How to make my blueprint asset compatible with Mac?

Slavq
Fri, 19 May 2017 11:44:14 +0000
UE Marketplace

I have some pure Blueprint systems and people ask me if I can make them compatible with Mac. I don’t have a Mac (only a Windows machine), can I make my packs compatible with Mac without having Mac machine? If so, how can I do it?
Thanks!

3 posts - 1 participant