Help! :( Low quality DOF/shadows through translucent materials

R3belScum007
Sat, 09 Jul 2022 23:06:24 +0000
Rendering

Hi there,
I’m having trouble with the rendering of either my depth of field or shadows of a few assets. It seems to show up more in shadowy areas and looks very boxy and low resolution when out of focus. I have a translucent glass material between the camera and the objects. Any idea what could be causing this? See image for a better example than I can put into words

4 posts - 2 participants