Squeaky Door

BeefyBoyss
Sun, 17 Sep 2023 13:52:49 +0000
Character & Animation

So i have a Door that is moving in the wind- im doing this using a rotation timeline that also ques the door to stop moving when i get close/ far enough. I also have another event triggered to open the door when i press E.
my question is how can i have that variable be the start point of the door opening, because as of right now if the door stops moving in a certain way and then i trigger the opening animation, the door will just jolt to that Closed door position instead of the rotation value it closed on.

3 posts - 3 participants