Pixelated DOF issue on out of focus objects close to the camera when rendering through Movie Render Queue. (UE 5.6)

Alllesss
Tue, 26 Aug 2025 10:10:53 +0000
Rendering

Hello,

You can see the issue in these screenshots:

So far I have tried these steps and non helped:

Increased DOF quality through: r.DepthOfFieldQuality = 4

I tried to increase other DOF related console variables and non worked

Increased AA Temporal samples and spatial samples

Tried other AA methods - TAA and TSR

I have to say that the issue is not visible in viewport and only when rendered using MRQ.

Appreciate the help if any1 has a clue!

45 posts - 18 participants