My blueprint is crashing when i use level blueprint

Cnrveysel
Fri, 03 Sep 2021 05:36:47 +0000
UI

I have a openable door bp
When player overlaps with doors collision player start tracing and if trace hits the door the crosshair pops up
it is works perfectly fine but when i add any node on my level blueprint the code dont work and says this

“PIE: Error: Blueprint Runtime Error: “Accessed None trying to read property NewVar_2”. Blueprint: FbxScene_portmanto Function: Execute Ubergraph Fbx Scene Portmanto Graph: EventGraph Node: Crosbuyu”
this is my doors bp:

:

this is my crosshairs bp

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