [April 20, 2020, 7:03am UTC](https://forums.unrealengine.com/t/how-to-make-a-procedural-broken-lane-using-blueprint/463995 "2020-04-20T07:03:41Z")

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maybe use this way. use HierarchicalInstancedStaticMesh to create tiles. Use “get Instances Overlapping Box” to get near Instances. move that instances with a “Timeline” to offset you need.

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## [Is there a way to zero world origin to a new location?](https://forums.unrealengine.com/t/is-there-a-way-to-zero-world-origin-to-a-new-location/302226)

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**Author:** [@mxnko](https://forums.unrealengine.com/u/mxnko)\
**Replies:** 8\
**Last updated:** [January 10, 2020, 1:54pm UTC](https://forums.unrealengine.com/t/is-there-a-way-to-zero-world-origin-to-a-new-location/302226 "2020-01-10T13:54:18Z")

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You sir are in luck.

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## [What is the best to make a score system in an endless mobile game](https://forums.unrealengine.com/t/what-is-the-best-to-make-a-score-system-in-an-endless-mobile-game/460291)

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**Author:** [@Anan\_sadi](https://forums.unrealengine.com/u/Anan_sadi)\
**Replies:** 4\
**Last updated:** [January 9, 2020, 1:36pm UTC](https://forums.unrealengine.com/t/what-is-the-best-to-make-a-score-system-in-an-endless-mobile-game/460291 "2020-01-09T13:36:10Z")

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I have been trying to make a score system in my game but I had no success, every thing i try something turns out to be an infinite loop and get’s an error

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## [Endless runner and tilting phone for turning](https://forums.unrealengine.com/t/endless-runner-and-tilting-phone-for-turning/458636)

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**Author:** [@anonymous\_user\_776011b61](https://forums.unrealengine.com/u/anonymous_user_776011b61)\
**Replies:** 1\
**Last updated:** [November 23, 2019, 10:59am UTC](https://forums.unrealengine.com/t/endless-runner-and-tilting-phone-for-turning/458636 "2019-11-23T10:59:38Z")

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Hi All I have attached a few photos and please correct me if I am incorrect or what I am required to do… Here are my project settings. Here is where I assume tilting the mobile phone left and right will make my char…

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## [progress bar by delay](https://forums.unrealengine.com/t/progress-bar-by-delay/458460)

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**Author:** [@anonymous\_user\_0202af0f1](https://forums.unrealengine.com/u/anonymous_user_0202af0f1)\
**Replies:** 2\
**Last updated:** [November 15, 2019, 1:05pm UTC](https://forums.unrealengine.com/t/progress-bar-by-delay/458460 "2019-11-15T13:05:55Z")

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i’m making my first ue4 game, an endless runner game, and i made a power-up that works for 7 seconds and then stops, and I wanna make a progress bar that shows how much time is left, how do i do that?

[Next page](https://forums.unrealengine.com/tag/endless-runner/6046.md?match_all_tags=true&page=1&tags%5B%5D=endless-runner)
