# \#damage-player

**URL:** https://forums.unrealengine.com/tag/damage-player/2460.md

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## [List of damaged actors from radial damage?](https://forums.unrealengine.com/t/list-of-damaged-actors-from-radial-damage/331419)

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**Author:** [@anonymous\_user\_78a5feb8](https://forums.unrealengine.com/u/anonymous_user_78a5feb8)\
**Replies:** 5\
**Last updated:** [October 28, 2023, 7:31pm UTC](https://forums.unrealengine.com/t/list-of-damaged-actors-from-radial-damage/331419 "2023-10-28T19:31:48Z")

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When I use the apply radial damage with falloff function, it works as expected, but I also wanted to do additional things with the players that I damaged. Is there any way that I could maybe get a list of all the damaged…

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## [Radial Damage doesn't always work](https://forums.unrealengine.com/t/radial-damage-doesnt-always-work/417970)

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**Author:** [@anonymous\_user\_e267c86a](https://forums.unrealengine.com/u/anonymous_user_e267c86a)\
**Replies:** 1\
**Last updated:** [December 22, 2022, 3:45am UTC](https://forums.unrealengine.com/t/radial-damage-doesnt-always-work/417970 "2022-12-22T03:45:25Z")

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I have a grenade actor that off of begin play, sets its lifetime to 5, delay by 5, and then an apply radial damage node. When I test this grenade, it kills my character perfectly fine, but when I respawn and try again, i…

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## [Event hit removing all health](https://forums.unrealengine.com/t/event-hit-removing-all-health/491415)

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**Author:** [@DylanJM](https://forums.unrealengine.com/u/DylanJM)\
**Replies:** 4\
**Last updated:** [November 28, 2021, 6:07pm UTC](https://forums.unrealengine.com/t/event-hit-removing-all-health/491415 "2021-11-28T18:07:56Z")

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I’m using event hit to remove health from the player when they collide with an enemy. This works but removes all the health from the person as it is running the event a lot per second, is there a way to delay the event o…

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## [Does Switch on Name work for Enemy hitting Player?](https://forums.unrealengine.com/t/does-switch-on-name-work-for-enemy-hitting-player/478406)

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**Author:** [@luiz\_mictian](https://forums.unrealengine.com/u/luiz_mictian)\
**Replies:** 3\
**Last updated:** [February 7, 2021, 8:50pm UTC](https://forums.unrealengine.com/t/does-switch-on-name-work-for-enemy-hitting-player/478406 "2021-02-07T20:50:49Z")

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My Enemy blueprint has a series of attacks that I set a name for each of them, so that my Player character could react to them based on the attack names. Each attack, when hit, causes a specific damage animation. Whe…

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## [How can I raise and drop an object with a character to hurt another character?](https://forums.unrealengine.com/t/how-can-i-raise-and-drop-an-object-with-a-character-to-hurt-another-character/468028)

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**Author:** [@JulianusBarat](https://forums.unrealengine.com/u/JulianusBarat)\
**Replies:** 2\
**Last updated:** [July 12, 2020, 5:00am UTC](https://forums.unrealengine.com/t/how-can-i-raise-and-drop-an-object-with-a-character-to-hurt-another-character/468028 "2020-07-12T05:00:43Z")

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I’d like to do something in my game where the character picks up an object(e.g. a bottle) and throws it at another player who’s hurt by it. I’m new to unreal engine so I don’t really know how to do this. I looked for s…

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## [Projectile behaviour changing and not consistent](https://forums.unrealengine.com/t/projectile-behaviour-changing-and-not-consistent/404158)

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**Author:** [@jyashi](https://forums.unrealengine.com/u/jyashi)\
**Replies:** 2\
**Last updated:** [December 29, 2017, 9:15pm UTC](https://forums.unrealengine.com/t/projectile-behaviour-changing-and-not-consistent/404158 "2017-12-29T21:15:42Z")

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I have an AI setup to shoot projectiles at a straight line. When the character gets hit by this projectile it should spawn a particle effect and reduce the health bar of the character (With a message on top left confirmi…

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## [Player damage from destructible mesh](https://forums.unrealengine.com/t/player-damage-from-destructible-mesh/383481)

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**Author:** [@anonymous\_user\_a14659941](https://forums.unrealengine.com/u/anonymous_user_a14659941)\
**Replies:** 4\
**Last updated:** [November 22, 2017, 4:28pm UTC](https://forums.unrealengine.com/t/player-damage-from-destructible-mesh/383481 "2017-11-22T16:28:46Z")

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so, im new on ue4 and currently making little vr project about eathquake… i create a level, when delay timer end, the roof (destructible mesh) will collapse and damage the player by hit event the problem is the hit …

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## [I can not Damage the AI and vise versa help?](https://forums.unrealengine.com/t/i-can-not-damage-the-ai-and-vise-versa-help/403232)

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**Author:** [@TakutoYamamoto](https://forums.unrealengine.com/u/TakutoYamamoto)\
**Replies:** 0\
**Last updated:** [August 30, 2017, 4:05am UTC](https://forums.unrealengine.com/t/i-can-not-damage-the-ai-and-vise-versa-help/403232 "2017-08-30T04:05:15Z")

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Above is the link to my issue, I can not DMG the AI, and the AI cant DMG me either please help?

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## [Multiple Health system](https://forums.unrealengine.com/t/multiple-health-system/402423)

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**Author:** [@Astiol](https://forums.unrealengine.com/u/Astiol)\
**Replies:** 16\
**Last updated:** [August 26, 2017, 8:26pm UTC](https://forums.unrealengine.com/t/multiple-health-system/402423 "2017-08-26T20:26:39Z")

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Hello! I made the Hp system. But I ran into the problem, HP should increase as the number of points earned by the character increases. Everything works correctly and HP really increases, but I can not display it correc…

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## [Damage Interface Not Targeting Main Character](https://forums.unrealengine.com/t/damage-interface-not-targeting-main-character/401480)

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**Author:** [@DeOceanPirate](https://forums.unrealengine.com/u/DeOceanPirate)\
**Replies:** 0\
**Last updated:** [August 10, 2017, 6:48pm UTC](https://forums.unrealengine.com/t/damage-interface-not-targeting-main-character/401480 "2017-08-10T18:48:16Z")

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I have a damage interface, inherited by my AI and the Main Character. -The character can damage the AI via this system, and the AI can damage other AI by this system, however the AI can’t not damage the main character f…

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## [Pain causing volume not work in packaged project](https://forums.unrealengine.com/t/pain-causing-volume-not-work-in-packaged-project/386476)

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**Author:** [@anonymous\_user\_a14659941](https://forums.unrealengine.com/u/anonymous_user_a14659941)\
**Replies:** 3\
**Last updated:** [March 2, 2017, 1:40pm UTC](https://forums.unrealengine.com/t/pain-causing-volume-not-work-in-packaged-project/386476 "2017-03-02T13:40:45Z")

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So i have level blueprint that have pain causing volumes, all of these volume works perfectly when i try it in PiE, but after i package it, all pain causing volume suddenly not work at all The player character simply ign…

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## [How to damage a AI or character with Line Trace](https://forums.unrealengine.com/t/how-to-damage-a-ai-or-character-with-line-trace/383638)

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**Author:** [@anonymous\_user\_85b986c61](https://forums.unrealengine.com/u/anonymous_user_85b986c61)\
**Replies:** 4\
**Last updated:** [February 18, 2017, 8:41pm UTC](https://forums.unrealengine.com/t/how-to-damage-a-ai-or-character-with-line-trace/383638 "2017-02-18T20:41:59Z")

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I am trying to make TPS game and I want to damage ai or any character with line trace and I search everywhere for this but I can’t find. if you can tell me then plz tell…Thanks in advance

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## [Health Mechanic](https://forums.unrealengine.com/t/health-mechanic/375961)

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**Author:** [@anonymous\_user\_d5943f551](https://forums.unrealengine.com/u/anonymous_user_d5943f551)\
**Replies:** 4\
**Last updated:** [November 10, 2016, 7:12pm UTC](https://forums.unrealengine.com/t/health-mechanic/375961 "2016-11-10T19:12:40Z")

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Alright, i’m pretty new to UE4 and i’m working on my first game (which is online). Pretty clunky but it works well so far. The project as it stands right now is just a 3rd person shooter, so my goal at the moment is simp…

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## [Health Mechanic in Multiplayer](https://forums.unrealengine.com/t/health-mechanic-in-multiplayer/375919)

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**Author:** [@anonymous\_user\_d5943f551](https://forums.unrealengine.com/u/anonymous_user_d5943f551)\
**Replies:** 0\
**Last updated:** [November 10, 2016, 5:06am UTC](https://forums.unrealengine.com/t/health-mechanic-in-multiplayer/375919 "2016-11-10T05:06:26Z")

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Alright, i’m pretty new to UE4 and i’m working on my first game. Pretty clunky but it works well so far. The project as it stands right now is just a 3rd person shooter, so my goal at the moment is simply putting 2 chara…

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## [Player damage by enemy tag?](https://forums.unrealengine.com/t/player-damage-by-enemy-tag/358891)

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**Author:** [@anonymous\_user\_bd379ef4](https://forums.unrealengine.com/u/anonymous_user_bd379ef4)\
**Replies:** 1\
**Last updated:** [May 28, 2016, 7:26pm UTC](https://forums.unrealengine.com/t/player-damage-by-enemy-tag/358891 "2016-05-28T19:26:35Z")

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In Unity there was a simple “Tag” system, if Player.collide.TagName(“enemy”) apply.damage. etc How would you group A,B,C, enemies in Unreal to implement on BeginOverlap damage effectively? thank you. my use of enemy …

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## [Projectile Damage](https://forums.unrealengine.com/t/projectile-damage/347637)

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**Author:** [@diego16795](https://forums.unrealengine.com/u/diego16795)\
**Replies:** 2\
**Last updated:** [February 16, 2016, 5:45pm UTC](https://forums.unrealengine.com/t/projectile-damage/347637 "2016-02-16T17:45:35Z")

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Hello, could someone tell me how to make an incoming projectile to cause damage to a player ? I’m new blueprints . Thank you

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## [Help with Damage Collision(Fighting Game)](https://forums.unrealengine.com/t/help-with-damage-collision-fighting-game/335840)

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**Author:** [@Shinykey](https://forums.unrealengine.com/u/Shinykey)\
**Replies:** 4\
**Last updated:** [October 20, 2015, 11:28pm UTC](https://forums.unrealengine.com/t/help-with-damage-collision-fighting-game/335840 "2015-10-20T23:28:50Z")

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I am attempting to make a fighting game, However I am running into an issue with the collisions. I have a basic character with two sphere colliders that are attached to the characters wrists. I want other player characte…

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## [Damaging CharacterBP using the same CharacterBP in multiplayer game. Or differentiating CharacterBPs in multiplayer setup](https://forums.unrealengine.com/t/damaging-characterbp-using-the-same-characterbp-in-multiplayer-game-or-differentiating-characterbps-in-multiplayer-setup/319054)

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**Author:** [@anonymous\_user\_72ca363e](https://forums.unrealengine.com/u/anonymous_user_72ca363e)\
**Replies:** 0\
**Last updated:** [May 18, 2015, 9:58pm UTC](https://forums.unrealengine.com/t/damaging-characterbp-using-the-same-characterbp-in-multiplayer-game-or-differentiating-characterbps-in-multiplayer-setup/319054 "2015-05-18T21:58:12Z")

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Hello, I’ll get right to the point. When the game starts I want each player to use the same CharacterBP, I want to deal damage to players using a box overlap all actors and for each loop (or a line trace if I could get …
