How do I give a physically opened door opening and closing sounds?

Silveronetwo
Sat, 03 Aug 2019 22:41:38 +0000
World Creation

So I have this door

It’s just a simple door with a Box, Collision, and a 45* Physics Constraint. When the player approaches this door they can click and drag to open it via a physics handle (think of it like Penumbra or Amnesia’s Doors), and that’s its basic functionality. The only problem with this, though, is that I have no idea how to give it opening / closing / dragging sounds. If this were a simple door that opened and closed with E, that’d be really easy, but it’s not.

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