UnrealEngine Pointcloud rendering

Jamaykany
Sun, 23 Apr 2023 20:56:52 +0000
Programming & Scripting

I have a program in open3d that render a random cloud with 1million points and show it in 20fps.

My question is:
Can I do the same in unreal engine? and will it work at high fps?
im new to unreal engine and i saw that i can run a cloud with a ply format, but i dont know if it will run in high fps(atleast 50) because im new.

does anyone tried to run a cloud like that and got result on the fps?

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