# \#Creation-Tools

**URL:** https://forums.unrealengine.com/tag/creation-tools/11527.md

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## [Starting Guide for Character Creation](https://forums.unrealengine.com/t/starting-guide-for-character-creation/2690765)

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**Author:** [@ancoi189](https://forums.unrealengine.com/u/ancoi189)\
**Replies:** 1\
**Last updated:** [January 9, 2026, 9:17am UTC](https://forums.unrealengine.com/t/starting-guide-for-character-creation/2690765 "2026-01-09T09:17:29Z")

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Hello everyone, I created a short video covering differernt approaches for Character Creation. Have a look and I hope you might learn a thing a two from it :slight\_smile: Enjoy

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## [an interestong thought that came to mind ](https://forums.unrealengine.com/t/an-interestong-thought-that-came-to-mind/2509994)

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**Author:** [@FlutterShy\_AU](https://forums.unrealengine.com/u/FlutterShy_AU)\
**Replies:** 0\
**Last updated:** [May 14, 2025, 2:56pm UTC](https://forums.unrealengine.com/t/an-interestong-thought-that-came-to-mind/2509994 "2025-05-14T14:56:27Z")

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Hi Hi Guys!, i have a interesting thought came to mind recently and that is the blue holographic items when copying/placing props in your world/projects, i found that it is more easy and such when the item is not hologra…

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## [General physics - experimental](https://forums.unrealengine.com/t/general-physics-experimental/2437015)

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**Author:** [@skye-vogelesang](https://forums.unrealengine.com/u/skye-vogelesang)\
**Replies:** 0\
**Last updated:** [April 3, 2025, 1:49am UTC](https://forums.unrealengine.com/t/general-physics-experimental/2437015 "2025-04-03T01:49:04Z")

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General Physics will be introduced as an experimental feature. By opting in, creators can enable physically-based player characters and apply physics to Fortnite props. This unlocks the potential for true networked physi…
