Chaos Destructible mesh only fragments on the first hit - UE5

TheSubZer0
Thu, 12 Dec 2024 22:28:35 +0000
Rendering

I’m using Unreal Engine 5.4’s Chaos, I’ve tested all the geometry collection parameters to allow an unlimited number of times to fracture. When I fire the first projectile it breaks the destructible wall, but when I fire again on a clean area, nothing happens, nowhere where I shoot does it have any effect the second time.

Does anyone have an idea how to fix this?

4 posts - 4 participants