Control rotation help. Preview works fine but in-game doesn't?

WATASHYY
Mon, 20 May 2019 22:22:07 +0000
Character & Animation

The spine bones are supposed to rotate according to the player’s control rotation, as seen below.

And this works fine when I preview it, in the Anim Preview Editor.

However, in game it doesn’t look like in the preview. Instead it looks like this:

This is me looking down in game. It seems like the legs rotate as well, and I do not want this.

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