How to Cancel a Delay

latuberculedemoniac
Fri, 07 Apr 2017 00:11:07 +0000
Blueprint

Hi o/

I often use delays to activate or deactivate a component (like fire) but sometimes it could create some bugs if the actor is reset before the delay ends (for instance, when I simulate the reload of the level, I reset fire to off but if the delay is not finished, is set it back to on).

Is there a way to cancel a delay? Maybe “Task Wait Delay” could help me but i don’t know how to use it…

Thanks

10 posts - 10 participants