Have Object display integer (amount needed until destroy)

Didgeridrew5
Tue, 24 Mar 2020 01:12:52 +0000
Blueprint

Hello, I have a gate that needs to be shot a certain amount of times before It will open. I have an integer set up in a door’s blueprint for “HITS NEEDED” and casting to the projectile to lower the number until reaching 0.
I would like the actual door to have the number displayed to the player and for it to go down as the integer goes down.
Any Ideas?

Also, I think I would like the door to explode when reaching 0. BONUS POINTS if you can give me a brief workflow on where to begin with that.

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