Camera clipping breaks my line trace RESOLVED

angelens
Sun, 15 Aug 2021 16:20:40 +0000
Rendering

Hey everyone, I set up a projectile with line trace but this breaks when the camera is clipped into an object. I need to change the start position of the line trace based on if it’s clipping but I have no idea on how to do this. Anyone with ideas?

Image 1: blueprint where line trace is created

Image 2: normal trace when not clipping

Image 3: trace goes wrong when clipping

13 posts - 3 participants