Difference between controller and pawn "get control rotation"

anonymous_user_64ab20dc
Fri, 05 Feb 2016 16:30:20 +0000
Character & Animation

Hi everybody!
I have a question that came up very recently while returning to work on my game after a very long pause. While trying to add movement to my character, I noticed that there are two nodes for “get control rotation”, one that targets the pawn and another the controller, so what´s the difference between them?
And while we´re on it…what´s the concept behind “controller”? is it something similar to “player”? I understand the abstraction of “player” obviously, but “controller” eludes me.
I´ve check the documentation but i´m afraid it´s a bit of information overload for me, so I thought about getting these base concepts first before moving on.

Thanks a bunch!!

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