Distance fields issue

AdamGaming_CZ
Thu, 06 Nov 2025 11:27:00 +0000
Rendering

I’m absolutely starting to lose my mind. I’m trying to fix distance fields for correct lighting and ambient occlusion, but nothing is working. I have a simple wall mesh, and even though I’ve tried everything — like increasing the distance field resolution scale and enabling two-sided generation — nothing seems to change. I’d really appreciate some help with this, because I’ve been stuck on it for a while.

9 posts - 4 participants