How to setup DOF to blur near and far objects

Asayi
Wed, 10 Mar 2021 02:18:52 +0000
Rendering

Hello. My question is in the title. I want to achieve an effect where near enough and far enough objects are blurred, but everything else is sharp. From example on the picture, I want to blur two objects close to camera, leave the area with player sharp, and blur the cityscape. What settings should I tweak to achieve that? For now I can only either blur everything or blur only distant objects, which I can’t blur hard enough not to touch middle plane. So what should I do?

3 posts - 3 participants