Major problem upon closing the editor

SomeDude12
Sat, 15 Jul 2017 23:23:01 +0000
World Creation

It appears to have to do with the structs on the Tmap in the SG_PlayerItemsInBp… In short Tmaps with Structs that contain structs causes problems… Probably not for sure. I tried to reproduce on a new project. Crashed first time but then it loaded normally. So i guess when initializing default structs things can go bad. Maybe it has to do with the order structs are initialized (when laoding the project). Say struct A contains Struct B If A gets Initialized before B then crash?? maybe dunno really.

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