Emissive material turns mesh grey

pixhitt
Sun, 22 Dec 2019 03:37:48 +0000
Rendering

Hello,

I’m trying to make a very simple thing work in my project: emissive materials.
I’ve started a new project at 4.24 ue using the sample project (product design) that has a car.
When I create the emissive material, it works in material preview but when I apply in my simple mesh it turns grey.
I’ve tried everything like bloom, mobile hdr, removed the post-proccessing, and so on without success.

When I go to material preview with my cam zoom in preview sphere (the emissive not works):

Then I go far from the preview sphere and emissive starts to work:

Finally, I apply my emissive material in an simple sphere and get a grey object in my scene:

5 posts - 1 participant