How to use Clang?

Barreldude
Sun, 07 Apr 2019 23:21:48 +0000
Platform & Builds

I’m using the Windows 10 OS and am trying to compile my game for Linux. I have tried to follow the documentation:https://docs.unrealengine.com/en-us/Platforms/Linux/GettingStarted However, it does not specify how to use clang. Is some way to edit the project settings to allow me to compile for Linux? After I installed clang, I tried clicking on the Linux option for exporting my game. NOTE:My game only uses blueprint code.

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