Disabling culling for Global Distance Fields?

Amrevz
Tue, 14 May 2024 14:57:59 +0000
Rendering

Hey, I’m a 3D environment artist and I was wondering if it’s possible to disable culling on global distance fields? and if not then I’m interested to know why it’s not possible. I want the highest quality of the global distance fields in order to avoid pop ins that happen due to culling. I’ve been trying to get a solution to this problem for a while now and I couldn’t find any solutions whatsoever. Thanks for your time.

2 posts - 2 participants