Testing multiplayer in standalone problem

Fire_O
Sun, 20 Jan 2019 16:13:58 +0000
Multiplayer & Networking

Hey, I’m testing multiplayer (listen server) using editor with single process unchecked. Problem is that, if I move one window on the screen, then every next game launch, both windows snap into same place on the screen… It’s really frustrating that I have to seperate them every single time.

Is there any way to save positions of these two windows? It seems like a bug, but maybe is there any workaround?

In PIE works like it suppose to works, but not with settings like above, on standalone.

I’m attaching short video with that problem:
https://streamable.com/93k5i

Edit:

Unreal Engine

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8 posts - 1 participant