How to show Geometry Collection Bone Index in UE5?

Danta1ion
Fri, 12 Apr 2024 04:49:04 +0000
Programming & Scripting

I’ve viewed the documentation of Chaos and found that in 4.27-Chaos we can use GeometryCollectionDebugDrawActor to show Rigid Body Id (its name in UE5 seems been changed to Bone Index.

Geometry Collection Debug Draw | Unreal Engine 4.27 Documentation

However, I cannot find a debug cvar to show it. Is there any equivalent way to do so in UE5?

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