Ripple Effect with Distance fields (DistanceToNearestSurface)

KSM98
Fri, 23 Feb 2024 18:27:01 +0000
Rendering

Hello Everyone
I’ve got a problem here with the DistanceToNearestSurface node when creating ripple effects with distance fields (to use for water)

. The ripples that are created when the ripple size in the material graph (in the screenshot) exceeds 75 it starts to create this jagged edge ripples.
Is there a solution to that?
Thanks in advance!

3 posts - 3 participants