# \#dark

**URL:** https://forums.unrealengine.com/tag/dark/1626.md

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## [Scenecapture 2D Really Blurry and Dark.](https://forums.unrealengine.com/t/scenecapture-2d-really-blurry-and-dark/463933)

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**Author:** [@anonymous\_user\_86f4b4551](https://forums.unrealengine.com/u/anonymous_user_86f4b4551)\
**Replies:** 3\
**Last updated:** [June 24, 2026, 8:47am UTC](https://forums.unrealengine.com/t/scenecapture-2d-really-blurry-and-dark/463933 "2026-06-24T08:47:28Z")

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So i have some security cameras but the scene captures are blurry and really dark. So how do i increase the brightness of the Scenecapture2D and remove the blurryness.

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## [Why is my sprite color darkening in game?](https://forums.unrealengine.com/t/why-is-my-sprite-color-darkening-in-game/460140)

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**Author:** [@anonymous\_user\_cbb34cc3](https://forums.unrealengine.com/u/anonymous_user_cbb34cc3)\
**Replies:** 2\
**Last updated:** [April 14, 2024, 9:22pm UTC](https://forums.unrealengine.com/t/why-is-my-sprite-color-darkening-in-game/460140 "2024-04-14T21:22:18Z")

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I am using the Paper2D preset. The sprites in my game are visibly darkened when in-game versus in the editor. They are using the DefaultSpriteMaterial already in Unreal Engine. I have every Post Process setting switched…

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## [Realistic lighting for lamps](https://forums.unrealengine.com/t/realistic-lighting-for-lamps/359552)

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**Author:** [@anonymous\_user\_f0d16264](https://forums.unrealengine.com/u/anonymous_user_f0d16264)\
**Replies:** 3\
**Last updated:** [March 8, 2024, 3:56pm UTC](https://forums.unrealengine.com/t/realistic-lighting-for-lamps/359552 "2024-03-08T15:56:52Z")

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Hey guys, I wonder if anyone has some sort of trick to get my lights look beter especially the shadow on the ceiling (it’s real dark and sharp). I prefer to use movable light because I intend to make the light swing a l…

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## [Mesh is completely black on render, but it's visible in viewport](https://forums.unrealengine.com/t/mesh-is-completely-black-on-render-but-its-visible-in-viewport/1736065)

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**Author:** [@Vladqus](https://forums.unrealengine.com/u/Vladqus)\
**Replies:** 0\
**Last updated:** [March 7, 2024, 3:40pm UTC](https://forums.unrealengine.com/t/mesh-is-completely-black-on-render-but-its-visible-in-viewport/1736065 "2024-03-07T15:40:53Z")

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Hey guys, first screenshot is a view from viewport. Second one is the final render. I’m rendering an .exr sequence which later will be converted to rec.709, but I don’t understand why the Mesh from “Posed Humans …

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## [Why are my metallic materials dark and more reflective?](https://forums.unrealengine.com/t/why-are-my-metallic-materials-dark-and-more-reflective/469510)

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**Author:** [@anonymous\_user\_7b6109b21](https://forums.unrealengine.com/u/anonymous_user_7b6109b21)\
**Replies:** 3\
**Last updated:** [August 8, 2023, 8:02am UTC](https://forums.unrealengine.com/t/why-are-my-metallic-materials-dark-and-more-reflective/469510 "2023-08-08T08:02:04Z")

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I currently have a somewhat bright HDRI and a few point lights in the scene but the metallic materials still seem too dark. They are also more reflective in UE4 compared to Substance and Toolbag 3. Any help is very much …

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## [Auto Exposure issue, map too dark](https://forums.unrealengine.com/t/auto-exposure-issue-map-too-dark/288224)

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**Author:** [@anonymous\_user\_4b1dc469](https://forums.unrealengine.com/u/anonymous_user_4b1dc469)\
**Replies:** 9\
**Last updated:** [February 14, 2022, 4:35pm UTC](https://forums.unrealengine.com/t/auto-exposure-issue-map-too-dark/288224 "2022-02-14T16:35:57Z")

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Hey guys, I’ve recently changed my auto exposure settings min and brightness to 1 (players camera post process)to get rid of the lighting and emmisive change based upon distance that was in the map. However now i have t…

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## [what is causes dark spot?](https://forums.unrealengine.com/t/what-is-causes-dark-spot/491187)

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**Author:** [@SR998](https://forums.unrealengine.com/u/SR998)\
**Replies:** 1\
**Last updated:** [November 22, 2021, 12:05pm UTC](https://forums.unrealengine.com/t/what-is-causes-dark-spot/491187 "2021-11-22T12:05:29Z")

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I think maybe your normals aren’t right. Can you check them in your modelling program?

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## [Destructible mesh editor viewport is (still) nearly pitch black](https://forums.unrealengine.com/t/destructible-mesh-editor-viewport-is-still-nearly-pitch-black/396261)

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**Author:** [@jordylakiere](https://forums.unrealengine.com/u/jordylakiere)\
**Replies:** 3\
**Last updated:** [November 16, 2021, 5:21pm UTC](https://forums.unrealengine.com/t/destructible-mesh-editor-viewport-is-still-nearly-pitch-black/396261 "2021-11-16T17:21:25Z")

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Just a report, it’s completely unusable at the moment because its so dark.

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## [Sub-level, weird dark squares & z-fighting with nothing](https://forums.unrealengine.com/t/sub-level-weird-dark-squares-z-fighting-with-nothing/488182)

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**Author:** [@cugz\_kani](https://forums.unrealengine.com/u/cugz_kani)\
**Replies:** 1\
**Last updated:** [September 4, 2021, 1:52am UTC](https://forums.unrealengine.com/t/sub-level-weird-dark-squares-z-fighting-with-nothing/488182 "2021-09-04T01:52:48Z")

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I’m getting weird dark squares on meshes. They’re actually 3d cubes, you can see it when meshes move, and if you align the mesh faces with the dark cube edge you get z-fighting. You can see the squares on the left-most…

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## [Unlit Foliage Material dark compared to instance static mesh or static mesh](https://forums.unrealengine.com/t/unlit-foliage-material-dark-compared-to-instance-static-mesh-or-static-mesh/484684)

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**Author:** [@Martyn](https://forums.unrealengine.com/u/Martyn)\
**Replies:** 0\
**Last updated:** [June 9, 2021, 8:32pm UTC](https://forums.unrealengine.com/t/unlit-foliage-material-dark-compared-to-instance-static-mesh-or-static-mesh/484684 "2021-06-09T20:32:30Z")

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Hi Everyone, I’m working on a small mobile game at the minute. As a test for performance, I’ve created some an unlit stylised grass material. I tried using the foliage tool to place the stylised grass in the world since…

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## [Lighting change 4.24-\>4.26](https://forums.unrealengine.com/t/lighting-change-4-24-4-26/484536)

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**Author:** [@GD\_vukmir](https://forums.unrealengine.com/u/GD_vukmir)\
**Replies:** 1\
**Last updated:** [June 9, 2021, 11:28am UTC](https://forums.unrealengine.com/t/lighting-change-4-24-4-26/484536 "2021-06-09T11:28:55Z")

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I upgraded the engine in my project from 4.24 to 4.26 and the lighting changed dramatically especially in darker scenes making the game unplayable. 4.24 scene: 4.26 scene: (screenshots are taken from the editor …

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## [How can I make the ceiling not dark?](https://forums.unrealengine.com/t/how-can-i-make-the-ceiling-not-dark/484296)

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**Author:** [@\_e\_92](https://forums.unrealengine.com/u/_e_92)\
**Replies:** 1\
**Last updated:** [June 2, 2021, 3:52pm UTC](https://forums.unrealengine.com/t/how-can-i-make-the-ceiling-not-dark/484296 "2021-06-02T15:52:15Z")

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So I have a bunch of these rect lights for the ceiling lights but the ceiling and some parts of the level are disproportionately dark. What would be the best way for me to fix this?

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## [How come some materials darken after light building?](https://forums.unrealengine.com/t/how-come-some-materials-darken-after-light-building/482581)

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**Author:** [@theross15](https://forums.unrealengine.com/u/theross15)\
**Replies:** 0\
**Last updated:** [May 5, 2021, 6:18pm UTC](https://forums.unrealengine.com/t/how-come-some-materials-darken-after-light-building/482581 "2021-05-05T18:18:11Z")

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Hello to everyone, I have a particular problem. After I built the light in my scene I noticed some issue with some materials that were supposed to be (for example) white but they are in a dark grey tone. Later on, I bu…

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## [Why do some materials darken after I built the lighting?](https://forums.unrealengine.com/t/why-do-some-materials-darken-after-i-built-the-lighting/482577)

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**Author:** [@theross15](https://forums.unrealengine.com/u/theross15)\
**Replies:** 1\
**Last updated:** [April 28, 2021, 10:00am UTC](https://forums.unrealengine.com/t/why-do-some-materials-darken-after-i-built-the-lighting/482577 "2021-04-28T10:00:48Z")

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Hello to everyone, I have a particular problem. After I built the light in my scene I noticed some issue with some materials that were supposed to be (for example) white but they are in a dark grey tone. Later on, I bu…

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## [Virtual production cg element dark areas issue](https://forums.unrealengine.com/t/virtual-production-cg-element-dark-areas-issue/482493)

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**Author:** [@BongoBaobab](https://forums.unrealengine.com/u/BongoBaobab)\
**Replies:** 0\
**Last updated:** [April 26, 2021, 9:14pm UTC](https://forums.unrealengine.com/t/virtual-production-cg-element-dark-areas-issue/482493 "2021-04-26T21:14:28Z")

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Hi every body. Excuse me if this theme exist somewhere else, but i don’t found any relevant response. I’am creating virtual production project whit abstract scenes same as to image below. I have scene wich is compound …

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## [A material node for getting object's lighting?](https://forums.unrealengine.com/t/a-material-node-for-getting-objects-lighting/392850)

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**Author:** [@Geosmith\_Tech](https://forums.unrealengine.com/u/Geosmith_Tech)\
**Replies:** 3\
**Last updated:** [April 16, 2021, 4:01am UTC](https://forums.unrealengine.com/t/a-material-node-for-getting-objects-lighting/392850 "2021-04-16T04:01:28Z")

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Hello. This is a bit of a weird one but I’m wondering if there’s a node that lets you get the lighting that’s on the object using the material. Like say if there’s a shadow being cast on the object or the object is in a …

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## [Why isn't my world dark at night?](https://forums.unrealengine.com/t/why-isnt-my-world-dark-at-night/456811)

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**Author:** [@Cody\_McMillan](https://forums.unrealengine.com/u/Cody_McMillan)\
**Replies:** 11\
**Last updated:** [April 2, 2021, 10:12pm UTC](https://forums.unrealengine.com/t/why-isnt-my-world-dark-at-night/456811 "2021-04-02T22:12:33Z")

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So, I’m working on a horror game… But my level isn’t dark at all… Although I’ve used literally all types of effects and stuff to make it as realistic as possible, but it just doesn’t get dark… I turned down to color of L…

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## [Scene and sky colour is darker in android preview](https://forums.unrealengine.com/t/scene-and-sky-colour-is-darker-in-android-preview/480689)

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**Author:** [@Dipesh1510](https://forums.unrealengine.com/u/Dipesh1510)\
**Replies:** 1\
**Last updated:** [March 22, 2021, 6:49pm UTC](https://forums.unrealengine.com/t/scene-and-sky-colour-is-darker-in-android-preview/480689 "2021-03-22T18:49:37Z")

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sky color is darker in android preview mode as compared to normal mode . i want the scene and sky color to be same as normal mode (pl refer to attachment)

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## [Asset is getting dark in interior lighting](https://forums.unrealengine.com/t/asset-is-getting-dark-in-interior-lighting/480129)

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**Author:** [@Soleniah](https://forums.unrealengine.com/u/Soleniah)\
**Replies:** 3\
**Last updated:** [March 11, 2021, 10:15pm UTC](https://forums.unrealengine.com/t/asset-is-getting-dark-in-interior-lighting/480129 "2021-03-11T22:15:17Z")

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Hello there. My problem is obvious. One asset (the same in all pictures) is getting dark after I build the lighting, everything else is working fine. I 'm working only with static lights(Spotlights and Point Lights). Any…

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## [Why is grass darker farther away?](https://forums.unrealengine.com/t/why-is-grass-darker-farther-away/475385)

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**Author:** [@ManlyDrew](https://forums.unrealengine.com/u/ManlyDrew)\
**Replies:** 0\
**Last updated:** [December 4, 2020, 3:44am UTC](https://forums.unrealengine.com/t/why-is-grass-darker-farther-away/475385 "2020-12-04T03:44:32Z")

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My grass looks darker when the camera is farther away from it: It is instanced using the built in foliage system, and only uses dynamic lighting. Increasing Distance field self shadowing bias to an insane number such…

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## [Speedtree Shadows black with Wind](https://forums.unrealengine.com/t/speedtree-shadows-black-with-wind/472105)

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**Author:** [@Anamatis](https://forums.unrealengine.com/u/Anamatis)\
**Replies:** 0\
**Last updated:** [October 1, 2020, 5:58am UTC](https://forums.unrealengine.com/t/speedtree-shadows-black-with-wind/472105 "2020-10-01T05:58:40Z")

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Having a strange issue with either - Normals, Subsurface, or shading of some kind. My tree looks fine in Speedtree 8.4 - lightmaps are perfectly green and good to go. Importing with created materials checked etc. Tree…

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## [Remove Light](https://forums.unrealengine.com/t/remove-light/327712)

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**Author:** [@Vulka3](https://forums.unrealengine.com/u/Vulka3)\
**Replies:** 4\
**Last updated:** [September 29, 2020, 5:49pm UTC](https://forums.unrealengine.com/t/remove-light/327712 "2020-09-29T17:49:29Z")

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Hi, so I have a level with lots of stuff in it and a cave. The problem is that in the cave it’s not dark… I don’t have any lights in it, I only have a Directional light and a Sky Light in the level. So my question is how…

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## [Materials look too dark](https://forums.unrealengine.com/t/materials-look-too-dark/469166)

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**Author:** [@Timeyful](https://forums.unrealengine.com/u/Timeyful)\
**Replies:** 3\
**Last updated:** [August 4, 2020, 12:44pm UTC](https://forums.unrealengine.com/t/materials-look-too-dark/469166 "2020-08-04T12:44:27Z")

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Hello there, first time using unreal engine 4. After applying materials to my objects, they look ok in mesh preview, but when i go back to my scene, they look too dark, as you can see the metal part on the bed looks too …

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## [Level Goes Dark When Playing In VR](https://forums.unrealengine.com/t/level-goes-dark-when-playing-in-vr/466031)

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**Author:** [@Dreamcastgamer](https://forums.unrealengine.com/u/Dreamcastgamer)\
**Replies:** 2\
**Last updated:** [May 31, 2020, 5:46am UTC](https://forums.unrealengine.com/t/level-goes-dark-when-playing-in-vr/466031 "2020-05-31T05:46:42Z")

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So i have a main level for a project that works perfectly fine when playing in Non-VR, i then created a VR Menu system so you can choose the level in a Menu map. However, if you go to the main level from the menu map and…

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## [Disable Eye Adaptation from Widgets Only?](https://forums.unrealengine.com/t/disable-eye-adaptation-from-widgets-only/324484)

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**Author:** [@ItsScotch](https://forums.unrealengine.com/u/ItsScotch)\
**Replies:** 5\
**Last updated:** [May 26, 2020, 3:21pm UTC](https://forums.unrealengine.com/t/disable-eye-adaptation-from-widgets-only/324484 "2020-05-26T15:21:35Z")

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My 3D Widgets are getting darker when i’m outside in lightened area… i want to keep the eye adaptation for rest of the stuff except 3D Widgets… So how can i disable it only for 3d widgets…?? I tried it in First Person C…

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## [Why is dark skin mode not working for documentation?](https://forums.unrealengine.com/t/why-is-dark-skin-mode-not-working-for-documentation/464234)

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**Author:** [@nofxboy1234](https://forums.unrealengine.com/u/nofxboy1234)\
**Replies:** 0\
**Last updated:** [April 25, 2020, 11:22am UTC](https://forums.unrealengine.com/t/why-is-dark-skin-mode-not-working-for-documentation/464234 "2020-04-25T11:22:15Z")

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Why is dark skin mode not working for documentation?

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## [Dark ceiling when using SunSky](https://forums.unrealengine.com/t/dark-ceiling-when-using-sunsky/463895)

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**Author:** [@Zhartoon](https://forums.unrealengine.com/u/Zhartoon)\
**Replies:** 0\
**Last updated:** [April 17, 2020, 3:57pm UTC](https://forums.unrealengine.com/t/dark-ceiling-when-using-sunsky/463895 "2020-04-17T15:57:09Z")

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Hello everybody! Everytime I try to import a revit datasmith in the architectural template every ceiling look so dark. I know that this is a Skylight issue, but I don’t know how to fix it. Please, can anyone help me?

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## [Is there a way to remove the camera getting used to darkness?](https://forums.unrealengine.com/t/is-there-a-way-to-remove-the-camera-getting-used-to-darkness/313717)

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**Author:** [@JaakkoSoini](https://forums.unrealengine.com/u/JaakkoSoini)\
**Replies:** 2\
**Last updated:** [March 10, 2020, 4:37pm UTC](https://forums.unrealengine.com/t/is-there-a-way-to-remove-the-camera-getting-used-to-darkness/313717 "2020-03-10T16:37:57Z")

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If i stand in a dark room for a few seconds the camera get’s used to the darkness and the room starts to seem a lot brighter than it originally was. Is there a way to remove this feature? Sorry for the bad English.

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## [Scene Color Node Too Dark?](https://forums.unrealengine.com/t/scene-color-node-too-dark/459546)

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**Author:** [@Shrooblord](https://forums.unrealengine.com/u/Shrooblord)\
**Replies:** 2\
**Last updated:** [December 18, 2019, 11:50am UTC](https://forums.unrealengine.com/t/scene-color-node-too-dark/459546 "2019-12-18T11:50:07Z")

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Hey there, I’ve been trying to design some Materials using the Scene Color node, but I’ve hit a bit of a snag. The Materials are way too dark. In all video footage I’ve seen of this node, it causes the Material to effec…

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## [Lighting issue when playing on android](https://forums.unrealengine.com/t/lighting-issue-when-playing-on-android/458882)

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**Author:** [@anonymous\_user\_776011b61](https://forums.unrealengine.com/u/anonymous_user_776011b61)\
**Replies:** 0\
**Last updated:** [November 27, 2019, 12:31pm UTC](https://forums.unrealengine.com/t/lighting-issue-when-playing-on-android/458882 "2019-11-27T12:31:34Z")

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Hi All, I have made the Endless Runner game. When I play it on PC it looks like this: And this is what look like on Mobile: I am not sure why or how to fix. AMENDMENT: Have put in Direction Lighting in the worl…

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