Can I create a dynamic lighting with emissive material?

PhoenixThrough
Fri, 20 Mar 2015 10:08:17 +0000
Rendering

As captured. We now have a checkbox to turn on/off “Use Emissive for Static Lighting” in component detail panel, and if I check that, there will be a static light in the color of build-time material and won’t change. That is to say, if I create a component with red emissive material and build light, the environment around it will become under red light. But when I trigger something to change it to blue, the environment light is still red.

What I wanna have is an emissive light change when material change, or so-called dynamic emissive light. Dunno if there’s anyway to achieve that yet?

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