# \#dlc

**URL:** https://forums.unrealengine.com/tag/dlc/1073.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

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## [Recommended Unreal Engine Workflow for Truly Modular DLC Packages ](https://forums.unrealengine.com/t/recommended-unreal-engine-workflow-for-truly-modular-dlc-packages/2732992)

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**Author:** [@YoussefEdiser](https://forums.unrealengine.com/u/YoussefEdiser)\
**Replies:** 4\
**Last updated:** [July 6, 2026, 9:20am UTC](https://forums.unrealengine.com/t/recommended-unreal-engine-workflow-for-truly-modular-dlc-packages/2732992 "2026-07-06T09:20:02Z")

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In Unreal 5.3 we are trying to understand how Unreal Engine handles dependencies between .pak files, especially in the context of a modular DLC architecture. Our goal is to create independent DLC modules that are packag…

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## [How do I define EOS Achievements for a DLC (separate from basegame)? ](https://forums.unrealengine.com/t/how-do-i-define-eos-achievements-for-a-dlc-separate-from-basegame/2719264)

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**Author:** [@kite\_wazul](https://forums.unrealengine.com/u/kite_wazul)\
**Replies:** 0\
**Last updated:** [April 30, 2026, 8:03pm UTC](https://forums.unrealengine.com/t/how-do-i-define-eos-achievements-for-a-dlc-separate-from-basegame/2719264 "2026-04-30T20:03:20Z")

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We released our game on EGS not long ago and an expansion DLC with more content is on the way. My question is: if I want to define more achievements specifically for the DLC, how can I do that? Should I just add them to…

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## [How to create expansion packs or dlc in UE5?](https://forums.unrealengine.com/t/how-to-create-expansion-packs-or-dlc-in-ue5/1655020)

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**Author:** [@Faey01](https://forums.unrealengine.com/u/Faey01)\
**Replies:** 7\
**Last updated:** [April 2, 2026, 8:33am UTC](https://forums.unrealengine.com/t/how-to-create-expansion-packs-or-dlc-in-ue5/1655020 "2026-04-02T08:33:21Z")

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I am trying to find ways or tutorials on how to create an expansion pack or DLC for game created on Unreal Engine 5.2. I wanted to create a new expansion that is separate from the base game. (Like adding files to the cu…

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## [Localization for DLCs and modular game features](https://forums.unrealengine.com/t/localization-for-dlcs-and-modular-game-features/2707368)

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**Author:** [@Mattias.Lindblad](https://forums.unrealengine.com/u/Mattias.Lindblad)\
**Replies:** 0\
**Last updated:** [March 19, 2026, 2:38pm UTC](https://forums.unrealengine.com/t/localization-for-dlcs-and-modular-game-features/2707368 "2026-03-19T14:38:42Z")

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We’re developing a few DLCs for our main game, and we’d like to localize them in a similar way as we have with our main game. The DLCs are all isolated and intended to be extended (optional) campaigns for the main game. …

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## [DLC + videos?](https://forums.unrealengine.com/t/dlc-videos/2622641)

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**Author:** [@horizonvp](https://forums.unrealengine.com/u/horizonvp)\
**Replies:** 3\
**Last updated:** [December 11, 2025, 5:57am UTC](https://forums.unrealengine.com/t/dlc-videos/2622641 "2025-12-11T05:57:24Z")

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We are trying to create a mobile app that has multiple videos that need to be placed into DLC files. We have tried adding them using chunking and we have tried added them as plugin DLC. If we use chunking the video fil…

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## [Android DLC build fails](https://forums.unrealengine.com/t/android-dlc-build-fails/2657156)

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**Author:** [@Avatarus](https://forums.unrealengine.com/u/Avatarus)\
**Replies:** 0\
**Last updated:** [September 16, 2025, 1:48pm UTC](https://forums.unrealengine.com/t/android-dlc-build-fails/2657156 "2025-09-16T13:48:15Z")

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Building DLC with Http chunks in project launcher fails at the “UAT post launch cleanup” stage. It also happens with a newly created project. This bug seems to have appeared in version 5.3 \[2025.09.16-13.06.33:773\]\[ …

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## [Opening DLC map](https://forums.unrealengine.com/t/opening-dlc-map/2653683)

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**Author:** [@Avatarus](https://forums.unrealengine.com/u/Avatarus)\
**Replies:** 3\
**Last updated:** [September 16, 2025, 12:32pm UTC](https://forums.unrealengine.com/t/opening-dlc-map/2653683 "2025-09-16T12:32:06Z")

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Our VR project is build around the idea of storing each map in a separate downloadable content pack. It’s all done in blueprints. Packs are downloaded and mounted with the use of these functions: Then the map …

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## [Got incorrect results when following the Preparing Assets for Chunking guide](https://forums.unrealengine.com/t/got-incorrect-results-when-following-the-preparing-assets-for-chunking-guide/2490538)

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**Author:** [@mightyenigma](https://forums.unrealengine.com/u/mightyenigma)\
**Replies:** 6\
**Last updated:** [May 7, 2025, 3:25am UTC](https://forums.unrealengine.com/t/got-incorrect-results-when-following-the-preparing-assets-for-chunking-guide/2490538 "2025-05-07T03:25:40Z")

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I tried to follow the guide on Preparing Assets for Chunking here: https://dev.epicgames.com/documentation/en-us/unreal-engine/preparing-assets-for-chunking-in-unreal-engine?application\_version=5.3 But as you can see f…

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## [EOS Achievements for DLC? ](https://forums.unrealengine.com/t/eos-achievements-for-dlc/2436965)

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**Author:** [@CeejaxWT](https://forums.unrealengine.com/u/CeejaxWT)\
**Replies:** 0\
**Last updated:** [April 3, 2025, 1:04am UTC](https://forums.unrealengine.com/t/eos-achievements-for-dlc/2436965 "2025-04-03T01:04:23Z")

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Hello! We are currently looking into bringing a DLC for one of our titles, Calico, to the Epic Games Store. Calico was published to the store before it was a requirement to implement EOS achievements for Epic Games Stor…

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## [How can I Implement chunk downloader for Android](https://forums.unrealengine.com/t/how-can-i-implement-chunk-downloader-for-android/491214)

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**Author:** [@Vaibhav\_Mahajan](https://forums.unrealengine.com/u/Vaibhav_Mahajan)\
**Replies:** 1\
**Last updated:** [July 25, 2024, 8:00am UTC](https://forums.unrealengine.com/t/how-can-i-implement-chunk-downloader-for-android/491214 "2024-07-25T08:00:34Z")

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there is lots of tutorial for chunk downloader for windows but I cant find it for android anyone have an idea how can I implement it for android

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## [.pak for Extension pack?](https://forums.unrealengine.com/t/pak-for-extension-pack/1659629)

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**Author:** [@Faey01](https://forums.unrealengine.com/u/Faey01)\
**Replies:** 0\
**Last updated:** [February 2, 2024, 3:35am UTC](https://forums.unrealengine.com/t/pak-for-extension-pack/1659629 "2024-02-02T03:35:27Z")

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Hello, I am trying to create an extension pack for our client where it should contain maps, assets, and some new assets models. I found ways to create it by using .pak files. Are the .pak files easy to use when we alre…

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## [How to update the game?](https://forums.unrealengine.com/t/how-to-update-the-game/441650)

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**Author:** [@EZEL3050](https://forums.unrealengine.com/u/EZEL3050)\
**Replies:** 5\
**Last updated:** [February 2, 2019, 9:11pm UTC](https://forums.unrealengine.com/t/how-to-update-the-game/441650 "2019-02-02T21:11:58Z")

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Alright I am developing a massive online open world game inspired by GTA and I’m sure we are going to update the game at least twice a month . but how can i make the player update the game without downloading all of it ?…

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## [Question about DLC](https://forums.unrealengine.com/t/question-about-dlc/1313648)

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**Author:** [@RianeN](https://forums.unrealengine.com/u/RianeN)\
**Replies:** 4\
**Last updated:** [September 29, 2023, 12:05am UTC](https://forums.unrealengine.com/t/question-about-dlc/1313648 "2023-09-29T00:05:59Z")

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There’s a lot of posts that have been made about this over the years, but most are severely outdated (to a point of irrelevancy) or not really addressing DLC so much as patching. So I have a game on Steam, and I have DL…

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## [C++ as DLC?](https://forums.unrealengine.com/t/c-as-dlc/1272960)

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**Author:** [@DELGOODIE](https://forums.unrealengine.com/u/DELGOODIE)\
**Replies:** 6\
**Last updated:** [September 20, 2023, 1:24pm UTC](https://forums.unrealengine.com/t/c-as-dlc/1272960 "2023-09-20T13:24:33Z")

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So I like to do 99% of my project in C++ and I was starting to think about how I would add new guns, abilities, etc as DLC content where I could publish a new gun at runtime without the user having to restart their game. …

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## [How do I avoid packaging DLC content in the game?](https://forums.unrealengine.com/t/how-do-i-avoid-packaging-dlc-content-in-the-game/331369)

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**Author:** [@theonecalledtom](https://forums.unrealengine.com/u/theonecalledtom)\
**Replies:** 3\
**Last updated:** [November 11, 2016, 1:46am UTC](https://forums.unrealengine.com/t/how-do-i-avoid-packaging-dlc-content-in-the-game/331369 "2016-11-11T01:46:05Z")

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Hi There, I’ve been trying to resolve a good process for DLC packages. Initially I wanted to build my DLC outside the Content tree but it seems the editor restricts this. So now I want to build the DLC within the Conte…

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## [DLC as Chunks vs Project Launcher vs Project Launcher and Chunks](https://forums.unrealengine.com/t/dlc-as-chunks-vs-project-launcher-vs-project-launcher-and-chunks/1226293)

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**Author:** [@Spidermined](https://forums.unrealengine.com/u/Spidermined)\
**Replies:** 0\
**Last updated:** [July 11, 2023, 7:23pm UTC](https://forums.unrealengine.com/t/dlc-as-chunks-vs-project-launcher-vs-project-launcher-and-chunks/1226293 "2023-07-11T19:23:33Z")

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I am learning about the DLC production pipeline and some parts of the process are confusing. I’ve seen two different ways to create DLC (i) creating primary asset labels and chunking, such that separate pak files can be …

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## [Can't enter DLCMap](https://forums.unrealengine.com/t/cant-enter-dlcmap/1210535)

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**Author:** [@Sulimia](https://forums.unrealengine.com/u/Sulimia)\
**Replies:** 0\
**Last updated:** [June 25, 2023, 11:05pm UTC](https://forums.unrealengine.com/t/cant-enter-dlcmap/1210535 "2023-06-25T23:05:37Z")

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Hi. I am trying to create a DLC pak for my game . And I’ve done : Created a plugin named “DLC1New” 2.Released my game. 3.Released my DLC pak. 4.Put my DLC pak into game content folder. Then when I try to enter DLC…

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## [DLC Overwatch: Italian village](https://forums.unrealengine.com/t/dlc-overwatch-italian-village/778940)

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**Author:** [@AlvGC](https://forums.unrealengine.com/u/AlvGC)\
**Replies:** 13\
**Last updated:** [May 28, 2023, 5:21pm UTC](https://forums.unrealengine.com/t/dlc-overwatch-italian-village/778940 "2023-05-28T17:21:45Z")

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Hello everybody and wellcome again to a new entry of my portfolio. This time I am very exicited to present you the development process step by step of how to create an Stylized environment following Overwatch style. In t…

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## [Bloodborne DLC - New Zone](https://forums.unrealengine.com/t/bloodborne-dlc-new-zone/780009)

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**Author:** [@KatarinaArntsen](https://forums.unrealengine.com/u/KatarinaArntsen)\
**Replies:** 17\
**Last updated:** [May 23, 2023, 12:15am UTC](https://forums.unrealengine.com/t/bloodborne-dlc-new-zone/780009 "2023-05-23T00:15:00Z")

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Hello Everyone! Two weeks ago I started on the final project for my masters program at Universal Art School in spain. For this Project I am gonna make a DLC for Bloodborne. So far I have made a little bit of progress; …

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## [Locally install DLC on android](https://forums.unrealengine.com/t/locally-install-dlc-on-android/829794)

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**Author:** [@IM\_Designs](https://forums.unrealengine.com/u/IM_Designs)\
**Replies:** 0\
**Last updated:** [March 28, 2023, 11:49am UTC](https://forums.unrealengine.com/t/locally-install-dlc-on-android/829794 "2023-03-28T11:49:49Z")

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Hi, I have created and android .apk and also successfully created a .pak DLC. The DLC conteains only a map. I want to add the DLC to the main project locally, no need to use chunkdownloader of httpclouddownload. How do …

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## [Check if dlc is owned - STEAM](https://forums.unrealengine.com/t/check-if-dlc-is-owned-steam/453378)

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**Author:** [@anonymous\_user\_348f3650](https://forums.unrealengine.com/u/anonymous_user_348f3650)\
**Replies:** 4\
**Last updated:** [February 10, 2023, 2:52pm UTC](https://forums.unrealengine.com/t/check-if-dlc-is-owned-steam/453378 "2023-02-10T14:52:42Z")

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Anyone has a solution to implement a check to see if a player owns a specific dlc? It seems like a SteamApps()-\>BIsDlcInstalled(DLCAppID) check in the Steam api i needed, but I have found many threads and it seems no on…

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## [Assertion failed on OnUnmountPak.Execute()](https://forums.unrealengine.com/t/assertion-failed-on-onunmountpak-execute/397628)

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**Author:** [@wingedrobin](https://forums.unrealengine.com/u/wingedrobin)\
**Replies:** 3\
**Last updated:** [May 18, 2022, 8:36am UTC](https://forums.unrealengine.com/t/assertion-failed-on-onunmountpak-execute/397628 "2022-05-18T08:36:32Z")

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Hi, I’m using FCoreDelegates::OnMountPak and FCoreDelegates::OnUnmountPak function to handle my patch/DLC pak file. But in ue 4.15, when i execute the FCoreDelegates::OnUnmountPak.Execute( ) to unmount the pak file. It …

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## [Submit DLCs separately?](https://forums.unrealengine.com/t/submit-dlcs-separately/537938)

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**Author:** [@Ares-X](https://forums.unrealengine.com/u/Ares-X)\
**Replies:** 0\
**Last updated:** [April 23, 2022, 10:55pm UTC](https://forums.unrealengine.com/t/submit-dlcs-separately/537938 "2022-04-23T22:55:37Z")

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Hello, If I want to offer dlc’s for my sold game now. What do I need to do to submit them to epic as well. Submit as usual here? Release Form - Formstack What about the quarter, do I have to submit the game with the D…

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## [How to redirect asset path](https://forums.unrealengine.com/t/how-to-redirect-asset-path/415461)

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**Author:** [@Genesis20145](https://forums.unrealengine.com/u/Genesis20145)\
**Replies:** 5\
**Last updated:** [November 3, 2021, 3:10pm UTC](https://forums.unrealengine.com/t/how-to-redirect-asset-path/415461 "2021-11-03T15:10:12Z")

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My dlc asset path is /DLC\_A001, how to set to /DLC/DLC\_A001?

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## [Shipping localized assets in DLC](https://forums.unrealengine.com/t/shipping-localized-assets-in-dlc/489386)

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**Author:** [@anonymous\_user\_7daddc8e1](https://forums.unrealengine.com/u/anonymous_user_7daddc8e1)\
**Replies:** 0\
**Last updated:** [September 30, 2021, 3:43pm UTC](https://forums.unrealengine.com/t/shipping-localized-assets-in-dlc/489386 "2021-09-30T15:43:55Z")

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Hi, I have a problem with localized assets in shipped DLCs. My project is made of : a core part, which whole content is located in the main Game/Content folder some DLCs, located in dedicated Plugins folders (one plug…

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## [When I build apk through project launcher following error showing](https://forums.unrealengine.com/t/when-i-build-apk-through-project-launcher-following-error-showing/487704)

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**Author:** [@Vaibhav\_Mahajan](https://forums.unrealengine.com/u/Vaibhav_Mahajan)\
**Replies:** 0\
**Last updated:** [August 20, 2021, 4:36am UTC](https://forums.unrealengine.com/t/when-i-build-apk-through-project-launcher-following-error-showing/487704 "2021-08-20T04:36:13Z")

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ERROR: System.IO.IOException: The process cannot access the file main\\assets\\main.obb.png’ because it is being used by another process.

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## [How can I update DlC for new content](https://forums.unrealengine.com/t/how-can-i-update-dlc-for-new-content/487594)

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**Author:** [@Vaibhav\_Mahajan](https://forums.unrealengine.com/u/Vaibhav_Mahajan)\
**Replies:** 0\
**Last updated:** [August 18, 2021, 7:09am UTC](https://forums.unrealengine.com/t/how-can-i-update-dlc-for-new-content/487594 "2021-08-18T07:09:51Z")

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I Implement Mobile patching concept for my android game using mobile patch utility node everything working fine like I build only one map that download manifest file and other but now the problem is I cant able to update…

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## [Fail Packaging DLC 4.25](https://forums.unrealengine.com/t/fail-packaging-dlc-4-25/478483)

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**Author:** [@Helder\_Vinicius](https://forums.unrealengine.com/u/Helder_Vinicius)\
**Replies:** 2\
**Last updated:** [July 30, 2021, 8:51pm UTC](https://forums.unrealengine.com/t/fail-packaging-dlc-4-25/478483 "2021-07-30T20:51:54Z")

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Hi, i’m using these settings to build a DLC after building the main game. Cooking by the book and choosing my platform (android on this case): I’m not putting any maps there since all my stuff is on the Plugin/DLC fo…

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## [Anim sequence in DLC leads to crash in IOS - UE-93288](https://forums.unrealengine.com/t/anim-sequence-in-dlc-leads-to-crash-in-ios-ue-93288/469572)

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**Author:** [@avisidhu](https://forums.unrealengine.com/u/avisidhu)\
**Replies:** 2\
**Last updated:** [June 21, 2021, 9:05am UTC](https://forums.unrealengine.com/t/anim-sequence-in-dlc-leads-to-crash-in-ios-ue-93288/469572 "2021-06-21T09:05:31Z")

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It shows fixed here: Unreal Engine Issues and Bug Tracker (UE-93288) but it’s still not fixed for UE4.25. My pak files with anim sequence still crash the app when loading whereas pak files without anim sequences load fin…

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## [How do I fix "Engine or game content is being referenced by DLC!",How do I fix Engine or game content is being referenced by DLC!](https://forums.unrealengine.com/t/how-do-i-fix-engine-or-game-content-is-being-referenced-by-dlc-how-do-i-fix-engine-or-game-content-is-being-referenced-by-dlc/483770)

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**Author:** [@raitodemon](https://forums.unrealengine.com/u/raitodemon)\
**Replies:** 1\
**Last updated:** [May 23, 2021, 11:23am UTC](https://forums.unrealengine.com/t/how-do-i-fix-engine-or-game-content-is-being-referenced-by-dlc-how-do-i-fix-engine-or-game-content-is-being-referenced-by-dlc/483770 "2021-05-23T11:23:51Z")

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In the beginning, I work with the SDK of Postscriptum (which is on UE 4.21), I have the toolchain for linux cooking installed. My problem : The cooking process failed due to “Engine or game content is being referenced b…

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