Linux: No compiler was found

anonymous_user_bd1d2998
Sat, 29 Feb 2020 07:50:00 +0000
Platform & Builds

Compiled UE Editor using 4.24 Release branch, compiles and builds fine, and also downloads a copy of llvm and adds it to the editor engine folder. However when I generate my project based on the ThirdPerson template and try and create a new C++ class it complains that I don’t have a compilerand I need the NullSourceCodeAccessor. Click here to download NullSourceCodeAccessor. Clicking on the link takes me to the wiki pages for IDE's which is super unhelpful. How do I add the compiler bundled with the UnrealEditor, or better yet GCC?

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