# \#dash

**URL:** https://forums.unrealengine.com/tag/dash/2064.md

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## [Best approach to make a Lunge Attack?](https://forums.unrealengine.com/t/best-approach-to-make-a-lunge-attack/2702203)

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**Author:** [@DanielOS96](https://forums.unrealengine.com/u/DanielOS96)\
**Replies:** 1\
**Last updated:** [February 25, 2026, 8:52pm UTC](https://forums.unrealengine.com/t/best-approach-to-make-a-lunge-attack/2702203 "2026-02-25T20:52:01Z")

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I’m trying to make a Lunge system in my project. I want to make it so that when triggered the player moved to just in front of a target. The target could be airborne so I have to account for lunging vertically. I tried …

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## [Creating an 8-way dashing attack with a fixed distance for use in a sidescroller](https://forums.unrealengine.com/t/creating-an-8-way-dashing-attack-with-a-fixed-distance-for-use-in-a-sidescroller/2297968)

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**Author:** [@treeese](https://forums.unrealengine.com/u/treeese)\
**Replies:** 3\
**Last updated:** [January 25, 2025, 10:37am UTC](https://forums.unrealengine.com/t/creating-an-8-way-dashing-attack-with-a-fixed-distance-for-use-in-a-sidescroller/2297968 "2025-01-25T10:37:56Z")

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So this is a bit of a weird conundrum. Basically, I’m trying to make an attack for my sidescroller game functionally like a combination of something like Bayonetta’s Afterburner Kick in Smash Bros and the 8-way dash from…

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## [Need help with Dash knockback/pushback](https://forums.unrealengine.com/t/need-help-with-dash-knockback-pushback/1531084)

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**Author:** [@SylerTelves](https://forums.unrealengine.com/u/SylerTelves)\
**Replies:** 0\
**Last updated:** [December 16, 2023, 8:56pm UTC](https://forums.unrealengine.com/t/need-help-with-dash-knockback-pushback/1531084 "2023-12-16T20:56:15Z")

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Long story short I’m trying to get the Acharacter to dash into Bplayer or Cplayer character it will PUSH that B or C back a certain distance whilst stopping Acharacter in their tracks The CURRENT knockback works but …

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## [Character sticks to ground during dash](https://forums.unrealengine.com/t/character-sticks-to-ground-during-dash/363736)

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**Author:** [@anon18280553](https://forums.unrealengine.com/u/anon18280553)\
**Replies:** 3\
**Last updated:** [September 13, 2023, 6:21am UTC](https://forums.unrealengine.com/t/character-sticks-to-ground-during-dash/363736 "2023-09-13T06:21:14Z")

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My character will dash fine across platforms that have gaps in between. I switched off gravity on dash, and enabled it back again to prevent him from falling during dash. The dash is implemented by simply increasing cha…

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## [Dash - Launch Character Question](https://forums.unrealengine.com/t/dash-launch-character-question/292994)

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**Author:** [@Takasu](https://forums.unrealengine.com/u/Takasu)\
**Replies:** 10\
**Last updated:** [February 9, 2021, 6:02pm UTC](https://forums.unrealengine.com/t/dash-launch-character-question/292994 "2021-02-09T18:02:52Z")

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so I wanted to create a blueprint to make the character “dash”, just transporting him fastly from one position to another forward. The thing is that I used Launch Character to do it, but it makes him fly like an eagle i…

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## [Using launch character to dash not working](https://forums.unrealengine.com/t/using-launch-character-to-dash-not-working/474750)

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**Author:** [@dkzhu](https://forums.unrealengine.com/u/dkzhu)\
**Replies:** 1\
**Last updated:** [November 22, 2020, 4:56am UTC](https://forums.unrealengine.com/t/using-launch-character-to-dash-not-working/474750 "2020-11-22T04:56:55Z")

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I’m trying to make a dash mechanic like in titanfall for the project im working on. To accomplish this I used a timeline that feeds to a Launch Character node. This works fine on the server, however on the client the mec…

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## [Networking dash and double jump ability?](https://forums.unrealengine.com/t/networking-dash-and-double-jump-ability/473609)

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**Author:** [@Insekure](https://forums.unrealengine.com/u/Insekure)\
**Replies:** 0\
**Last updated:** [October 27, 2020, 11:44pm UTC](https://forums.unrealengine.com/t/networking-dash-and-double-jump-ability/473609 "2020-10-27T23:44:39Z")

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Hello. Im trying out some things on 3’rd person template - and i’ve been trying to create a dash and a walljump ability via blueprints to work multiplayer-wide. Unfortunately, i cant find any materials nor documentation…

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## [How Do I Access A Player's Speed & Add It Back In After A Certain Action?](https://forums.unrealengine.com/t/how-do-i-access-a-players-speed-add-it-back-in-after-a-certain-action/469865)

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**Author:** [@RandomDevs](https://forums.unrealengine.com/u/RandomDevs)\
**Replies:** 0\
**Last updated:** [August 16, 2020, 5:30pm UTC](https://forums.unrealengine.com/t/how-do-i-access-a-players-speed-add-it-back-in-after-a-certain-action/469865 "2020-08-16T17:30:44Z")

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So I’ve Done This Tutorial Unreal Engine 4 - Tracer's Dash - YouTube And After I Was Done With It, I’ve Noticed Something About It, There Is This Momentarily lose all my velocity and speed and the dash losses all of its …

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## [TPS Character dash along a specific rotation?](https://forums.unrealengine.com/t/tps-character-dash-along-a-specific-rotation/457697)

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**Author:** [@EZPZLEMONS](https://forums.unrealengine.com/u/EZPZLEMONS)\
**Replies:** 1\
**Last updated:** [October 28, 2019, 7:57pm UTC](https://forums.unrealengine.com/t/tps-character-dash-along-a-specific-rotation/457697 "2019-10-28T19:57:09Z")

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I want to add a “dash” function to my TPS character, where it will move for (dash distance) very quickly towards where the camera is pointed, at the press of a button. How do I acheive this?

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## [Character Dash](https://forums.unrealengine.com/t/character-dash/315737)

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**Author:** [@anonymous\_user\_cb9f2b581](https://forums.unrealengine.com/u/anonymous_user_cb9f2b581)\
**Replies:** 4\
**Last updated:** [October 23, 2019, 5:30pm UTC](https://forums.unrealengine.com/t/character-dash/315737 "2019-10-23T17:30:55Z")

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I’m trying to implement a character dash system like in titanfall (when you’re in a titan). Basically, you press the A key on your gamepad and it does the dash. However, the direction of the dash is based on the left ana…

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## [How to freeze a Poseable Mesh?](https://forums.unrealengine.com/t/how-to-freeze-a-poseable-mesh/454749)

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**Author:** [@anonymous\_user\_35bb7b04](https://forums.unrealengine.com/u/anonymous_user_35bb7b04)\
**Replies:** 0\
**Last updated:** [September 2, 2019, 8:01am UTC](https://forums.unrealengine.com/t/how-to-freeze-a-poseable-mesh/454749 "2019-09-02T08:01:50Z")

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Hi, this is my first post on here, so sorry if this is the wrong place or anything. I found a forum post from 2015 about how to make a clone of your player model after pressing a button, and it sounded exactly like what …

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## [Dash forward in a Top-Down game](https://forums.unrealengine.com/t/dash-forward-in-a-top-down-game/446846)

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**Author:** [@Novar\_1](https://forums.unrealengine.com/u/Novar_1)\
**Replies:** 4\
**Last updated:** [April 9, 2019, 1:18am UTC](https://forums.unrealengine.com/t/dash-forward-in-a-top-down-game/446846 "2019-04-09T01:18:03Z")

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Hello, I’ve been battling a problem with dash ability for some time now, and I’m about to give up, but I hope someone here can help me solve it. To summarize: I’m developing a Top-Down game project (Diablo or PoE like…

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## [Help Creating a 360 air dash on a 2d platformer based on left analog](https://forums.unrealengine.com/t/help-creating-a-360-air-dash-on-a-2d-platformer-based-on-left-analog/420202)

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**Author:** [@Fedexmaster](https://forums.unrealengine.com/u/Fedexmaster)\
**Replies:** 1\
**Last updated:** [December 29, 2018, 12:40am UTC](https://forums.unrealengine.com/t/help-creating-a-360-air-dash-on-a-2d-platformer-based-on-left-analog/420202 "2018-12-29T00:40:36Z")

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Hi Guys, I’m trying to create a 360 degree dash on a 2d platformer (like the air dash in Celeste). Here is what I end up with The problem is that the distance covered is not equal for all the input direction, “launc…

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## [I want to move players fast for short distance](https://forums.unrealengine.com/t/i-want-to-move-players-fast-for-short-distance/437861)

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**Author:** [@Tarrow100](https://forums.unrealengine.com/u/Tarrow100)\
**Replies:** 6\
**Last updated:** [November 19, 2018, 3:17pm UTC](https://forums.unrealengine.com/t/i-want-to-move-players-fast-for-short-distance/437861 "2018-11-19T15:17:53Z")

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I want to dash to move a short distance at high speed by combining specific keys and direction keys, but it will not work. How should I do?

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## [DASH ability's length is different on lower FPS](https://forums.unrealengine.com/t/dash-abilitys-length-is-different-on-lower-fps/435159)

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**Author:** [@Xmoono](https://forums.unrealengine.com/u/Xmoono)\
**Replies:** 10\
**Last updated:** [October 8, 2018, 3:57pm UTC](https://forums.unrealengine.com/t/dash-abilitys-length-is-different-on-lower-fps/435159 "2018-10-08T15:57:21Z")

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Hello! I’m currently working on a 2D game, and the dash ability i put together is dashing shorter on lower FPS. I’m not using any kind of tick, but I’m thinking that some of the nodes I’m using uses some kind of tick wi…

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## [How to add flat value to dash/dodge distance?](https://forums.unrealengine.com/t/how-to-add-flat-value-to-dash-dodge-distance/434369)

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**Author:** [@Lazy\_Lifeguard](https://forums.unrealengine.com/u/Lazy_Lifeguard)\
**Replies:** 10\
**Last updated:** [September 24, 2018, 7:37pm UTC](https://forums.unrealengine.com/t/how-to-add-flat-value-to-dash-dodge-distance/434369 "2018-09-24T19:37:18Z")

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I’m trying to implement a dash system in my third person game. So far I’ve got it to the point where the player can dash in the direction that they’re moving however there’s an issue at lower speeds. I’d like the player …

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## [How to make a dash function?](https://forums.unrealengine.com/t/how-to-make-a-dash-function/360636)

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**Author:** [@Sebburito](https://forums.unrealengine.com/u/Sebburito)\
**Replies:** 4\
**Last updated:** [July 3, 2018, 6:03pm UTC](https://forums.unrealengine.com/t/how-to-make-a-dash-function/360636 "2018-07-03T18:03:28Z")

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We are trying to make a dash function that moves the character in the direction the right thumb-stick is pressed. This function would look similar to the airdodge in Super Smash Bros. Melee. Thank!

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## [Problems while Changing the Collision Capsule Size while dashing](https://forums.unrealengine.com/t/problems-while-changing-the-collision-capsule-size-while-dashing/426980)

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**Author:** [@anonymous\_user\_08dbae10](https://forums.unrealengine.com/u/anonymous_user_08dbae10)\
**Replies:** 2\
**Last updated:** [June 9, 2018, 8:38pm UTC](https://forums.unrealengine.com/t/problems-while-changing-the-collision-capsule-size-while-dashing/426980 "2018-06-09T20:38:14Z")

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Hi! My dash looks somehow like this one: Basically my animation makes my character Size to cut his height by half. When I use the “Set Capsule Size” Blueprint Node for the dash, it goes well. But when the dash ends, t…

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## [Dash problem when using Launch Character](https://forums.unrealengine.com/t/dash-problem-when-using-launch-character/423453)

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**Author:** [@lostburn](https://forums.unrealengine.com/u/lostburn)\
**Replies:** 1\
**Last updated:** [June 5, 2018, 9:52pm UTC](https://forums.unrealengine.com/t/dash-problem-when-using-launch-character/423453 "2018-06-05T21:52:42Z")

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Hi guys, I’m having problem making Crunch dash with character blueprint and animation montage. I’m new to ue4 and programming in general, learning everything from youtube and epic video tutorials. Here is my problem: \[…

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## [Stiff Dash](https://forums.unrealengine.com/t/stiff-dash/313848)

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**Author:** [@anonymous\_user\_912610ce](https://forums.unrealengine.com/u/anonymous_user_912610ce)\
**Replies:** 2\
**Last updated:** [October 21, 2017, 4:03am UTC](https://forums.unrealengine.com/t/stiff-dash/313848 "2017-10-21T04:03:29Z")

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I’m trying to make a dash mechanic for my 2d platformer and I always find that whenever I do a dash jump or I dash off a ledge the character goes flying across the map. I’m looking for a more stiff dash like in Megaman X…

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## [Third Person Forward Ground Dash](https://forums.unrealengine.com/t/third-person-forward-ground-dash/391977)

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**Author:** [@FunkyM\_FM217](https://forums.unrealengine.com/u/FunkyM_FM217)\
**Replies:** 2\
**Last updated:** [May 3, 2017, 2:16pm UTC](https://forums.unrealengine.com/t/third-person-forward-ground-dash/391977 "2017-05-03T14:16:50Z")

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Hi, Utter N00b with dreams VASTLY over-reaching his technical ability here, starting out on my very first mini-game idea. Long story Short, I want to create a forward Dash ability, along the ground, in the Third person …

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## [How would you make an arcing dash?](https://forums.unrealengine.com/t/how-would-you-make-an-arcing-dash/384854)

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**Author:** [@anonymous\_user\_30a1979c](https://forums.unrealengine.com/u/anonymous_user_30a1979c)\
**Replies:** 4\
**Last updated:** [February 17, 2017, 2:43pm UTC](https://forums.unrealengine.com/t/how-would-you-make-an-arcing-dash/384854 "2017-02-17T14:43:09Z")

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Hey, I’m trying to make a 1 vs 1 mobility heavy 3D fighting game and I want to give one of my characters an arcing movement for their dash however I have no idea how I would make it and cannot find any tutorials. I’m lo…

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## [Launch character does not work for AI](https://forums.unrealengine.com/t/launch-character-does-not-work-for-ai/383961)

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**Author:** [@CODA225](https://forums.unrealengine.com/u/CODA225)\
**Replies:** 7\
**Last updated:** [February 4, 2017, 10:32pm UTC](https://forums.unrealengine.com/t/launch-character-does-not-work-for-ai/383961 "2017-02-04T22:32:02Z")

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Hi guys, I wanted to create a Dash ability to my AI character but seems the Launch character node does not work for AI characters. I tried two methods in these posts but they all cause problems to my behavior tree. If I …

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## [How do i make a dodge/dash](https://forums.unrealengine.com/t/how-do-i-make-a-dodge-dash/380483)

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**Author:** [@Jakupiii](https://forums.unrealengine.com/u/Jakupiii)\
**Replies:** 4\
**Last updated:** [December 31, 2016, 11:54pm UTC](https://forums.unrealengine.com/t/how-do-i-make-a-dodge-dash/380483 "2016-12-31T23:54:04Z")

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I want to make my character dash disappear then reappear at the end also with some particles how would i go about doing this

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## [Character Dash in the mouse direction](https://forums.unrealengine.com/t/character-dash-in-the-mouse-direction/368676)

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**Author:** [@Calyston00](https://forums.unrealengine.com/u/Calyston00)\
**Replies:** 2\
**Last updated:** [November 19, 2016, 6:42pm UTC](https://forums.unrealengine.com/t/character-dash-in-the-mouse-direction/368676 "2016-11-19T18:42:18Z")

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Hi all! So here’s my problem! I want to make a dash unsing the launch character node. Rigth now i’ve been able to make my character dash foward and everything is ok with that. But what I really want is to make him also …

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## [Slow Dash for Sidescroller](https://forums.unrealengine.com/t/slow-dash-for-sidescroller/326854)

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**Author:** [@anonymous\_user\_7f500bc9](https://forums.unrealengine.com/u/anonymous_user_7f500bc9)\
**Replies:** 5\
**Last updated:** [October 19, 2016, 11:45pm UTC](https://forums.unrealengine.com/t/slow-dash-for-sidescroller/326854 "2016-10-19T23:45:02Z")

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Hey everyone, im trying to implement a dash function to my Sidescroller Character. On clicking Shift, i want him to dash left if he’s looking left or right if he’s right. Dash using “Launch Character” is too fast. If …

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## [How Do I Make My Character Perform A Short Run Whilst Being Locked Into The Animation?](https://forums.unrealengine.com/t/how-do-i-make-my-character-perform-a-short-run-whilst-being-locked-into-the-animation/367566)

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**Author:** [@anonymous\_user\_bb992c16](https://forums.unrealengine.com/u/anonymous_user_bb992c16)\
**Replies:** 2\
**Last updated:** [August 22, 2016, 3:29am UTC](https://forums.unrealengine.com/t/how-do-i-make-my-character-perform-a-short-run-whilst-being-locked-into-the-animation/367566 "2016-08-22T03:29:19Z")

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Hi everyone. I’m trying to make a Prototype using 2D Sidescrolling BluePrints and need some help. I want my character to be able to run a short distance when I press the assigned button on my keyboard. The distance and …

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## [How make consistent dashes?](https://forums.unrealengine.com/t/how-make-consistent-dashes/366513)

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**Author:** [@anonymous\_user\_bffe1d5d](https://forums.unrealengine.com/u/anonymous_user_bffe1d5d)\
**Replies:** 2\
**Last updated:** [August 8, 2016, 11:24pm UTC](https://forums.unrealengine.com/t/how-make-consistent-dashes/366513 "2016-08-08T23:24:45Z")

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Hello everyone My character is able to dash however there is one issue that I face that I can not seem to solve. When I dash on the ground, my character goes a distance I am happy with, however, when he dashes off of a…

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## [Dash mechanic only working facing one axis.](https://forums.unrealengine.com/t/dash-mechanic-only-working-facing-one-axis/359989)

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**Author:** [@anonymous\_user\_28eca7301](https://forums.unrealengine.com/u/anonymous_user_28eca7301)\
**Replies:** 1\
**Last updated:** [June 20, 2016, 9:11am UTC](https://forums.unrealengine.com/t/dash-mechanic-only-working-facing-one-axis/359989 "2016-06-20T09:11:37Z")

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I have a setup right now where a dash or “thrusters” mechanic is designed to send the player in the direction they’re moving, and I’m trying to accomplish it under two stipulations: It provides velocity additively, rat…

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## [Changes in game after package?](https://forums.unrealengine.com/t/changes-in-game-after-package/356993)

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**Author:** [@anonymous\_user\_4b715534](https://forums.unrealengine.com/u/anonymous_user_4b715534)\
**Replies:** 5\
**Last updated:** [May 10, 2016, 7:38pm UTC](https://forums.unrealengine.com/t/changes-in-game-after-package/356993 "2016-05-10T19:38:55Z")

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Hi everyone… On my game, my character and the enemy has dash. It always worked nice, but after I package the game, when I play the .exe, this dash’s are going in a distance like 3x more the normal distance. This dash is…

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