How can I handle this Depth Of field foreground issue?

Zsolt Mago
Sun, 05 Dec 2021 15:12:40 +0000
Rendering

Hi Guys! I started learning Unreal about a 2 month ago, but I’m having a weird issue with any Actors / Foliage in the foreground when I use a strong Depth Of Field and the camera is close to the foreground. I literally tried everything, I’ve been trying to find a solution for it on the net for a week and seen several people posting about this, I’ve looked at a tons of tutorials, searched forums, but nothing that works unfortunately. I’ve tried several lighting techniques, UE4 to UE5, all kinds of Camera and Post Process settings, Movie Render Queue with all the Console Variables, World and Project Settings, Materials, Engine Scalability Settings, copying from one Scene to another, but nothing… I have a reference scene, the Quixel Megascans Abandoned Apartment Scene where for some reason the foreground Dof works quite well, but if I copy all the settings from there, somehow it doesn’t. I posted this same question in the rendering section with no luck, so I maybe here. Please help me! I can’t use the software in production with this weird issue…

6 posts - 4 participants