Emissive Bloom Not Working

anonymous_user_45c5466a
Sat, 12 Mar 2016 23:23:58 +0000
Rendering

I’m trying to create some emissive materials in my scene and using standard model with Emissive Color and multiplying it by emissive strength. But it doesn’t work no matter what I do. What can it be? It tried different materials modes, restarted the engine, nothing helps. Material is not blooming, it just turns white, but no bloom.
Bloom is also ON in project settings. It definitely looks like some setting is not working, but I don’t know what else to try.

7 posts - 6 participants