How do i make a blueprint camera the default camera

Divinitize
Tue, 28 May 2019 15:25:47 +0000
Cinematics & Media

I used to be very proficient with UE4, but I haven’t used it in around 2 years and have forgotten the most basic things.

If I have an empty project with an empty scene, then create a blueprint that has a camera in it.
How do I make that camera the default play camera?

I tried selecting posses player0 from the blueprint itself as that rings a bell but it isn’t working and I’m just spawning in as a “free camera” still.

I just want to apologize as I know this is something very basic and probably asked before, but for some reason, I’m having no luck whatsoever googling it as finding it hard to word the problem.

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