Does the Behavior tree work in multiplayer?

Gereksiz
Mon, 01 Jun 2015 19:31:53 +0000
Blueprint

I’m doing an multiplayer based RTS game. Everything working on server but in client i can’t move characters. Client sees changes in server. After quick search in google i found move to location is not working in multiplayer. So i try behavior tree but its not working too. in 4.7.6 behavior tree is not running. Blackboard variable is not changing. in 4.8 p4 behavior tree is running blackboard variable changing but “MoveTo” not working. What should I do? i need move to actor and move to location. im doing multiplayer because im start to think add enemy in game. Dont know why but i think add enemy in game with multiplayer is better. if you want see my problem I have edited topdown project and put in dropbox.

Dropbox

TopDownBP4.7.rar

Shared with Dropbox

Dropbox

TopDownBP4.8.rar

Shared with Dropbox

14 posts - 1 participant