# \#Datasmith

**URL:** https://forums.unrealengine.com/tag/datasmith/10460.md

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## [Uninstalling Datasmith ](https://forums.unrealengine.com/t/uninstalling-datasmith/2764073)

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**Author:** [@Rjonalf](https://forums.unrealengine.com/u/Rjonalf)\
**Replies:** 3\
**Last updated:** [September 23, 2026, 9:23am UTC](https://forums.unrealengine.com/t/uninstalling-datasmith/2764073 "2026-09-23T09:23:07Z")

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Hello everyone, I tried every way to delete Datasmith talked here in the forum but no avail. I searched for registry files; none there is I searched for Datasmith files, there is none But I still got this error I …

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## [\[UE 5.8.2\] Datasmith CAD Importer fails to parse Autodesk Inventor 2027 IPT files ](https://forums.unrealengine.com/t/ue-5-8-2-datasmith-cad-importer-fails-to-parse-autodesk-inventor-2027-ipt-files/2833018)

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**Author:** [@TrickyZerg86](https://forums.unrealengine.com/u/TrickyZerg86)\
**Replies:** 0\
**Last updated:** [September 21, 2026, 3:15pm UTC](https://forums.unrealengine.com/t/ue-5-8-2-datasmith-cad-importer-fails-to-parse-autodesk-inventor-2027-ipt-files/2833018 "2026-09-21T15:15:27Z")

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Summary UE 5.8.2 Datasmith CAD Importer successfully imports older Inventor IPT files and STEP geometry, but native IPT files saved by Autodesk Inventor 2027 fail during the TechSoft/HOOPS Exchange native parsing stage b…

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## [Datasmith Sketchup](https://forums.unrealengine.com/t/datasmith-sketchup/2820255)

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**Author:** [@JasonLeeCourson](https://forums.unrealengine.com/u/JasonLeeCourson)\
**Replies:** 0\
**Last updated:** [September 18, 2026, 7:38pm UTC](https://forums.unrealengine.com/t/datasmith-sketchup/2820255 "2026-09-18T19:38:01Z")

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Please bring back materials from Sketchup assigning UVs in Unreal Engine. When Datasmith creates a material for Unreal, it ONLY uses the diffuse, making this material only ever a placeholder anyway. It used to be that i…

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## [Datasmith Sketchup to Unreal UVs](https://forums.unrealengine.com/t/datasmith-sketchup-to-unreal-uvs/2763282)

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**Author:** [@JasonLeeCourson](https://forums.unrealengine.com/u/JasonLeeCourson)\
**Replies:** 1\
**Last updated:** [September 8, 2026, 10:50am UTC](https://forums.unrealengine.com/t/datasmith-sketchup-to-unreal-uvs/2763282 "2026-09-08T10:50:13Z")

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It used to be that if I used an image as my material on a piece of geometry in Sketchup (not tiling, but a full mapped image for a geometry face) and loaded it into UNREAL, I could create a new material in Unreal with t…

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## [The Datasmith SolidWorks exporter does not transport texture mapping correctly ](https://forums.unrealengine.com/t/the-datasmith-solidworks-exporter-does-not-transport-texture-mapping-correctly/2746710)

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**Author:** [@quietcookieman](https://forums.unrealengine.com/u/quietcookieman)\
**Replies:** 0\
**Last updated:** [August 26, 2026, 5:42pm UTC](https://forums.unrealengine.com/t/the-datasmith-solidworks-exporter-does-not-transport-texture-mapping-correctly/2746710 "2026-08-26T17:42:01Z")

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Texture mapping is baked into mesh UV0 by the exporter (FGeometryChunk..ctor → FConstructionGeometry.ComputePlanarUV / ComputeCylindricalUV / ComputeSphericalUV), not carried as material parameters. Each of the five Soli…

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## [Datasmith Runtime Import Wrong Mesh References](https://forums.unrealengine.com/t/datasmith-runtime-import-wrong-mesh-references/2743447)

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**Author:** [@JulianPW](https://forums.unrealengine.com/u/JulianPW)\
**Replies:** 2\
**Last updated:** [August 17, 2026, 8:19am UTC](https://forums.unrealengine.com/t/datasmith-runtime-import-wrong-mesh-references/2743447 "2026-08-17T08:19:56Z")

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Using the Datasmith-Runtime Plugin, I want to import .udatasmith files at runtime in a shipping packaged build. My problem is that it looks like the mesh references are broken. In the editor I see that some meshes are u…

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## [Twinmotion support on sub-object materials?](https://forums.unrealengine.com/t/twinmotion-support-on-sub-object-materials/2347445)

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**Author:** [@Taykend](https://forums.unrealengine.com/u/Taykend)\
**Replies:** 14\
**Last updated:** [August 7, 2026, 12:23pm UTC](https://forums.unrealengine.com/t/twinmotion-support-on-sub-object-materials/2347445 "2026-08-07T12:23:21Z")

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Hello. I’m struggling to render a modeling made in Rhino in Twinmotion. The renderer doesn’t seem to understand the workflow of sub-object materials (Ctrl + Shift) from rhino. I found other topic here about the same is…

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## [Per Instance Random not Working for Rhino Blocks](https://forums.unrealengine.com/t/per-instance-random-not-working-for-rhino-blocks/145228)

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**Author:** [@jobgauuan](https://forums.unrealengine.com/u/jobgauuan)\
**Replies:** 2\
**Last updated:** [July 30, 2026, 4:23am UTC](https://forums.unrealengine.com/t/per-instance-random-not-working-for-rhino-blocks/145228 "2026-07-30T04:23:34Z")

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Hello - I used Datasmith to import Block Instances of a box with textures so I can offset their UV’s in Unreal to achieve a random look. However, the Per Instance Random doesn’t seem to work even though I have successfu…

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## [선택된 다수의 레빗 3D뷰 데이터스미스로 일괄 내보내기 ](https://forums.unrealengine.com/t/3d/2732999)

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**Author:** [@Koojahoon](https://forums.unrealengine.com/u/Koojahoon)\
**Replies:** 0\
**Last updated:** [July 2, 2026, 2:53pm UTC](https://forums.unrealengine.com/t/3d/2732999 "2026-07-02T14:53:20Z")

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제가 레빗에서 생성한 3D뷰를 트윈모션 데이터스미스 파일로 내보내기 기능을 사용해서 내보내는 작업을 했는데, 내보내야 할 3D뷰가 너무 많습니다. 현 상황으로는 3D뷰 하나하나 활성화된 뷰 상태에서 데이터스미스 내보내기를 하고 있어서, 다이나모를 통해 제가 선택한 여러개의 3D뷰를 일괄로 데이터스미스 파일 추출을 하는 방식을 만드려고 했었습니다. 허나, 현재 다이나모에서 제공하는 데이터스미스…

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## [ERROR: The following files are set to be staged, but contain restricted folder names ("Switch"):](https://forums.unrealengine.com/t/error-the-following-files-are-set-to-be-staged-but-contain-restricted-folder-names-switch/138658)

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**Author:** [@Daniele\_Barone](https://forums.unrealengine.com/u/Daniele_Barone)\
**Replies:** 8\
**Last updated:** [April 23, 2026, 11:49pm UTC](https://forums.unrealengine.com/t/error-the-following-files-are-set-to-be-staged-but-contain-restricted-folder-names-switch/138658 "2026-04-23T23:49:38Z")

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I am following the video lesson on unreal academy " AEC Blueprints ", and when I try to pack the game it gives me this error: UATHelper: Packaging (Windows (64-bit)): ERROR: The following files are set to be staged, but…

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## [Can't install/uninstall Datasmith Plugin for 3ds Max. Invalid Drive](https://forums.unrealengine.com/t/cant-install-uninstall-datasmith-plugin-for-3ds-max-invalid-drive/2707469)

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**Author:** [@Pulsestudio](https://forums.unrealengine.com/u/Pulsestudio)\
**Replies:** 1\
**Last updated:** [March 24, 2026, 10:12pm UTC](https://forums.unrealengine.com/t/cant-install-uninstall-datasmith-plugin-for-3ds-max-invalid-drive/2707469 "2026-03-24T22:12:50Z")

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I recently upgraded from 3ds Max 2025 to 2026. I downloaded the latest datasmith plugin and everytime I try to install it just says “Invalid Drive F:” Then it just gives me the finish button but nothing installs. I have…

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## [about Datasmith Exporter - UE 5.4.2 (Windows) ](https://forums.unrealengine.com/t/about-datasmith-exporter-ue-5-4-2-windows/2703324)

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**Author:** [@thlnguyen](https://forums.unrealengine.com/u/thlnguyen)\
**Replies:** 2\
**Last updated:** [March 24, 2026, 7:35am UTC](https://forums.unrealengine.com/t/about-datasmith-exporter-ue-5-4-2-windows/2703324 "2026-03-24T07:35:45Z")

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I’m trying to uninstall Datasmith Exporter for Sketchup in order to update new one. Unfortunately it seems to need UnrealDatasmithSketchUpExporter\_5\_4\_2 (Windows) file in my computer to finish uninstallation, which I had…

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## [Game files required to initialize the global shader library are missing from - Please make sure the game is installed correctly](https://forums.unrealengine.com/t/game-files-required-to-initialize-the-global-shader-library-are-missing-from-please-make-sure-the-game-is-installed-correctly/253403)

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**Author:** [@STI-TEC2020](https://forums.unrealengine.com/u/STI-TEC2020)\
**Replies:** 21\
**Last updated:** [March 15, 2026, 7:49am UTC](https://forums.unrealengine.com/t/game-files-required-to-initialize-the-global-shader-library-are-missing-from-please-make-sure-the-game-is-installed-correctly/253403 "2026-03-15T07:49:54Z")

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I am getting the following message when packaging a project file - game files required to initialize the global shader library are missing - then the executable doesn’t open. I used the datasmith plugin to import the as…

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## [Datasmith Connection Archicad not Found ](https://forums.unrealengine.com/t/datasmith-connection-archicad-not-found/2705499)

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**Author:** [@lbolden84](https://forums.unrealengine.com/u/lbolden84)\
**Replies:** 0\
**Last updated:** [March 11, 2026, 7:53pm UTC](https://forums.unrealengine.com/t/datasmith-connection-archicad-not-found/2705499 "2026-03-11T19:53:13Z")

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I am using a Mac Sequoia 15.7.4 and Twinmotion 2025.2. I have followed all troubleshooting instructions, completed all updates and the add-on is installed properly. I get the message “No Connection Found. Waiting for Dat…

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## [In version 5.4.4, after importing through Datasmith, the pivot disappears.](https://forums.unrealengine.com/t/in-version-5-4-4-after-importing-through-datasmith-the-pivot-disappears/2033253)

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**Author:** [@igrotek11](https://forums.unrealengine.com/u/igrotek11)\
**Replies:** 5\
**Last updated:** [February 2, 2026, 3:12pm UTC](https://forums.unrealengine.com/t/in-version-5-4-4-after-importing-through-datasmith-the-pivot-disappears/2033253 "2026-02-02T15:12:44Z")

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Hello, In UE version 5.4.4, after importing through Datasmith, the pivot disappears. I use Datasmith to import files from 3ds Max. The pivot icon disappears specifically in the perspective view. When selecting any obje…

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## [Bug - Datasmith mesh export crash](https://forums.unrealengine.com/t/bug-datasmith-mesh-export-crash/2694408)

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**Author:** [@GrahamMac42](https://forums.unrealengine.com/u/GrahamMac42)\
**Replies:** 0\
**Last updated:** [January 23, 2026, 4:55pm UTC](https://forums.unrealengine.com/t/bug-datasmith-mesh-export-crash/2694408 "2026-01-23T16:55:35Z")

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Hi everyone, I’m hitting an export crash (from 3dsMax 2024) when exporting two specific meshes from my 3dsMax scene: Office task chair ( Editable Mesh - 91377 Faces) Apple Mac Monitor. ( Editable Mesh - 20924 faces) …

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## [Datasmith 5.0 3DS Max Plugin Failure To Find 3DS Max 2023](https://forums.unrealengine.com/t/datasmith-5-0-3ds-max-plugin-failure-to-find-3ds-max-2023/519571)

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**Author:** [@anonymous\_user\_a1c23b0e](https://forums.unrealengine.com/u/anonymous_user_a1c23b0e)\
**Replies:** 43\
**Last updated:** [January 13, 2026, 12:23pm UTC](https://forums.unrealengine.com/t/datasmith-5-0-3ds-max-plugin-failure-to-find-3ds-max-2023/519571 "2026-01-13T12:23:00Z")

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As the title states, I’m trying to install the Datasmith 5.0 plugin for use with 3DS Max 2023. I’ve downloaded the installer but, when I open it, all it does is ask for permission to install and then fail immediately say…

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## [Unreal Datasmith Exporter for Archicad 5.7.100 does not work in Archicad 26 and 28 ](https://forums.unrealengine.com/t/unreal-datasmith-exporter-for-archicad-5-7-100-does-not-work-in-archicad-26-and-28/2685754)

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**Author:** [@getrektbe4](https://forums.unrealengine.com/u/getrektbe4)\
**Replies:** 0\
**Last updated:** [December 17, 2025, 3:47pm UTC](https://forums.unrealengine.com/t/unreal-datasmith-exporter-for-archicad-5-7-100-does-not-work-in-archicad-26-and-28/2685754 "2025-12-17T15:47:15Z")

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Hi Does anyone do visualizations in UE5? I need help to understand why I can’t install the addon in archicad 26, 28. I tried previous versions from the eu5 and twinmotion website and deleting backups from the registry…

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## [.wire import not working ](https://forums.unrealengine.com/t/wire-import-not-working/2685204)

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**Author:** [@LeeBluemuffin](https://forums.unrealengine.com/u/LeeBluemuffin)\
**Replies:** 1\
**Last updated:** [December 17, 2025, 12:16pm UTC](https://forums.unrealengine.com/t/wire-import-not-working/2685204 "2025-12-17T12:16:19Z")

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Hi everyone, the new .wire import function doesn’t work for me. I have the option to select the .wire files in the explorer, whenever I press “import” on the import settings window, it loads for a split second and then …

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## [MacOS python file paths error: "Datasmith import error: source uri could not be resolved to an external source"](https://forums.unrealengine.com/t/macos-python-file-paths-error-datasmith-import-error-source-uri-could-not-be-resolved-to-an-external-source/2678708)

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**Author:** [@mainframenzo](https://forums.unrealengine.com/u/mainframenzo)\
**Replies:** 0\
**Last updated:** [November 25, 2025, 6:26pm UTC](https://forums.unrealengine.com/t/macos-python-file-paths-error-datasmith-import-error-source-uri-could-not-be-resolved-to-an-external-source/2678708 "2025-11-25T18:26:15Z")

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When I try to use Datasmith to import a (CAD) file on MacOS in a Python script, I get the error: “Datasmith import error: source uri could not be resolved to an external source”. I am using the absolute path, which has s…

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## [Datasmith 5.6.1 plugins are now live!](https://forums.unrealengine.com/t/datasmith-5-6-1-plugins-are-now-live/2676599)

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**Author:** [@MC\_Jut](https://forums.unrealengine.com/u/MC_Jut)\
**Replies:** 0\
**Last updated:** [November 19, 2025, 6:43pm UTC](https://forums.unrealengine.com/t/datasmith-5-6-1-plugins-are-now-live/2676599 "2025-11-19T18:43:43Z")

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Datasmith 5.6.1 plugins are now live! Great news, our Datasmith exporter plugins have been updated across the board. Highlights SketchUp 2026 exporter: v5.6.1 ArchiCAD 29 exporter: v5.6.1 All other supported D…

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## [Datasmith is broken with Rhino 8](https://forums.unrealengine.com/t/datasmith-is-broken-with-rhino-8/2676218)

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**Author:** [@Arii](https://forums.unrealengine.com/u/Arii)\
**Replies:** 0\
**Last updated:** [November 18, 2025, 5:08pm UTC](https://forums.unrealengine.com/t/datasmith-is-broken-with-rhino-8/2676218 "2025-11-18T17:08:28Z")

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Hello, currently the following features are not exporting correctly in Rhino 8: Per-face materials Render mesh modifiers (edge softening, curve piping, shut lining, etc.) There are three main ways to bring a Rh…

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## [DataSmith Face ID and Elements Materials Order Index](https://forums.unrealengine.com/t/datasmith-face-id-and-elements-materials-order-index/491687)

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**Author:** [@DaffRider](https://forums.unrealengine.com/u/DaffRider)\
**Replies:** 2\
**Last updated:** [November 17, 2025, 11:31am UTC](https://forums.unrealengine.com/t/datasmith-face-id-and-elements-materials-order-index/491687 "2025-11-17T11:31:40Z")

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Hello I have a problem with 3ds max and DataSmith The index order of face IDs and random passing through DataSmith Except it works perfectly through the FBX export Attached 2 captures to see the problem Thanks…

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## [Datasmith plugin doesn´t work with sketchup 2025](https://forums.unrealengine.com/t/datasmith-plugin-doesn-t-work-with-sketchup-2025/2464006)

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**Author:** [@Francisquitof](https://forums.unrealengine.com/u/Francisquitof)\
**Replies:** 4\
**Last updated:** [November 13, 2025, 4:02am UTC](https://forums.unrealengine.com/t/datasmith-plugin-doesn-t-work-with-sketchup-2025/2464006 "2025-11-13T04:02:35Z")

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I use Sketchup as my main modeler software, 2025 was released more than a month ago, but the datasmith plugin doesn´t recognize it.

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## [Datasmith uninstall/install/repair/update not working](https://forums.unrealengine.com/t/datasmith-uninstall-install-repair-update-not-working/523120)

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**Author:** [@TP3D](https://forums.unrealengine.com/u/TP3D)\
**Replies:** 18\
**Last updated:** [November 6, 2025, 3:56pm UTC](https://forums.unrealengine.com/t/datasmith-uninstall-install-repair-update-not-working/523120 "2025-11-06T15:56:26Z")

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Hi, After looking through other post on near-by issues it seems I’m stuck. For some reason I have an old Datasmith install (4.23.0.0) that I cannot delete/uninstall/repair. See image. Downloaded the only Datasmith a…

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## [Datasmith plugin does not work for ArchiCAD 28 ARM ](https://forums.unrealengine.com/t/datasmith-plugin-does-not-work-for-archicad-28-arm/2671671)

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**Author:** [@Keschu21](https://forums.unrealengine.com/u/Keschu21)\
**Replies:** 0\
**Last updated:** [November 4, 2025, 3:31pm UTC](https://forums.unrealengine.com/t/datasmith-plugin-does-not-work-for-archicad-28-arm/2671671 "2025-11-04T15:31:51Z")

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Hi all, I am using an iMac (macOS 12.6 Monterey) with an M1 chip. ArchiCAD 28 CHE and Twinmotion 2025.2 are installed on it. I have also downloaded the latest Datasmith plugin for Mac\_5\_6\_101 and installed it according …

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## [Datasmith for Blender!](https://forums.unrealengine.com/t/datasmith-for-blender/258888)

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**Author:** [@hidayetcifci](https://forums.unrealengine.com/u/hidayetcifci)\
**Replies:** 78\
**Last updated:** [October 29, 2025, 8:23pm UTC](https://forums.unrealengine.com/t/datasmith-for-blender/258888 "2025-10-29T20:23:36Z")

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I know it’s a direct plugin from Blender to Unreale. Blender to Unreal. But I don’t think this is as effective as datasmith. Recently, the number of users using Blender for architectural visualization has increased consi…

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## [Yet another thread about texture scaling issues from SketchUp to TwinMotion](https://forums.unrealengine.com/t/yet-another-thread-about-texture-scaling-issues-from-sketchup-to-twinmotion/2662455)

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**Author:** [@MagnusErstad](https://forums.unrealengine.com/u/MagnusErstad)\
**Replies:** 4\
**Last updated:** [October 11, 2025, 6:39am UTC](https://forums.unrealengine.com/t/yet-another-thread-about-texture-scaling-issues-from-sketchup-to-twinmotion/2662455 "2025-10-11T06:39:17Z")

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Hello! Recently started learning TM I’m having issues with texture scaling when importing a SketchUp models into TM using Datasmith Direct Link. I believe I’m on the most current versions of SU, UE, TM and Datasmith: S…

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## [Unreal Engine - 3DSMAX Datasmith Live Link Problem ](https://forums.unrealengine.com/t/unreal-engine-3dsmax-datasmith-live-link-problem/2662333)

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**Author:** [@yusufulutdesign](https://forums.unrealengine.com/u/yusufulutdesign)\
**Replies:** 0\
**Last updated:** [October 4, 2025, 8:26pm UTC](https://forums.unrealengine.com/t/unreal-engine-3dsmax-datasmith-live-link-problem/2662333 "2025-10-04T20:26:37Z")

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The connection established between Unreal Engine and 3ds Max via Live Link breaks when the programs are closed and reopened. When I try to reconnect, I have to start everything from scratch with a reset project. Is there…

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## [Corona Physical Material](https://forums.unrealengine.com/t/corona-physical-material/242939)

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**Author:** [@Fritzlachatte](https://forums.unrealengine.com/u/Fritzlachatte)\
**Replies:** 32\
**Last updated:** [October 2, 2025, 11:45am UTC](https://forums.unrealengine.com/t/corona-physical-material/242939 "2025-10-02T11:45:12Z")

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Hi, since Corona is offering (and forcing) a new “Corona physical material” in the latest Release of the Corona-Renderer for 3dsMax, it looks like, the exporter doesn´t support this type of material. I would like to g…

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