Emissive Material behavior completely different from 4.14 to 4.15

TorQueMoD
Thu, 17 Aug 2017 20:31:14 +0000
Rendering

I just noticed that emissive materials behave completely different from 4.14 to 4.15 and I’m wondering if there’s any way to get back the previous functionality or what I need to change to make emissive materials in 4.15 add more color to the scene.

Case in Point:

On the left is an emissive material in 4.14. Notice the amount of glow around the preview and how much color is added to the scene. The same basic material in 4.15 though looks completely different. Is it possible to get this same effect in 4.15? What changed?

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