Default Pawn Class not working?

CallumAnim
Wed, 07 Sep 2016 13:54:55 +0000
Community & Industry Discussion

This has been happening in 4.12 and 4.13 for me.

Whenever I change the default pawn class nothing happens. When starting the level instead of spawning as the default pawn I selected, it instead lets me move as I would in editor mode and the pawn I wanted to spawn never appears.

Is there something I am forgetting?

I’ve created a character actor, given it inputs and applied movement to them and I’ve also created a new game mode and applied that character actor as the default class. This has always worked for me but not it’s not. Has something changed?

9 posts - 8 participants