[Bug] "Get Control Rotation" returns wrong values

MadRat1171
Fri, 07 Dec 2018 12:37:04 +0000
Blueprint

Hi ! I encountered a bug with “Get Control Rotation” node while updating my project into 4.21. It returns good values when looking up ( 0-45 degrees ) but wrong when looking down ( 315-360 degrees ). Workaround for this is to use camera world rotation but control rotation is more handy. Please investigate this issue.

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