UE5.2 C++ project error

Elias1995
Wed, 14 Jun 2023 16:28:00 +0000
Getting Started & Setup

Hello i am using the Latest version UE5.2 and I want to create a C++ project and I am getting some errors this is the ERROR LOG hope someone can figure out what the issue is

I tried making C++ for 5.0.3 and it works but i want 5.2

The project could not be compiled. Would you like to open it in Visual Studio?

Running E:/Epic Games/UE_5.2/Engine/Build/BatchFiles/Build.bat Development Win64 -Project="E:/Unreal Projects/CPPTEST/CPPTEST.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
Using bundled DotNet SDK version: 6.0.302
Running UnrealBuildTool: dotnet "..\..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" Development Win64 -Project="E:/Unreal Projects/CPPTEST/CPPTEST.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
Log file: C:\Users\****\AppData\Local\UnrealBuildTool\Log.txt
Creating makefile for CPPTESTEditor (no existing makefile)
Expecting to find a type to be declared in a module rules named 'MetaHumanProjectUtilities' in UE5Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null.  This type must derive from the 'ModuleRules' type defined by Unreal Build Tool.

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