FX when hitting AI

anonymous_user_161b9a9c
Fri, 28 Aug 2020 20:51:57 +0000
Rendering

I want to spawn an explosion when i am hitting my AI. at the moment i only was able to spawn the explosion where the linetrace hit, so i don’t know how i can limit this to only spawn an emitter when i hit the AI. and with ==(objects), it only works with the original one, but not with the other copied ones.

2 posts - 1 participant