Project loading crash at 90%

anonymous_user_d551bcd9
Mon, 16 Apr 2018 17:14:40 +0000
Platform & Builds

First time run ./UE4Editor which C++ empty project was created and shader run up to 90% for about 4 times and crash. MyProject was created and not able to launch. Please see the attached crash report. Thanks.

OS: Ubuntu 16.04
UE4: 4.17

=======================================================================
Log file open, 04/16/18 21:27:22
LogInit: Display: Running engine without a game
LogPlatformFile: Not using cached read wrapper
LogInit: Display: RandInit(-1736752448) SRandInit(-1736752448).
LogTaskGraph: Started task graph with 5 named threads and 53 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.069355
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin ImmediatePhysics
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogInit: Using libcurl 7.48.0-DEV
LogInit: - built for x86_64-unknown-linux-gnu
LogInit: - supports SSL with OpenSSL/1.0.2h
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_TLSAUTH_SRP
LogInit: Libcurl: checking if ‘/etc/pki/tls/certs/ca-bundle.crt’ exists
LogInit: Libcurl: checking if ‘/etc/ssl/certs/ca-certificates.crt’ exists
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = /etc/ssl/certs/ca-certificates.crt - Libcurl will set CURLOPT_CAINFO to it
LogInit: Build: ++UE4+Release-4.17-CL-0
LogInit: Engine Version: 4.17.2-0+++UE4+Release-4.17
LogInit: Compatible Engine Version: 4.17.0-0+++UE4+Release-4.17
LogInit: Net CL: 0
LogDevObjectVersion: Number of dev versions registered: 16
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 20
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 28
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 19
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 4
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 1
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 7
LogInit: Compiled (64-bit): Apr 16 2018 20:53:12
LogInit: Compiled with Clang: 3.8.0 (tags/RELEASE_380/final)
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.17
LogInit: Command line:
LogInit: Base directory: /home/Lee/Desktop/UnrealEngine/Engine/Binaries/Linux/
LogInit: Installed Engine Build: 0
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2018.04.16-13.27.23:119][ 0]LogInit: Initializing SDL.
[2018.04.16-13.27.23:119][ 0]LogInit: Using SDL_WINDOW_OPENGL
[2018.04.16-13.27.23:312][ 0]LogInit: Initialized SDL 2.0.4 revision: 10374 (hg-10374:dccf51aee79b with EpicExtensions) (compiled against 2.0.4)
[2018.04.16-13.27.23:312][ 0]LogInit: Display metrics:
[2018.04.16-13.27.23:312][ 0]LogInit: PrimaryDisplayWidth: 1080
[2018.04.16-13.27.23:312][ 0]LogInit: PrimaryDisplayHeight: 1920
[2018.04.16-13.27.23:312][ 0]LogInit: PrimaryDisplayWorkAreaRect:
[2018.04.16-13.27.23:312][ 0]LogInit: Left=65, Top=24, Right=1080, Bottom=1920
[2018.04.16-13.27.23:312][ 0]LogInit: VirtualDisplayRect:
[2018.04.16-13.27.23:312][ 0]LogInit: Left=65, Top=0, Right=3840, Bottom=1920
[2018.04.16-13.27.23:312][ 0]LogInit: TitleSafePaddingSize: X=0.000 Y=0.000
[2018.04.16-13.27.23:312][ 0]LogInit: ActionSafePaddingSize: X=0.000 Y=0.000
[2018.04.16-13.27.23:312][ 0]LogInit: Number of monitors: 2
[2018.04.16-13.27.23:312][ 0]LogInit: Monitor 0
[2018.04.16-13.27.23:312][ 0]LogInit: Name: DELL P2314H 23"
[2018.04.16-13.27.23:312][ 0]LogInit: ID: display0
[2018.04.16-13.27.23:312][ 0]LogInit: NativeWidth: 1080
[2018.04.16-13.27.23:312][ 0]LogInit: NativeHeight: 1920
[2018.04.16-13.27.23:312][ 0]LogInit: bIsPrimary: true
[2018.04.16-13.27.23:312][ 0]LogInit: Monitor 1
[2018.04.16-13.27.23:312][ 0]LogInit: Name: DELL P2314H 23"
[2018.04.16-13.27.23:312][ 0]LogInit: ID: display1
[2018.04.16-13.27.23:312][ 0]LogInit: NativeWidth: 1920
[2018.04.16-13.27.23:312][ 0]LogInit: NativeHeight: 1080
[2018.04.16-13.27.23:312][ 0]LogInit: bIsPrimary: false
[2018.04.16-13.27.23:313][ 0]LogLinux: Selected Device Profile: [Linux]
[2018.04.16-13.27.23:313][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Linux]
[2018.04.16-13.27.23:332][ 0]LogInit: Linux hardware info:
[2018.04.16-13.27.23:332][ 0]LogInit: - we are the first instance of this executable
[2018.04.16-13.27.23:332][ 0]LogInit: - this process’ id (pid) is 11234, parent process’ id (ppid) is 9753
[2018.04.16-13.27.23:332][ 0]LogInit: - we are not running under debugger
[2018.04.16-13.27.23:332][ 0]LogInit: - machine network name is ‘SS1000’
[2018.04.16-13.27.23:332][ 0]LogInit: - user name is ‘Lee’ (Lee)
[2018.04.16-13.27.23:332][ 0]LogInit: - we’re logged in locally
[2018.04.16-13.27.23:332][ 0]LogInit: - we’re running with rendering
[2018.04.16-13.27.23:332][ 0]LogInit: - CPU: GenuineIntel ‘Genuine Intel(R) CPU @ 3.20GHz’ (signature: 0x306F1)
[2018.04.16-13.27.23:332][ 0]LogInit: - Number of physical cores available for the process: 32
[2018.04.16-13.27.23:332][ 0]LogInit: - Number of logical cores available for the process: 32
[2018.04.16-13.27.23:332][ 0]LogInit: - Cache line size: 64
[2018.04.16-13.27.23:332][ 0]LogInit: - Memory allocator used: binned2
[2018.04.16-13.27.23:332][ 0]LogLinux: Benchmarking clocks:
[2018.04.16-13.27.23:332][ 0]LogLinux: - CLOCK_REALTIME (id=0) can sustain 52375071 (52375K, 52M) calls per second without zero deltas.
[2018.04.16-13.27.23:332][ 0]LogLinux: - CLOCK_MONOTONIC (id=1) can sustain 57077422 (57077K, 57M) calls per second without zero deltas.
[2018.04.16-13.27.23:332][ 0]LogLinux: - CLOCK_MONOTONIC_RAW (id=4) can sustain 4308097 (4308K, 4M) calls per second without zero deltas.
[2018.04.16-13.27.23:332][ 0]LogLinux: - CLOCK_MONOTONIC_COARSE (id=6) can sustain 173277891 (173278K, 173M) calls per second with 99.999850% zero deltas.
[2018.04.16-13.27.23:332][ 0]LogLinux: Selected clock_id 1 (CLOCK_MONOTONIC) since it is the fastest support clock without zero deltas.
[2018.04.16-13.27.23:332][ 0]LogInit: Linux-specific commandline switches:
[2018.04.16-13.27.23:332][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won’t have line numbers)
[2018.04.16-13.27.23:332][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2018.04.16-13.27.23:332][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2018.04.16-13.27.23:332][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2018.04.16-13.27.23:332][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2018.04.16-13.27.23:332][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2018.04.16-13.27.23:332][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2018.04.16-13.27.23:333][ 0]LogInit: - Physical RAM available (not considering process quota): 126 GB (128811 MB, 131902708 KB, 135068372992 bytes)
[2018.04.16-13.27.23:437][ 0]LogInit: Using OS detected language (en-HK).
[2018.04.16-13.27.23:437][ 0]LogInit: Using OS detected locale (en-HK).
[2018.04.16-13.27.23:447][ 0]LogTextLocalizationManager: No specific localization for ‘en-HK’ exists, so the ‘en’ localization will be used.
[2018.04.16-13.27.24:040][ 0]LogHAL: Error: LinuxSplash_InitSplashResources() : Splash screen window could not be created! SDL_Error: Couldn’t find matching GLX visual
[2018.04.16-13.27.24:972][ 0]LogLinux: Error: appError called: Assertion failed: Assertion failed: [File:/home/Lee/Desktop/UnrealEngine/Engine/Source/Runtime/OpenGLDrv/Private/Linux/OpenGLLinux.cpp] [Line: 122]
Cannot create dummy GL window for shared context.

[2018.04.16-13.27.25:043][ 0]LogLinux: === Critical error: ===
Unhandled Exception: SIGSEGV: invalid attempt to write memory at address 0x0000000000000003

[2018.04.16-13.27.25:043][ 0]LogLinux: Assertion failed: Assertion failed: [File:/home/Lee/Desktop/UnrealEngine/Engine/Source/Runtime/OpenGLDrv/Private/Linux/OpenGLLinux.cpp] [Line: 122]
Cannot create dummy GL window for shared context.

[Callstack] 00 0x00007f70e51d043f FLinuxPlatformStackWalk::CaptureStackBackTrace(unsigned long long*, unsigned int, void*)
[Callstack] 01 0x00007f70e505dcc5 FGenericPlatformStackWalk::StackWalkAndDump(char*, unsigned long, int, void*)
[Callstack] 02 0x00007f70e5174ab1 FLinuxCrashContext::CaptureStackTrace()
[Callstack] 03 0x00007f70d99a25f0 CommonLinuxCrashHandler(FGenericCrashContext const&)
[Callstack] 04 0x00007f70e5176a7d PlatformCrashHandler(int, siginfo_t*, void*)
[Callstack] 05 0x00007f70ebbfc390 /lib/x86_64-linux-gnu/libpthread.so.0(+0x11390) [0x7f70ebbfc390]
[Callstack] 06 0x00007f70e5050214 FGenericPlatformMisc::RaiseException(unsigned int)
[Callstack] 07 0x00007f70e51c057d FOutputDeviceLinuxError::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&)
[Callstack] 08 0x00007f70e528a6c8 FOutputDevice::Logf(wchar_t const*, …)
[Callstack] 09 0x00007f70e5214dea FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, …)
[Callstack] 10 0x00007f6928bd23c8 /home/Lee/Desktop/UnrealEngine/Engine/Binaries/Linux/libUE4Editor-OpenGLDrv.so(+0x673c8) [0x7f6928bd23c8]
[Callstack] 11 0x00007f6928bc50f2 PlatformInitOpenGL()
[Callstack] 12 0x00007f6928be6b8c FOpenGLDynamicRHI::FOpenGLDynamicRHI()
[Callstack] 13 0x00007f6928be6852 FOpenGLDynamicRHIModule::CreateRHI(ERHIFeatureLevel::Type)
[Callstack] 14 0x00007f70de632f27 PlatformCreateDynamicRHI()
[Callstack] 15 0x00007f70de6326ff RHIInit(bool)
[Callstack] 16 0x000000000041aa5d FEngineLoop::PreInit(wchar_t const*) [/home/Lee/Desktop/UnrealEngine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp, line 1716]
[Callstack] 17 0x000000000042c5a8 GuardedMain(wchar_t const*) [/home/Lee/Desktop/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 42]
[Callstack] 18 0x00007f70d99a3497 CommonLinuxMain(int, char**, int ()(wchar_t const))
[Callstack] 19 0x00007f70d87b6830 /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f70d87b6830]
[Callstack] 20 0x0000000000416ac9 ./UE4Editor(_start+0x29) [0x416ac9]

===================================================================================
Generating report for minidump

Application version 4.17.2.0
… built from changelist 0

OS version Linux 4.13.0-38-generic (network name: )
Running 32 x86_64 processors (32 logical cores)
Exception was “SIGSEGV: invalid attempt to write memory at address 0x0000000000000003”

Unknown!FLinuxPlatformStackWalk::CaptureStackBackTrace(unsigned long long*, unsigned int, void*) + some bytes
Unknown!FGenericPlatformStackWalk::StackWalkAndDump(char*, unsigned long, int, void*) + some bytes
Unknown!FLinuxCrashContext::CaptureStackTrace() + some bytes
Unknown!CommonLinuxCrashHandler(FGenericCrashContext const&) + some bytes
Unknown!PlatformCrashHandler(int, siginfo_t*, void*) + some bytes
Unknown!/lib/x86_64-linux-gnu/libpthread.so.0(+0x11390) [0x7f70ebbfc390] + some bytes
Unknown!FGenericPlatformMisc::RaiseException(unsigned int) + some bytes
Unknown!FOutputDeviceLinuxError::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&) + some bytes
Unknown!FOutputDevice::Logf(wchar_t const*, …) + some bytes
Unknown!FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, …) + some bytes
Unknown!/home/cocaptainx/Desktop/UnrealEngine/Engine/Binaries/Linux/libUE4Editor-OpenGLDrv.so(+0x673c8) [0x7f6928bd23c8] + some bytes
Unknown!PlatformInitOpenGL() + some bytes
Unknown!FOpenGLDynamicRHI::FOpenGLDynamicRHI() + some bytes
Unknown!FOpenGLDynamicRHIModule::CreateRHI(ERHIFeatureLevel::Type) + some bytes
Unknown!PlatformCreateDynamicRHI() + some bytes
Unknown!RHIInit(bool) + some bytes
./UE4Editor!FEngineLoop::PreInit(wchar_t const*) + some bytes [/home/cocaptainx/Desktop/UnrealEngine/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp:1716]
./UE4Editor!GuardedMain(wchar_t const*) + some bytes [/home/cocaptainx/Desktop/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp:42]
Unknown!CommonLinuxMain(int, char**, int ()(wchar_t const)) + some bytes
Unknown!/lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f70d87b6830] + some bytes
Unknown!./UE4Editor(_start+0x29) [0x416ac9] + some bytes

0 loaded modules

Report end!

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