Tron Effect on Static Meshes (Edge Detection)

kickassitus
Sat, 05 Mar 2016 07:39:50 +0000
Rendering

Hi,

I’ve been working with a Tron Material (Tut’s Here: watch?v=KHiZfy5OlO8) and I’ve tried applying it to a Static Mesh which I created in Maya (See Below).
Now, despite my strong amount of hope and believing, the obvious happened and the material doesn’t detect the edges of the static mesh (Also Below).

Is there any possible way to manipulate the material so it can apply the glow effect to the edges of the static mesh, or will i have to unwrap the model in Maya and texture it myself?
This would save me a ton of time if I can get the effect to work without texturing, Also the material seems to have found one edge which gives me a little hope that this might be possible!

Thanks

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