Distance field artifacts on UE 5.5

REDiSUN
Wed, 07 May 2025 19:59:05 +0000
Rendering

I used distance fields for post-processing material (AO) for my grass field, but this strange culling constantly changes without any tweaks. It changes not only by distance but also by the angle I’m looking at, and even saves the level.

I tried to search if there is any command that helps with this, but couldn’t find where to dig

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