Packaging failed in IOS inmain PC. Unknown Error

srodriguezdiseno
Wed, 27 Jul 2016 14:08:53 +0000
Mobile

For some reason my other question is marked as resolved and it is not even close to be solved yet.

I can´t cook on my main PC and my work is frozen since then. This is the story:

I was packing, launching and testing without problems for like a week, suddenly, it starts to fail, launch fails, packaging fails, over and over again.
After more than 200 tries, one packaging succeed, 2 seconds after, it fails over and over again.
I´ve moved the project to another pc, no changes on settings, launch succeeds in 2 minutes, packing succeeds but it takes more than 3 days and its a AMD A10 laptop (my main pc takes just 1 minute to pack and fail, last time it worked it took just 10 minutes to pack)

Provision and certificates are installed correctly, everything is correct.

I´ve tried with a blank project, with a flying and vehicle start content, it fails.

So, why does my project works on other pc but not on the pc I created it? Its the exactly same project with the exact same settings.

Why is my packaging failing even with a blank project? Even with a the same provision and certificate Im using without problem in another pc? Is the Engine configuration messed up?

Attaching log

14 posts - 1 participant