Editor stuck at 45%, frozen and not compiling shaders

anonymous_user_14b989be
Fri, 19 Jun 2020 08:16:05 +0000
Getting Started & Setup

Hi all,

My work recently upgraded from 4.24 for 4.25. Everytime I try to open the editor it gets stuck at 45%.

I know this is usually where shader compilation happens, so it’d usually be normal. However, the editor doesn’t appear to be compiling shaders, task manager shows 0% cpu usage, and RAM usage is not fluctuating.

I have a new 8 core intel i7, rtx 2060 super, and 64gb ram, so I don’t think it’s a system issue.
I have deactivated my firewall and made sure that all UE prerequisites for the project are installed.
I have tried deleting my old p4v workspace and resyncing everything.
My logs don’t contain any red flags, and look the same as other people on my team’s.

I’m totally stuck and frustrated by this. Does anyone have any idea wtf is going on?!?!?!?!?!

4 posts - 4 participants