How to make a shining material like turned-on TV screen?

PhoenixThrough
Wed, 11 Mar 2015 07:09:07 +0000
Rendering

Hi there, I have just create a slate and put DMI on it, which will act like a TV screen with movie played on it. But I have a concern that how can this emissive screen be like a real world TV to make the environmental lighting changed depending on it (e.g. when something red is played on screen, the environment changed to red a bit).

I’m really a newbie to those texture or material things so below is all I can do by myself…

It looks emissive but is actually not illuminating other objects. Anyone can help me out?

5 posts - 1 participant