Why are my textures washed out in PIE and tinted blue if I delete default directional light?

TristonS
Mon, 15 Jan 2018 11:02:05 +0000
Rendering

I have disabled all post-processing through the engine editor show->post-processing window. This helped to some degree, however, when in PIE my textures are still incredibly washed out as you can see in the screenshot.

Screeshot

If I delete the default directional light in an attempt to fix this behaviour, my scene gets tinted blue instead of going dark/black like you would expect with no light. Why is this happening? This is a default scene aside from some meshes and a landscape. Lighting/sky has not been touched.

How can I prevent this washing out? How do I change this blue tinting?

Thanks for the help. I was unable to find the answer on my own.

6 posts - 1 participant