# \#empty

**URL:** https://forums.unrealengine.com/tag/empty/1624.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

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## [Assets "saved with empty engine version" warning](https://forums.unrealengine.com/t/assets-saved-with-empty-engine-version-warning/304482)

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**Author:** [@Slavq](https://forums.unrealengine.com/u/Slavq)\
**Replies:** 15\
**Last updated:** [September 21, 2024, 1:20am UTC](https://forums.unrealengine.com/t/assets-saved-with-empty-engine-version-warning/304482 "2024-09-21T01:20:11Z")

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I’ve migrated a few assets from my previous project and when packaging, log displays warnings like: LogLinker:Warning: Asset '../../../../../../Unreal Projekty/eqTEST/Content/Potwory/Materialy/LightHouseBoss.uasset' has…

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## [\[Sequencer Bug?\] Frames are pasted empty between channels in Sequencer](https://forums.unrealengine.com/t/sequencer-bug-frames-are-pasted-empty-between-channels-in-sequencer/1996013)

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**Author:** [@TheAlienRelative](https://forums.unrealengine.com/u/TheAlienRelative)\
**Replies:** 0\
**Last updated:** [August 28, 2024, 11:01pm UTC](https://forums.unrealengine.com/t/sequencer-bug-frames-are-pasted-empty-between-channels-in-sequencer/1996013 "2024-08-28T23:01:21Z")

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Context: I’m importing a cube from C4D that has its scale animated. I’m trying to copy the keyframes from the X scale channel into a material parameter channel in the Sequencer. Error: keyframes are pasted but values …

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## [UE5 FBX from Blender Import without error has no animation](https://forums.unrealengine.com/t/ue5-fbx-from-blender-import-without-error-has-no-animation/1246341)

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**Author:** [@Randall\_Ericson](https://forums.unrealengine.com/u/Randall_Ericson)\
**Replies:** 55\
**Last updated:** [September 18, 2023, 8:07am UTC](https://forums.unrealengine.com/t/ue5-fbx-from-blender-import-without-error-has-no-animation/1246341 "2023-09-18T08:07:23Z")

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I am trying to make a Free UE5 VR experience and I am at a total loss now. I have looked all over the internet and found no solutions that works for this particular problem. I am using Blender 3.4 and made an animation t…

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## [Steam Online Subsystem Session Search always Empty](https://forums.unrealengine.com/t/steam-online-subsystem-session-search-always-empty/1270080)

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**Author:** [@SCARBLAZ1](https://forums.unrealengine.com/u/SCARBLAZ1)\
**Replies:** 3\
**Last updated:** [August 24, 2023, 12:28pm UTC](https://forums.unrealengine.com/t/steam-online-subsystem-session-search-always-empty/1270080 "2023-08-24T12:28:19Z")

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Issue: Steam OSS Find Session Result is always empty. (0) Please find the image attached for visual of Debug values. Details: Engine: Unreal 5.2 Project Type: C++ Online Subsystem: Steam Steam App ID: Default 480 (…

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## [Empty level not available](https://forums.unrealengine.com/t/empty-level-not-available/815609)

<div class="topic-metadata">

**Author:** [@Akrys91](https://forums.unrealengine.com/u/Akrys91)\
**Replies:** 0\
**Last updated:** [March 24, 2023, 8:39am UTC](https://forums.unrealengine.com/t/empty-level-not-available/815609 "2023-03-24T08:39:26Z")

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Hello, In the example/tutorial there is the option to open an empty level to create your own landscape. This option is not showing up in my project browser. How can I access this?

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## [packing fails because of material with empty engine version](https://forums.unrealengine.com/t/packing-fails-because-of-material-with-empty-engine-version/467951)

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**Author:** [@SeppDepp75](https://forums.unrealengine.com/u/SeppDepp75)\
**Replies:** 2\
**Last updated:** [July 13, 2020, 2:27pm UTC](https://forums.unrealengine.com/t/packing-fails-because-of-material-with-empty-engine-version/467951 "2020-07-13T14:27:51Z")

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Hello, for my game i use ModernCityEnvironment01 from the marketplace. Now i have one problem. The material M\_Glass01\_Glow.uasset is not visible in the editor from unreal. On harddisc M\_Glass01\_Glow.uasset is there (41k…

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## [Material not visible because it was saved without engine version](https://forums.unrealengine.com/t/material-not-visible-because-it-was-saved-without-engine-version/467923)

<div class="topic-metadata">

**Author:** [@SeppDepp75](https://forums.unrealengine.com/u/SeppDepp75)\
**Replies:** 0\
**Last updated:** [July 10, 2020, 12:55pm UTC](https://forums.unrealengine.com/t/material-not-visible-because-it-was-saved-without-engine-version/467923 "2020-07-10T12:55:26Z")

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Hello, for my game (engine version 4.20.3) i use a pack from the marketplace. Now i have the problem that packinging failed. Problem is that the material M\_Glass01\_Glow.uasset is not visible in the editor because it was…

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## [Stat unit shows GPU 33.33 on empty scene after update to 4.25](https://forums.unrealengine.com/t/stat-unit-shows-gpu-33-33-on-empty-scene-after-update-to-4-25/464941)

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**Author:** [@PJCarstens](https://forums.unrealengine.com/u/PJCarstens)\
**Replies:** 4\
**Last updated:** [May 10, 2020, 9:34pm UTC](https://forums.unrealengine.com/t/stat-unit-shows-gpu-33-33-on-empty-scene-after-update-to-4-25/464941 "2020-05-10T21:34:34Z")

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Ever since downloading the new 4.25 editor I have noticed that my “stat unit” GPU is showing 33 ms even in an empty level. Previously I had a project in 4.23 with a GPU time of 16 ms but after installing the newer engine…

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## [Deleting Stubborn Folders?](https://forums.unrealengine.com/t/deleting-stubborn-folders/464036)

<div class="topic-metadata">

**Author:** [@anonymous\_user\_4b8558d3](https://forums.unrealengine.com/u/anonymous_user_4b8558d3)\
**Replies:** 4\
**Last updated:** [April 27, 2020, 9:28pm UTC](https://forums.unrealengine.com/t/deleting-stubborn-folders/464036 "2020-04-27T21:28:59Z")

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right click and show in explorer and delete it from there.

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## [How to Make an Empty Black Level](https://forums.unrealengine.com/t/how-to-make-an-empty-black-level/459455)

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**Author:** [@LabbWrenth](https://forums.unrealengine.com/u/LabbWrenth)\
**Replies:** 4\
**Last updated:** [December 12, 2019, 8:59pm UTC](https://forums.unrealengine.com/t/how-to-make-an-empty-black-level/459455 "2019-12-12T20:59:55Z")

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Hi guys. Not too new to Unreal, but Still new to its tools… How would I go about making a level like this “Kingdom Hearts Photo” → \[see photo attchmnt\] At first I thought Id just make an Empty level then put some…

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## [Blueprint Viewport Empty](https://forums.unrealengine.com/t/blueprint-viewport-empty/391270)

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**Author:** [@devektiv](https://forums.unrealengine.com/u/devektiv)\
**Replies:** 3\
**Last updated:** [July 22, 2019, 11:12am UTC](https://forums.unrealengine.com/t/blueprint-viewport-empty/391270 "2019-07-22T11:12:40Z")

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Hi ! I just came across a very annoying bug and I have no idea what to do now. Some of my Blueprints have an empty viewport after reopening them. As you can see in the screenshot, there are components in the blueprint …

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## [Launcher Blank in Mac OS X](https://forums.unrealengine.com/t/launcher-blank-in-mac-os-x/310926)

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**Author:** [@jamesj999\_1](https://forums.unrealengine.com/u/jamesj999_1)\
**Replies:** 19\
**Last updated:** [June 19, 2019, 7:24pm UTC](https://forums.unrealengine.com/t/launcher-blank-in-mac-os-x/310926 "2019-06-19T19:24:02Z")

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Hi, I’ve installed the Epic Games Launcher on two Macs I own. On one, it works fine and I can see all the content. On another, all the tabs basically contain no information. The Fortnite tab shows the background image b…

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## [Level map goes empty for no reason!](https://forums.unrealengine.com/t/level-map-goes-empty-for-no-reason/293758)

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**Author:** [@Gandosh](https://forums.unrealengine.com/u/Gandosh)\
**Replies:** 13\
**Last updated:** [March 22, 2019, 11:40am UTC](https://forums.unrealengine.com/t/level-map-goes-empty-for-no-reason/293758 "2019-03-22T11:40:20Z")

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This is the second time this kind of thing happened to me. I was building architectural visualization. Then my map goes just empty after i closed my engine. I have no idea what happened. As i remember map size was 300mb …

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## [IncrementInt node suddenly blank inside](https://forums.unrealengine.com/t/incrementint-node-suddenly-blank-inside/405773)

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**Author:** [@Kuuwahi](https://forums.unrealengine.com/u/Kuuwahi)\
**Replies:** 0\
**Last updated:** [September 29, 2017, 7:49pm UTC](https://forums.unrealengine.com/t/incrementint-node-suddenly-blank-inside/405773 "2017-09-29T19:49:28Z")

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Hi, Whilst working on a project I noticed something stopped working. I recreated it a few times but still nothing, I restarted UE4 and my machine. After doing some digging around I decided to open the Increment Int nod…

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## [When I copy my project to a new computer, all objects in the world kept their name but was in a placeholder state with no object](https://forums.unrealengine.com/t/when-i-copy-my-project-to-a-new-computer-all-objects-in-the-world-kept-their-name-but-was-in-a-placeholder-state-with-no-object/405185)

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**Author:** [@Sleeping\_Sideway](https://forums.unrealengine.com/u/Sleeping_Sideway)\
**Replies:** 0\
**Last updated:** [September 22, 2017, 4:58am UTC](https://forums.unrealengine.com/t/when-i-copy-my-project-to-a-new-computer-all-objects-in-the-world-kept-their-name-but-was-in-a-placeholder-state-with-no-object/405185 "2017-09-22T04:58:06Z")

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I was trying to copy an old project, about a year ago and as the question says it made a placeholder like object that was just like a normal object in the world that didn’t have an object assigned to it, do anyone know w…

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## [\[solved\] Missing references](https://forums.unrealengine.com/t/solved-missing-references/317548)

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**Author:** [@normal\_ST](https://forums.unrealengine.com/u/normal_ST)\
**Replies:** 5\
**Last updated:** [July 20, 2017, 12:41pm UTC](https://forums.unrealengine.com/t/solved-missing-references/317548 "2017-07-20T12:41:47Z")

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Hello. I have a problem with moving assets from one project, to another, when I moved all the assets, the references of these assets are none\\empty, so blueprints\\materials\\skeletal meshes, all broken after moving. And …

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## [Packaging - Empty folder](https://forums.unrealengine.com/t/packaging-empty-folder/395701)

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**Author:** [@Daimyo123](https://forums.unrealengine.com/u/Daimyo123)\
**Replies:** 0\
**Last updated:** [June 5, 2017, 7:53pm UTC](https://forums.unrealengine.com/t/packaging-empty-folder/395701 "2017-06-05T19:53:06Z")

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Hi, My problem is, that when i package for windows 32-bit or 64-bit it gives me an empty folder. My logs: https://drive.google.com/file/d/0B7WZUOFHZbSVLWg3eWRwRE5QY2s/view

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## [Hey , I am working on a project in unreal 4 , when I zip up the project to send it over to a friend, he opens it and its an empty scene, I have set the default map modes but still doesnt work, please help!](https://forums.unrealengine.com/t/hey-i-am-working-on-a-project-in-unreal-4-when-i-zip-up-the-project-to-send-it-over-to-a-friend-he-opens-it-and-its-an-empty-scene-i-have-set-the-default-map-modes-but-still-doesnt-work-please-help/377160)

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**Author:** [@papibeast](https://forums.unrealengine.com/u/papibeast)\
**Replies:** 1\
**Last updated:** [November 23, 2016, 10:00pm UTC](https://forums.unrealengine.com/t/hey-i-am-working-on-a-project-in-unreal-4-when-i-zip-up-the-project-to-send-it-over-to-a-friend-he-opens-it-and-its-an-empty-scene-i-have-set-the-default-map-modes-but-still-doesnt-work-please-help/377160 "2016-11-23T22:00:06Z")

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Hey , I am working on a project in unreal 4 , when I zip up the project to send it over to a friend, he opens it and its an empty scene, I have set the default map modes but still doesnt work, please help!

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## [\[4.9\] Low performance on empty level](https://forums.unrealengine.com/t/4-9-low-performance-on-empty-level/343212)

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**Author:** [@BujakD](https://forums.unrealengine.com/u/BujakD)\
**Replies:** 12\
**Last updated:** [January 11, 2016, 10:24am UTC](https://forums.unrealengine.com/t/4-9-low-performance-on-empty-level/343212 "2016-01-11T10:24:31Z")

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Hello guys, For testing purposes I’ve tried to run packaged game on my old computer. Results vere frieghtening :wink: On empty main menu level, where only one widget is displayed framerate is as low as 25 FPS. Probably …

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## [Sprite creation fails: No rendering triangles](https://forums.unrealengine.com/t/sprite-creation-fails-no-rendering-triangles/337613)

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**Author:** [@anonymous\_user\_fbe5155f](https://forums.unrealengine.com/u/anonymous_user_fbe5155f)\
**Replies:** 1\
**Last updated:** [November 9, 2015, 2:07am UTC](https://forums.unrealengine.com/t/sprite-creation-fails-no-rendering-triangles/337613 "2015-11-09T02:07:52Z")

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I’m trying to use a PNG as a sprite (see attached). I drag the PNG in the content browser as I create a sprite from it (right click → create sprite), I get an empty sprite. The collision is there and I get an empty co…

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## [Get all actors in class empty](https://forums.unrealengine.com/t/get-all-actors-in-class-empty/320741)

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**Author:** [@axell699](https://forums.unrealengine.com/u/axell699)\
**Replies:** 6\
**Last updated:** [October 1, 2015, 12:40am UTC](https://forums.unrealengine.com/t/get-all-actors-in-class-empty/320741 "2015-10-01T00:40:55Z")

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Basically what the title says. I have a few objects of the type scattered throughout the level but it always returns empty when i try to use it. I have been following the tuto…

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## [Very long (maybe infinite) lighting build times on empty or very small scenes](https://forums.unrealengine.com/t/very-long-maybe-infinite-lighting-build-times-on-empty-or-very-small-scenes/332729)

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**Author:** [@PacoChan](https://forums.unrealengine.com/u/PacoChan)\
**Replies:** 1\
**Last updated:** [September 19, 2015, 5:16am UTC](https://forums.unrealengine.com/t/very-long-maybe-infinite-lighting-build-times-on-empty-or-very-small-scenes/332729 "2015-09-19T05:16:43Z")

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Hello everyone. I just discovered an issue in 4.9.1 that didn’t happen in 4.8.3. These are the reproduction steps: Create a new project. Create a new Empty level. Hit the build button. The lighting build process will …

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## [Anyway to use Empties as Sockets?](https://forums.unrealengine.com/t/anyway-to-use-empties-as-sockets/328596)

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**Author:** [@Darknoodles](https://forums.unrealengine.com/u/Darknoodles)\
**Replies:** 0\
**Last updated:** [August 13, 2015, 8:52pm UTC](https://forums.unrealengine.com/t/anyway-to-use-empties-as-sockets/328596 "2015-08-13T20:52:15Z")

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Hello, It would be nice if we could place Sockets with Empties in the modeling software, to have a very accurate way to put the sockets. Placing them in the engine 1 by 1 is time consuming, and could be done by an auto…

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## [Spawn empty actor](https://forums.unrealengine.com/t/spawn-empty-actor/309560)

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**Author:** [@anonymous\_user\_7587ca9c](https://forums.unrealengine.com/u/anonymous_user_7587ca9c)\
**Replies:** 4\
**Last updated:** [July 13, 2015, 10:10pm UTC](https://forums.unrealengine.com/t/spawn-empty-actor/309560 "2015-07-13T22:10:59Z")

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Hello, how i can spawn an empty actor using c++? I’m trying to use this: SpawnActor(AActor::GetClass(),GetActorLocation(),GetActorRotation()); but its seems to not working. I cant find object in object outliner and ad…

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## [Empty folders after deleting this](https://forums.unrealengine.com/t/empty-folders-after-deleting-this/322016)

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**Author:** [@Sneirox](https://forums.unrealengine.com/u/Sneirox)\
**Replies:** 1\
**Last updated:** [June 16, 2015, 3:53pm UTC](https://forums.unrealengine.com/t/empty-folders-after-deleting-this/322016 "2015-06-16T15:53:40Z")

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When I delete folder from content browser, it is in windows explorer, but not in unreal content browser.

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## [Migrating results in unreadable .uasset](https://forums.unrealengine.com/t/migrating-results-in-unreadable-uasset/318880)

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**Author:** [@anonymous\_user\_257eb834](https://forums.unrealengine.com/u/anonymous_user_257eb834)\
**Replies:** 0\
**Last updated:** [May 17, 2015, 8:46am UTC](https://forums.unrealengine.com/t/migrating-results-in-unreadable-uasset/318880 "2015-05-17T08:46:40Z")

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I tried to migrate my asset from one project to another but it results in unreadable .uassets. I migrated it to the content and I checked the content. It has .uasset with 1mb - 3 mb kb file size so I’m sure it’s not one …

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## [text string empty after passing between widgets](https://forums.unrealengine.com/t/text-string-empty-after-passing-between-widgets/318233)

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**Author:** [@anonymous\_user\_33d428af1](https://forums.unrealengine.com/u/anonymous_user_33d428af1)\
**Replies:** 2\
**Last updated:** [May 14, 2015, 10:26am UTC](https://forums.unrealengine.com/t/text-string-empty-after-passing-between-widgets/318233 "2015-05-14T10:26:43Z")

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I have an UMG widget which is a tree structure. The children have struct members containing information about the name and if its an item or category within the tree. These structs are set in the creation of a child widg…

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## [4.3 to 4.4 Behavior Tree is empty but working](https://forums.unrealengine.com/t/4-3-to-4-4-behavior-tree-is-empty-but-working/291192)

<div class="topic-metadata">

**Author:** [@eXi](https://forums.unrealengine.com/u/eXi)\
**Replies:** 39\
**Last updated:** [January 19, 2015, 8:39pm UTC](https://forums.unrealengine.com/t/4-3-to-4-4-behavior-tree-is-empty-but-working/291192 "2015-01-19T20:39:40Z")

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Hey, i just ported my Game from 4.3 to 4.4 and my Behavior Tree is empty all of a sudden. But if i start game, tree is working. Even values are updating in lower right corner. Did i miss something? http://puu.sh/a…

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## [Struct Array populated in defaults is empty on device](https://forums.unrealengine.com/t/struct-array-populated-in-defaults-is-empty-on-device/304094)

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**Author:** [@DannRees](https://forums.unrealengine.com/u/DannRees)\
**Replies:** 0\
**Last updated:** [January 15, 2015, 9:55pm UTC](https://forums.unrealengine.com/t/struct-array-populated-in-defaults-is-empty-on-device/304094 "2015-01-15T21:55:43Z")

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Hello, I have a struct array on my character UPROPERTY(EditAnywhere) TArray\<struct FSlotsAtDistance\> AttackSlotDistances; I populate the array in my blueprint defaults. All works well in the editor and mobile preview…

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## [Problem with UE4 material editor layout](https://forums.unrealengine.com/t/problem-with-ue4-material-editor-layout/303015)

<div class="topic-metadata">

**Author:** [@tomecki](https://forums.unrealengine.com/u/tomecki)\
**Replies:** 14\
**Last updated:** [January 12, 2015, 8:47pm UTC](https://forums.unrealengine.com/t/problem-with-ue4-material-editor-layout/303015 "2015-01-12T20:47:55Z")

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I have a problem with material editor. It shows up without any content but the toolbar, so I cannot operate on any material and basically use the UE4. Window menu shows all the stuff enabled (checked): toolbar, viewport,…

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