# \#editable

**URL:** https://forums.unrealengine.com/tag/editable/2325.md

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## [Expose texture as editable?](https://forums.unrealengine.com/t/expose-texture-as-editable/1323946)

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**Author:** [@Orodex](https://forums.unrealengine.com/u/Orodex)\
**Replies:** 4\
**Last updated:** [November 14, 2025, 9:38pm UTC](https://forums.unrealengine.com/t/expose-texture-as-editable/1323946 "2025-11-14T21:38:59Z")

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I’m trying to make it so I can select textures from the device editor, but of course textures are not concrete. Is there a way to do this?

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## [(question) is it possible to have a list of arrays, to become editable or target?](https://forums.unrealengine.com/t/question-is-it-possible-to-have-a-list-of-arrays-to-become-editable-or-target/2663401)

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**Author:** [@1-DUCK-1](https://forums.unrealengine.com/u/1-DUCK-1)\
**Replies:** 2\
**Last updated:** [October 9, 2025, 8:23pm UTC](https://forums.unrealengine.com/t/question-is-it-possible-to-have-a-list-of-arrays-to-become-editable-or-target/2663401 "2025-10-09T20:23:34Z")

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not exactly 2D arrays, but like having a list that can add new arrays to be created in an editable? and/or how you would target new editable arrays, like device array? like if one can’t x+1 for each name/variable for cr…

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## [Duplicating editable is copying values when changed](https://forums.unrealengine.com/t/duplicating-editable-is-copying-values-when-changed/2548203)

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**Author:** [@fabtjar](https://forums.unrealengine.com/u/fabtjar)\
**Replies:** 20\
**Last updated:** [August 4, 2025, 1:34pm UTC](https://forums.unrealengine.com/t/duplicating-editable-is-copying-values-when-changed/2548203 "2025-08-04T13:34:36Z")

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Summary I’m duplicating an editable in an array. When I change a value in the new item it is changing it with the old item too. Please select what you are reporting on: Unreal Editor for Fortnite What Type of Bug are y…

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## [Dynamic Clamp @Editable (Like Post\_Process\_Device)](https://forums.unrealengine.com/t/dynamic-clamp-editable-like-post-process-device/2487925)

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**Author:** [@Hicsy](https://forums.unrealengine.com/u/Hicsy)\
**Replies:** 0\
**Last updated:** [May 3, 2025, 5:16am UTC](https://forums.unrealengine.com/t/dynamic-clamp-editable-like-post-process-device/2487925 "2025-05-03T05:16:39Z")

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post\_process\_device{}::Starting\_Strength clamps based on Blend\_In\_Strength. Possible in Verse yet? Hi Friends! Verse used to throw an error if you had the @editable clamp based on a variable… but I can see that post\_…

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## [TArray elements editable in editor never gonna happen?](https://forums.unrealengine.com/t/tarray-elements-editable-in-editor-never-gonna-happen/349939)

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**Author:** [@OmicronNEGA](https://forums.unrealengine.com/u/OmicronNEGA)\
**Replies:** 8\
**Last updated:** [November 20, 2024, 4:16pm UTC](https://forums.unrealengine.com/t/tarray-elements-editable-in-editor-never-gonna-happen/349939 "2024-11-20T16:16:01Z")

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Firstly, this is not a duplicated question. I have a class member TArray\<USceneComponent\*\> ActorsOnEachNote; I created some USceneComponent instances and added to this array. Then I want to edit these instance in edi…

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## [Force Typing into Editable Text Box? When Widget Created?](https://forums.unrealengine.com/t/force-typing-into-editable-text-box-when-widget-created/400378)

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**Author:** [@anonymous\_user\_0746fae6](https://forums.unrealengine.com/u/anonymous_user_0746fae6)\
**Replies:** 6\
**Last updated:** [October 30, 2024, 2:28pm UTC](https://forums.unrealengine.com/t/force-typing-into-editable-text-box-when-widget-created/400378 "2024-10-30T14:28:15Z")

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Sort of, how can I get if player clicks anywhere besides the widget?

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## [How to change caret image in editable text box?](https://forums.unrealengine.com/t/how-to-change-caret-image-in-editable-text-box/1807398)

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**Author:** [@evanallred123](https://forums.unrealengine.com/u/evanallred123)\
**Replies:** 2\
**Last updated:** [August 27, 2024, 6:09pm UTC](https://forums.unrealengine.com/t/how-to-change-caret-image-in-editable-text-box/1807398 "2024-08-27T18:09:05Z")

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Greetings! I’m trying to make a command terminal system in UE, and it’s coming along quite well. However, I’m trying to get the text edit caret (little blinking line where you are typing) to render as the thick blocky li…

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## [\[UMG\] How do I create a non editable multiline text block?](https://forums.unrealengine.com/t/umg-how-do-i-create-a-non-editable-multiline-text-block/291859)

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**Author:** [@TommyBear](https://forums.unrealengine.com/u/TommyBear)\
**Replies:** 10\
**Last updated:** [August 29, 2022, 12:18pm UTC](https://forums.unrealengine.com/t/umg-how-do-i-create-a-non-editable-multiline-text-block/291859 "2022-08-29T12:18:49Z")

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Hi Guys, I’m trying to create a dialog that contains text. The dialog may contain more or less text depending on the situation. Therefore I need a text block which is multiline(not editable). Is that currently possib…

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## [How To Make a Edit Mode?](https://forums.unrealengine.com/t/how-to-make-a-edit-mode/481286)

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**Author:** [@ForeverAutumn](https://forums.unrealengine.com/u/ForeverAutumn)\
**Replies:** 0\
**Last updated:** [April 3, 2021, 2:50am UTC](https://forums.unrealengine.com/t/how-to-make-a-edit-mode/481286 "2021-04-03T02:50:19Z")

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Hello! I’m fairly new to Unreal, so sorry if I’m posting in the wrong section. But, I am making a 3rd person game where my character is mostly in his house, and I am trying to implement a function where the character c…

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## [Vehicle tuning runtime](https://forums.unrealengine.com/t/vehicle-tuning-runtime/478718)

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**Author:** [@Samotaev](https://forums.unrealengine.com/u/Samotaev)\
**Replies:** 0\
**Last updated:** [February 13, 2021, 5:40am UTC](https://forums.unrealengine.com/t/vehicle-tuning-runtime/478718 "2021-02-13T05:40:25Z")

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how to change vehicle setup eg “Max Torgue” by button I want to make my own nfs “with blackjack and w\*\*\*es”

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## [Editable float curve variable](https://forums.unrealengine.com/t/editable-float-curve-variable/353292)

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**Author:** [@Derzo](https://forums.unrealengine.com/u/Derzo)\
**Replies:** 2\
**Last updated:** [August 2, 2019, 2:26pm UTC](https://forums.unrealengine.com/t/editable-float-curve-variable/353292 "2019-08-02T14:26:04Z")

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Is it possible to make a variable like that? Not asset reference, a variable. I’m making a ‘procedural’ vehicle blueprint and want it to be easy to edit the curves (:

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## [Anyone with Working Editable Mesh Blueprint Samples?](https://forums.unrealengine.com/t/anyone-with-working-editable-mesh-blueprint-samples/449994)

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**Author:** [@SwiftLeigh](https://forums.unrealengine.com/u/SwiftLeigh)\
**Replies:** 0\
**Last updated:** [June 2, 2019, 6:22am UTC](https://forums.unrealengine.com/t/anyone-with-working-editable-mesh-blueprint-samples/449994 "2019-06-02T06:22:41Z")

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We want to use the in editor functions of the Editable Mesh but can’t get the most basic functions to work just based on the API documentation. Does anyone have some beginner samples? This is to make in editor tweaks t…

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## [Can't select value to edit variable in editor window.](https://forums.unrealengine.com/t/cant-select-value-to-edit-variable-in-editor-window/428750)

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**Author:** [@mattr.taylor](https://forums.unrealengine.com/u/mattr.taylor)\
**Replies:** 5\
**Last updated:** [December 28, 2018, 6:36pm UTC](https://forums.unrealengine.com/t/cant-select-value-to-edit-variable-in-editor-window/428750 "2018-12-28T18:36:31Z")

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I am running into an issue where, upon selecting a value for an editable blueprint variable in the details window of an instance in the editor, no value is selected. It appears to occur in all newly created BPs but not i…

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## [3D Widget がパッケージング後に日本語入力不能になる](https://forums.unrealengine.com/t/3d-widget/438902)

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**Author:** [@sandinist](https://forums.unrealengine.com/u/sandinist)\
**Replies:** 0\
**Last updated:** [December 5, 2018, 10:56am UTC](https://forums.unrealengine.com/t/3d-widget/438902 "2018-12-05T10:56:58Z")

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3D Widget での日本語入力が、パッケージング後に不能になります。 エディタからの実行では日本語入力可能です。 バージョンはUE4.21.1、UE4.21.0にて、同様に発生します。 再現手順 空のブループリント新規プロジェクトを作成。 Editable Text Box を持つWidgetを新規作成。 Actor継承のBPを新規作成、Widget Component を追加し、2のWidgetを選択 Widget Co…

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## [How to make audio component editable?](https://forums.unrealengine.com/t/how-to-make-audio-component-editable/291248)

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**Author:** [@hamsterPL](https://forums.unrealengine.com/u/hamsterPL)\
**Replies:** 2\
**Last updated:** [October 5, 2018, 1:09am UTC](https://forums.unrealengine.com/t/how-to-make-audio-component-editable/291248 "2018-10-05T01:09:32Z")

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Hi I have a SFX in blueprint and I want to change it per instance in details panel, basically make it editable like other variables. Unfortunately there is no “editable” checkbox in details in blueprint. How to make i…

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## [Get selected characters in Editable text box](https://forums.unrealengine.com/t/get-selected-characters-in-editable-text-box/429777)

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**Author:** [@anonymous\_user\_a4fa1056](https://forums.unrealengine.com/u/anonymous_user_a4fa1056)\
**Replies:** 4\
**Last updated:** [July 20, 2018, 3:34pm UTC](https://forums.unrealengine.com/t/get-selected-characters-in-editable-text-box/429777 "2018-07-20T15:34:08Z")

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Hi, I’m trying to get the content of the selected text in an Editable text box. In this expemple I could get that 5 is selected and use that in blueprint (or C++) I want to be able for the user to select a number and …

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## [How do I make parent blueprint not read only?](https://forums.unrealengine.com/t/how-do-i-make-parent-blueprint-not-read-only/419928)

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**Author:** [@anonymous\_user\_ae26b1071](https://forums.unrealengine.com/u/anonymous_user_ae26b1071)\
**Replies:** 1\
**Last updated:** [March 15, 2018, 6:53pm UTC](https://forums.unrealengine.com/t/how-do-i-make-parent-blueprint-not-read-only/419928 "2018-03-15T18:53:07Z")

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I reparented an anim blueprint, And the anim graph was editable at first. Until I saved and reopened the project, now it says read only and can’t be edited. Aparrently its because reparented BPs can’t be edited or someth…

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## [Timeline variable keys](https://forums.unrealengine.com/t/timeline-variable-keys/417060)

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**Author:** [@ArmchairAudio](https://forums.unrealengine.com/u/ArmchairAudio)\
**Replies:** 0\
**Last updated:** [February 12, 2018, 1:54am UTC](https://forums.unrealengine.com/t/timeline-variable-keys/417060 "2018-02-12T01:54:11Z")

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Can I set a key in a timeline to a variable, I’m trying to create a dynamic timeline with the second key always ending at one second with the value of 0, but I want the first key to be a certain variable(basically editab…

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## [How to create a Editable box (multiline) with characters and lines limitation?](https://forums.unrealengine.com/t/how-to-create-a-editable-box-multiline-with-characters-and-lines-limitation/404077)

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**Author:** [@anonymous\_user\_dcda877b1](https://forums.unrealengine.com/u/anonymous_user_dcda877b1)\
**Replies:** 0\
**Last updated:** [September 8, 2017, 10:36am UTC](https://forums.unrealengine.com/t/how-to-create-a-editable-box-multiline-with-characters-and-lines-limitation/404077 "2017-09-08T10:36:23Z")

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Hi, I am trying to make a simple text box multilined where the player can write whatever he wants. That box emulates a page in a book / diary, so when the player reaches the bottom-right corner, it stops writing. I tri…

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## [Variable lost when not set to 'Editable' \[REPRO PROJECT\]](https://forums.unrealengine.com/t/variable-lost-when-not-set-to-editable-repro-project/369737)

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**Author:** [@Slavq](https://forums.unrealengine.com/u/Slavq)\
**Replies:** 2\
**Last updated:** [September 8, 2016, 5:13pm UTC](https://forums.unrealengine.com/t/variable-lost-when-not-set-to-editable-repro-project/369737 "2016-09-08T17:13:08Z")

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Please see this simple repro project, everything is explained in the starting scene: SIMPLE REPRO PROJECT Basically, in this example, variable is randomly set in construction script, and when ‘LOCK’ boolean is ON, it w…

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## [From 08.3.16 to 09.3.16: Default value of Actor variable not allowed to be edit?!](https://forums.unrealengine.com/t/from-08-3-16-to-09-3-16-default-value-of-actor-variable-not-allowed-to-be-edit/350094)

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**Author:** [@Raidfire.Net](https://forums.unrealengine.com/u/Raidfire.Net)\
**Replies:** 0\
**Last updated:** [March 9, 2016, 11:26pm UTC](https://forums.unrealengine.com/t/from-08-3-16-to-09-3-16-default-value-of-actor-variable-not-allowed-to-be-edit/350094 "2016-03-09T23:26:44Z")

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Hi, from yesterday to present i cannot edit the default value of an actor variable anymore. I thought there was an Windows Update (Windows7) Anyone who has the same problem?

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## [Type in a box?](https://forums.unrealengine.com/t/type-in-a-box/344953)

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**Author:** [@anonymous\_user\_4ff5e96e](https://forums.unrealengine.com/u/anonymous_user_4ff5e96e)\
**Replies:** 0\
**Last updated:** [January 22, 2016, 3:48pm UTC](https://forums.unrealengine.com/t/type-in-a-box/344953 "2016-01-22T15:48:46Z")

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I’m sure this is a dumb question and I’m just missing something. I want to place an actor with an editable text box, and allow the user to input text to the box. When they hit enter, the text should commit. Bonus points…

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## [Using editable variables?](https://forums.unrealengine.com/t/using-editable-variables/339658)

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**Author:** [@anonymous\_user\_0e3d41b3](https://forums.unrealengine.com/u/anonymous_user_0e3d41b3)\
**Replies:** 8\
**Last updated:** [November 26, 2015, 5:34pm UTC](https://forums.unrealengine.com/t/using-editable-variables/339658 "2015-11-26T17:34:07Z")

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I am trying to develop this method of door teleporting through the use of booleans and waypoints. The game consists of heading to doors that will lead to different places in different conditions. What I do is: -check i…

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## [Editable Text: OnCommitedText questions](https://forums.unrealengine.com/t/editable-text-oncommitedtext-questions/337336)

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**Author:** [@Metacious](https://forums.unrealengine.com/u/Metacious)\
**Replies:** 0\
**Last updated:** [November 3, 2015, 3:24pm UTC](https://forums.unrealengine.com/t/editable-text-oncommitedtext-questions/337336 "2015-11-03T15:24:08Z")

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Hello, I’ve been using the blueprints system for a week and I’ve been practicing the UMG features. It is quite interesting, but I got stuck looking for more information about buttons and texts. I’ve been reading the fo…

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## [How can I implement a multiline Text editor using Slate?](https://forums.unrealengine.com/t/how-can-i-implement-a-multiline-text-editor-using-slate/281576)

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**Author:** [@anonymous\_user\_02c81a731](https://forums.unrealengine.com/u/anonymous_user_02c81a731)\
**Replies:** 20\
**Last updated:** [September 28, 2015, 5:02pm UTC](https://forums.unrealengine.com/t/how-can-i-implement-a-multiline-text-editor-using-slate/281576 "2015-09-28T17:02:05Z")

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I’m looking to add a multiline text editor into one of my projects. Problem is, I’ve been through all the SEditableTextBox and variants and none seem to allow multi line editing. They seem to only allow single line edi…

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## [Problem regarding passing editable variables through blueprint interfaces](https://forums.unrealengine.com/t/problem-regarding-passing-editable-variables-through-blueprint-interfaces/326462)

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**Author:** [@DNADrone](https://forums.unrealengine.com/u/DNADrone)\
**Replies:** 0\
**Last updated:** [July 25, 2015, 7:51am UTC](https://forums.unrealengine.com/t/problem-regarding-passing-editable-variables-through-blueprint-interfaces/326462 "2015-07-25T07:51:42Z")

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Hello. I have a construction script with a couple of editable float variables which are set to 0 by default. I am changing the variables in the viewport. Then, I am trying to send the variables through an interface usin…

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## [Editable terrain during the game](https://forums.unrealengine.com/t/editable-terrain-during-the-game/306226)

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**Author:** [@XAfgun\_1](https://forums.unrealengine.com/u/XAfgun_1)\
**Replies:** 1\
**Last updated:** [May 8, 2015, 7:12am UTC](https://forums.unrealengine.com/t/editable-terrain-during-the-game/306226 "2015-05-08T07:12:40Z")

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hi, we are developing the game which have free building system. I want edit terrain during the game.For instance , make higher part of terrain or lower and flatten ground because player should able to build houses free. …

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## [How to set textRender coming value from user?](https://forums.unrealengine.com/t/how-to-set-textrender-coming-value-from-user/311000)

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**Author:** [@bilalreis](https://forums.unrealengine.com/u/bilalreis)\
**Replies:** 1\
**Last updated:** [March 16, 2015, 4:17pm UTC](https://forums.unrealengine.com/t/how-to-set-textrender-coming-value-from-user/311000 "2015-03-16T16:17:55Z")

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Hi, I have WidgetBlueprint and including an editbox, in addition i have static mesh blueprint is a text render. Now I want to get value from user on ViewPort and set it text render… I tried several time but it didn’t wor…

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## [TArray Int8 not editable in BluePrint](https://forums.unrealengine.com/t/tarray-int8-not-editable-in-blueprint/280814)

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**Author:** [@Elvince](https://forums.unrealengine.com/u/Elvince)\
**Replies:** 4\
**Last updated:** [October 6, 2014, 10:11pm UTC](https://forums.unrealengine.com/t/tarray-int8-not-editable-in-blueprint/280814 "2014-10-06T22:11:36Z")

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Hi, as per the question here: https://answers.unrealengine.com/questions/30364/tarray-not-editable-in-blueprint.html It seems that Tarray of Int8 and maybe other type are not editable in the editor. Thanks to fix this…

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## [If i make a terrain map can i share it](https://forums.unrealengine.com/t/if-i-make-a-terrain-map-can-i-share-it/290587)

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**Author:** [@anonymous\_user\_faccde0a](https://forums.unrealengine.com/u/anonymous_user_faccde0a)\
**Replies:** 0\
**Last updated:** [August 10, 2014, 6:22am UTC](https://forums.unrealengine.com/t/if-i-make-a-terrain-map-can-i-share-it/290587 "2014-08-10T06:22:20Z")

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If i make a map with a terrain could i give it to someone to edit aswell? or what would have to happen?

[Next page](https://forums.unrealengine.com/tag/editable/2325.md?match_all_tags=true&page=1&tags%5B%5D=editable)
