How to develop a project in a cloud drive?

Samathan
Thu, 05 Jan 2023 22:31:30 +0000
Platform & Builds

I have a large cloud drive (2TB) that works on my computer like an external hard drive, and I’d like to create and develop a project inside of it, rather than on a local drive, for a couple of reasons. First, I have a lot more free space on this cloud drive than on my local drive. In addition to that, I’m a university student, and I’d like to be able to work on my project at home on my PC and at uni on my laptop.

I’ve tried this before but encountered a few problems. First, Unreal had an extremely difficult time packaging the project in a cloud drive. Second, I like modifying engine code to better suit my game’s needs, but only the project files were saved on the cloud drive. The Unreal application was installed locally on both my PC and laptop, so any changes I made to the engine on one device did not transfer over. Lastly, since the engine was different on my PC and laptop, there were a lot of problems with my solution, since the engine didn’t know which engine to load.

Does anyone know the correct way to do this, or if there’s a better alternative I should be considering instead?

Thanks in advance!

5 posts - 3 participants