How to start UE4 instance when building from source after I've closed the Visual Studio project without having to build it from scratch every time?

komputer
Tue, 11 May 2021 13:11:34 +0000
Pipeline & Plugins

Hello, my first question here, so I hope I file it correctly. In order to use ARCore I’m required to build UE4 from source. This took a really long time but I finally managed to do run it. It was working fine when I start a new instance without actually closing Visual Studio 2019. Now I’m trying to open it again for the second time after I’ve closed VS and when I open the project and try to start a new instance it starts the whole build process from scratch, which took 7+ hours the first time I did it. Is this how things are supposed to work normally and do I need to rebuild the whole project every time I close Visual Studio or is there another way to simply start UE4? I’m really hoping there is a solution to this issue. Thank you in advance and a good day to whoever this reaches!

11 posts - 1 participant