# \#content-browser

**URL:** https://forums.unrealengine.com/tag/content-browser/88.md

[Latest](https://forums.unrealengine.com/latest.md) · [Categories](https://forums.unrealengine.com/categories.md) · [Tags](https://forums.unrealengine.com/tags.md)

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## [Fortnite: OG's items have been missing for almost two whole years.](https://forums.unrealengine.com/t/fortnite-ogs-items-have-been-missing-for-almost-two-whole-years/2853230)

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**Author:** [@SuperStarKin](https://forums.unrealengine.com/u/SuperStarKin)\
**Replies:** 10\
**Last updated:** [November 10, 2026, 7:38pm UTC](https://forums.unrealengine.com/t/fortnite-ogs-items-have-been-missing-for-almost-two-whole-years/2853230 "2026-11-10T19:38:05Z")

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Select a topic UEFN Tell us your feedback. What is working, what is not, and what would you change? At the time of this post, it is November of 2026. In less than a month, Fortnite OG will be discontinued for an entire …

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## [Concerns about future updates](https://forums.unrealengine.com/t/concerns-about-future-updates/2848914)

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**Author:** [@ODIO\_LE\_PESCHE](https://forums.unrealengine.com/u/ODIO_LE_PESCHE)\
**Replies:** 2\
**Last updated:** [November 2, 2026, 11:46pm UTC](https://forums.unrealengine.com/t/concerns-about-future-updates/2848914 "2026-11-02T23:46:47Z")

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Summary With the end of Fortnite OG Season X approaching, there are doubts and concerns that weapons from Fortnite OG might receive the same changes that lead them to become too similar from their counterparts introduced…

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## [Content Browser C++ Classes Updates - How?](https://forums.unrealengine.com/t/content-browser-c-classes-updates-how/2744423)

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**Author:** [@AgentNeoslav](https://forums.unrealengine.com/u/AgentNeoslav)\
**Replies:** 2\
**Last updated:** [August 28, 2026, 8:45pm UTC](https://forums.unrealengine.com/t/content-browser-c-classes-updates-how/2744423 "2026-08-28T20:45:59Z")

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Hello alltogether! I’m looking for a way to refresh my content browsers after manipulating aka moving .h and .cpp files. Live Coding at least updates something meaning it finds the new paths - but doesnt delete old ones…

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## [📸 Quick Thumbnail - Easily change assets thumbnails](https://forums.unrealengine.com/t/quick-thumbnail-easily-change-assets-thumbnails/764668)

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**Author:** [@oktomus\_tuatara](https://forums.unrealengine.com/u/oktomus_tuatara)\
**Replies:** 6\
**Last updated:** [August 28, 2026, 6:52pm UTC](https://forums.unrealengine.com/t/quick-thumbnail-easily-change-assets-thumbnails/764668 "2026-08-28T18:52:34Z")

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At Tuatara, we just released our third plugin called QuickThumbnail! No more assets with no thumbnail, easily control how assets look in the Content Browser to have a clean workspace! Features: Custom thumbnails fo…

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## [Why do deleted Content Browser folders reappear?](https://forums.unrealengine.com/t/why-do-deleted-content-browser-folders-reappear/285003)

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**Author:** [@EternalWalker777](https://forums.unrealengine.com/u/EternalWalker777)\
**Replies:** 53\
**Last updated:** [July 13, 2026, 3:42am UTC](https://forums.unrealengine.com/t/why-do-deleted-content-browser-folders-reappear/285003 "2026-07-13T03:42:42Z")

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Hi, When I delete a folder in content browser a redirector will be created and I have only one map. Why does this happen? There is nothing “old” who needs to know new location(only one map). After a restart of UE4, dele…

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## [Content Drawer not showing all folders](https://forums.unrealengine.com/t/content-drawer-not-showing-all-folders/2570858)

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**Author:** [@HamsterBBQ](https://forums.unrealengine.com/u/HamsterBBQ)\
**Replies:** 7\
**Last updated:** [June 23, 2026, 9:00pm UTC](https://forums.unrealengine.com/t/content-drawer-not-showing-all-folders/2570858 "2026-06-23T21:00:54Z")

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Summary I am new to UE. I am using Windows 11 and UE 5.6 on a blank project. I imported some assets from Fab and also from the UE Library. They were showing just fine at first. When I opened the project after few hours…

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## [\[FREE\] StreamPilot v2 — One-click Pixel Streaming for UE5 (no static IP, no port forwarding)](https://forums.unrealengine.com/t/free-streampilot-v2-one-click-pixel-streaming-for-ue5-no-static-ip-no-port-forwarding/2729824)

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**Author:** [@Jayakrishnans199](https://forums.unrealengine.com/u/Jayakrishnans199)\
**Replies:** 0\
**Last updated:** [June 19, 2026, 6:57am UTC](https://forums.unrealengine.com/t/free-streampilot-v2-one-click-pixel-streaming-for-ue5-no-static-ip-no-port-forwarding/2729824 "2026-06-19T06:57:14Z")

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Hey UE devs, Sharing a tool I’ve been building called StreamPilot — a one-click Pixel Streaming companion app for Unreal Engine. It just hit v2, and I made it freemium, so the local/LAN/global-tunnel use case is free fo…

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## [Same Content Browser / Content Drawer](https://forums.unrealengine.com/t/same-content-browser-content-drawer/2715162)

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**Author:** [@Alivion.x](https://forums.unrealengine.com/u/Alivion.x)\
**Replies:** 1\
**Last updated:** [April 15, 2026, 5:54pm UTC](https://forums.unrealengine.com/t/same-content-browser-content-drawer/2715162 "2026-04-15T17:54:47Z")

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Hi, I’m pretty new to the unreal development space. There is only 1 thing that is annoying the crap out of me. Is it possible to have every Content Drawer / Content Browser window the same? When i’m working on a bluep…

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## [Referenced Content Purple Hue](https://forums.unrealengine.com/t/referenced-content-purple-hue/2711881)

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**Author:** [@auz1111](https://forums.unrealengine.com/u/auz1111)\
**Replies:** 0\
**Last updated:** [April 6, 2026, 3:59pm UTC](https://forums.unrealengine.com/t/referenced-content-purple-hue/2711881 "2026-04-06T15:59:55Z")

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Summary Ever since the v40.00 update there is a purple hue for the Chroma\_LaserArena assets I purchased from FAB. Does anybody have any idea why these assts now have a strange hue to them when brought into the editor? O…

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## [Assets disapearing from Content Browser](https://forums.unrealengine.com/t/assets-disapearing-from-content-browser/2704581)

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**Author:** [@Bear\_Investor](https://forums.unrealengine.com/u/Bear_Investor)\
**Replies:** 1\
**Last updated:** [March 13, 2026, 3:30pm UTC](https://forums.unrealengine.com/t/assets-disapearing-from-content-browser/2704581 "2026-03-13T15:30:59Z")

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Hi, recently I run into issue, where my assest disapear from content browser, when I restart UE. For example: I created Data Asset based on my own Primary Data Asset. But when I restart Editor, Data Asset doesn’t show…

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## [Missing level map](https://forums.unrealengine.com/t/missing-level-map/330188)

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**Author:** [@Dash07](https://forums.unrealengine.com/u/Dash07)\
**Replies:** 26\
**Last updated:** [January 22, 2026, 12:03am UTC](https://forums.unrealengine.com/t/missing-level-map/330188 "2026-01-22T00:03:32Z")

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When i open my project i just cant see two of my level maps in the content browser, they are missing! But i open my content folder and their still there. I think ue project is not detecting it up, is there a way that i c…

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## [Assign material to multiple meshes in Content Browser](https://forums.unrealengine.com/t/assign-material-to-multiple-meshes-in-content-browser/291880)

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**Author:** [@Luos](https://forums.unrealengine.com/u/Luos)\
**Replies:** 69\
**Last updated:** [October 17, 2025, 8:09am UTC](https://forums.unrealengine.com/t/assign-material-to-multiple-meshes-in-content-browser/291880 "2025-10-17T08:09:24Z")

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So perhaps I overlooked something, but I want to be sure :slight\_smile: I just imported 200+ meshes which luckily all use the same material. Is there a way to apply this material to all these meshes at once? Cheers!

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## [My level file (.umap) exists in my project folder when I check through File Explorer, but it’s not showing up in the Content Browser inside Unreal Engine. How can I make it appear or recover it?](https://forums.unrealengine.com/t/my-level-file-umap-exists-in-my-project-folder-when-i-check-through-file-explorer-but-it-s-not-showing-up-in-the-content-browser-inside-unreal-engine-how-can-i-make-it-appear-or-recover-it/2660791)

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**Author:** [@KIRUBANANTHAN\_E](https://forums.unrealengine.com/u/KIRUBANANTHAN_E)\
**Replies:** 0\
**Last updated:** [September 29, 2025, 9:47am UTC](https://forums.unrealengine.com/t/my-level-file-umap-exists-in-my-project-folder-when-i-check-through-file-explorer-but-it-s-not-showing-up-in-the-content-browser-inside-unreal-engine-how-can-i-make-it-appear-or-recover-it/2660791 "2025-09-29T09:47:29Z")

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My level file (.umap) exists in my project folder when I check through File Explorer, but it’s not showing up in the Content Browser inside Unreal Engine. How can I make it appear or recover it?

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## [Many Weapons and Items are missing the Guard tag](https://forums.unrealengine.com/t/many-weapons-and-items-are-missing-the-guard-tag/2533264)

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**Author:** [@rng](https://forums.unrealengine.com/u/rng)\
**Replies:** 2\
**Last updated:** [September 28, 2025, 9:37pm UTC](https://forums.unrealengine.com/t/many-weapons-and-items-are-missing-the-guard-tag/2533264 "2025-09-28T21:37:17Z")

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Summary Many items are missing the Guard tag rendering them unusable with the Guard device Please select what you are reporting on: Creative What Type of Bug are you experiencing? Devices Steps to Reproduce Attempt to…

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## [Content Browser Transparent Textures](https://forums.unrealengine.com/t/content-browser-transparent-textures/360350)

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**Author:** [@NullBlack](https://forums.unrealengine.com/u/NullBlack)\
**Replies:** 3\
**Last updated:** [August 22, 2025, 5:31pm UTC](https://forums.unrealengine.com/t/content-browser-transparent-textures/360350 "2025-08-22T17:31:13Z")

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No, I did not import a blank white square multiple times. Is there any way to get the content browser to show transparency properly, so that these white-on-clear icons can be distinguished by sight?

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## [Bouncer, Chiller, and Launch Pad are missing from the content browser](https://forums.unrealengine.com/t/bouncer-chiller-and-launch-pad-are-missing-from-the-content-browser/2567626)

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**Author:** [@rng](https://forums.unrealengine.com/u/rng)\
**Replies:** 9\
**Last updated:** [August 7, 2025, 8:22pm UTC](https://forums.unrealengine.com/t/bouncer-chiller-and-launch-pad-are-missing-from-the-content-browser/2567626 "2025-08-07T20:22:33Z")

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Summary As of update v36.10, the bouncer, chiller, and launch pad traps are missing from the content browser Please select what you are reporting on: Creative What Type of Bug are you experiencing? UI/Tools Steps to R…

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## [Best method for organizing Fortnite assets and folders Do Collections still exist?](https://forums.unrealengine.com/t/best-method-for-organizing-fortnite-assets-and-folders-do-collections-still-exist/2179985)

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**Author:** [@Atayeu](https://forums.unrealengine.com/u/Atayeu)\
**Replies:** 1\
**Last updated:** [July 28, 2025, 6:12am UTC](https://forums.unrealengine.com/t/best-method-for-organizing-fortnite-assets-and-folders-do-collections-still-exist/2179985 "2025-07-28T06:12:17Z")

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I came across this document that talks about using Collections, but I can’t find this feature within UEFN. Perhaps it is no longer available? I’m assuming it must have been replaced by the Favorites feature since it is …

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## [Content browser copy/paste anything](https://forums.unrealengine.com/t/content-browser-copy-paste-anything/313972)

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**Author:** [@deathclonic](https://forums.unrealengine.com/u/deathclonic)\
**Replies:** 7\
**Last updated:** [July 5, 2025, 9:31pm UTC](https://forums.unrealengine.com/t/content-browser-copy-paste-anything/313972 "2025-07-05T21:31:37Z")

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Why is it that I can move things into another folder but I can’t simply copy and paste things wherever I want? I know I can do it in the windows explorer, but that causes issues.

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## [UI Improvemnt Req for Epic: new Content Browsers asset display mode](https://forums.unrealengine.com/t/ui-improvemnt-req-for-epic-new-content-browsers-asset-display-mode/2521829)

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**Author:** [@Sector7](https://forums.unrealengine.com/u/Sector7)\
**Replies:** 1\
**Last updated:** [May 22, 2025, 12:14am UTC](https://forums.unrealengine.com/t/ui-improvemnt-req-for-epic-new-content-browsers-asset-display-mode/2521829 "2025-05-22T00:14:26Z")

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Hello Epic My issue? I have great naming conventions for my assets and blueprints, but does it matter? Only if i search for something specific… If i have all assets and blkueprints shown of a specific folder, my naming …

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## [Variables referencing level actors not content browser actors.](https://forums.unrealengine.com/t/variables-referencing-level-actors-not-content-browser-actors/2438594)

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**Author:** [@jpalmer999](https://forums.unrealengine.com/u/jpalmer999)\
**Replies:** 1\
**Last updated:** [April 4, 2025, 2:04am UTC](https://forums.unrealengine.com/t/variables-referencing-level-actors-not-content-browser-actors/2438594 "2025-04-04T02:04:19Z")

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So I’ve made the structure of my character’s equipment slots, but I can’t find a way to make the variables use an actor from the Content Browser and not the level itself. Does anyone know how to fix this? USTRUCT(Bluepr…

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## [Asset Reimport and Reimport with new File - failed](https://forums.unrealengine.com/t/asset-reimport-and-reimport-with-new-file-failed/2334494)

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**Author:** [@BDC\_Patrick](https://forums.unrealengine.com/u/BDC_Patrick)\
**Replies:** 17\
**Last updated:** [March 30, 2025, 10:23pm UTC](https://forums.unrealengine.com/t/asset-reimport-and-reimport-with-new-file-failed/2334494 "2025-03-30T22:23:38Z")

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Hi there… Since this Problem for me is unsolved for over a year now, i will start this topic. I cannot Reimport/Reimport with new file of ANY Asset. Changes to the source file do not apply to the Asset file in the con…

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## [Can we use free assets on marketplace for commercial purpose](https://forums.unrealengine.com/t/can-we-use-free-assets-on-marketplace-for-commercial-purpose/415575)

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**Author:** [@anonymous\_user\_9465848d](https://forums.unrealengine.com/u/anonymous_user_9465848d)\
**Replies:** 9\
**Last updated:** [March 30, 2025, 6:38am UTC](https://forums.unrealengine.com/t/can-we-use-free-assets-on-marketplace-for-commercial-purpose/415575 "2025-03-30T06:38:05Z")

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Can we use free assets on marketplace for commercial purpose

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## [Suggestions for Improving the Foliage System in Unreal Engine ](https://forums.unrealengine.com/t/suggestions-for-improving-the-foliage-system-in-unreal-engine/2304209)

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**Author:** [@Adraxer12](https://forums.unrealengine.com/u/Adraxer12)\
**Replies:** 1\
**Last updated:** [January 26, 2025, 3:43pm UTC](https://forums.unrealengine.com/t/suggestions-for-improving-the-foliage-system-in-unreal-engine/2304209 "2025-01-26T15:43:36Z")

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Dear Unreal Engine Development Team, I’ve been working with the foliage system in Unreal Engine and have encountered a couple of issues that could benefit from improvements: Lack of Content Browser Integration for Se…

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## [How do I replace a Blueprint thumbnail?](https://forums.unrealengine.com/t/how-do-i-replace-a-blueprint-thumbnail/282618)

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**Author:** [@anonymous\_user\_de292077](https://forums.unrealengine.com/u/anonymous_user_de292077)\
**Replies:** 15\
**Last updated:** [January 24, 2025, 11:48am UTC](https://forums.unrealengine.com/t/how-do-i-replace-a-blueprint-thumbnail/282618 "2025-01-24T11:48:20Z")

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How do I replace the thumbnail for a Blueprint? I know how to change the angle but not how to replace the whole image.

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## [What is the best way to duplicate maps?](https://forums.unrealengine.com/t/what-is-the-best-way-to-duplicate-maps/414668)

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**Author:** [@FredTuna](https://forums.unrealengine.com/u/FredTuna)\
**Replies:** 3\
**Last updated:** [January 17, 2025, 9:53pm UTC](https://forums.unrealengine.com/t/what-is-the-best-way-to-duplicate-maps/414668 "2025-01-17T21:53:07Z")

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I am having a hard time properly duplicating maps in the Unreal Editor to test variations of it. I tried using the Migrate Asset action and migrating my map to a Developers Collections folder. The problem when I do that…

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## [More props and galleries Farm for Creative and UEFN](https://forums.unrealengine.com/t/more-props-and-galleries-farm-for-creative-and-uefn/2247881)

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**Author:** [@landscape](https://forums.unrealengine.com/u/landscape)\
**Replies:** 1\
**Last updated:** [December 29, 2024, 6:44pm UTC](https://forums.unrealengine.com/t/more-props-and-galleries-farm-for-creative-and-uefn/2247881 "2024-12-29T18:44:04Z")

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As a farming enthusiast, I would like to get more Battle Royale Farm galleries for my map creation. I know there is plenty of Battle Royale Farm content out there, and I don’t want to create my own assets or pay on FAB. …

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## [Game mode override not working till i rename the custom game mode](https://forums.unrealengine.com/t/game-mode-override-not-working-till-i-rename-the-custom-game-mode/367798)

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**Author:** [@XADIFY](https://forums.unrealengine.com/u/XADIFY)\
**Replies:** 11\
**Last updated:** [December 10, 2024, 5:16am UTC](https://forums.unrealengine.com/t/game-mode-override-not-working-till-i-rename-the-custom-game-mode/367798 "2024-12-10T05:16:01Z")

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Build Type : 4.12.5 from launcher, Build Version : 4.12.5-3039270, Build configuration : Development, Build Date : 6 July 2016, When opening a new blank project, and we want to override the game mode to a custom one,…

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## [What does a 'Const' BlueprintType mean in the Content Browser?](https://forums.unrealengine.com/t/what-does-a-const-blueprinttype-mean-in-the-content-browser/472933)

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**Author:** [@anonymous\_user\_0331f3de](https://forums.unrealengine.com/u/anonymous_user_0331f3de)\
**Replies:** 1\
**Last updated:** [November 23, 2024, 4:02pm UTC](https://forums.unrealengine.com/t/what-does-a-const-blueprinttype-mean-in-the-content-browser/472933 "2024-11-23T16:02:23Z")

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I was browsing through some Blueprints in the Content Browser and saw some with a BlueprintType of ‘Const’: I’d like to make my own const data-only BP and I assumed this is what the ‘Const’ UCLASS specifier is for, bu…

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## [Content browser QOL](https://forums.unrealengine.com/t/content-browser-qol/2133749)

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**Author:** [@gzmuszynski](https://forums.unrealengine.com/u/gzmuszynski)\
**Replies:** 0\
**Last updated:** [November 18, 2024, 8:15pm UTC](https://forums.unrealengine.com/t/content-browser-qol/2133749 "2024-11-18T20:15:41Z")

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There is few things that I want to address here. I am someone who uses double content browser view, akin to total commander\[1\] As you can notice, currently there is not a whole lot of assets that I can reasonably displa…

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## [Cant import uassets](https://forums.unrealengine.com/t/cant-import-uassets/1224428)

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**Author:** [@ArtemKhadris](https://forums.unrealengine.com/u/ArtemKhadris)\
**Replies:** 4\
**Last updated:** [November 15, 2024, 8:15pm UTC](https://forums.unrealengine.com/t/cant-import-uassets/1224428 "2024-11-15T20:15:04Z")

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Cant import uassets from another project. They were .pak, so I “unpaked” them. But when Im trying to import them into a new project, there are some errors: I cant drag them into a folder (screenshot) uassets are in fol…

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