Why are my metallic materials dark and more reflective?

anonymous_user_7b6109b2
Mon, 10 Aug 2020 14:03:25 +0000
Rendering

I currently have a somewhat bright HDRI and a few point lights in the scene but the metallic materials still seem too dark. They are also more reflective in UE4 compared to Substance and Toolbag 3. Any help is very much appreciated! Here are some screenshots from The editor, substance painter and Roughness map in substance.

4 posts - 4 participants