How to display the text on the screen?

anonymous_user_a9ddd37b
Thu, 01 Jul 2021 19:21:11 +0000
Rendering

I want to make that when entering a trigger a text is shown on the screen, that is cast only 1 time and after a few seconds the trigger is destroyed, something like that in unity but in unreal I have no idea how to do it, I do not know if there is another way but it would help me a lot to know how to do it (sorry if the English is a little bad, I wrote it with the translator).

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