[Help] Crash when trying to comile Server / Client

mdonge
Sat, 01 Oct 2016 19:51:56 +0000
Multiplayer & Networking

Hello all !

I’ve a real problem since thursday : my project can’t compile client and server versions, but it can compile editor version … It happened on the 4.13.0, I tried with the 4.13.1 and it’s the same … I tried to rebuild from scratch but nothing changed …

A new blank project can compile client / server with the same .build.cs and the same unreal frontend profile so the engine setup is right …

It happened just after deleting a newly added c++ class, never used in others classes or blueprints …

I don’t know where is the trouble … If someone has something to try, it will makes me happy !!!

Have a nice day !

Here is the log

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