Why is "Output Depth and Velocity" off by default on translucent materials?

Xperto
Mon, 08 Sep 2025 18:41:08 +0000
Rendering

Hey everyone,

I noticed that Output Depth and Velocity is disabled by default on translucent materials. Wouldn’t it make sense to always have it on? From what I’ve seen there doesn’t seem to be a performance impact, and materials usually look better / play nicer with TAA when it’s enabled.

Am I missing some downside to having this enabled by default?

2 posts - 2 participants