Unable to render Custom Depth with translucent material applied

Tom Looman
Mon, 09 Jun 2014 19:21:32 +0000
Asset Creation

I’m unable to see the mesh rendered into Custom Depth while I have a translucent material applied. This does work with any opaque material.

Nasty workaround is to create a blueprint with second copy of mesh (gets works when animation gets involved) that is only drawn into custom depth and not main pass and has a simple opaque material applied.

12 posts - 11 participants